Popeholden
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Everything posted by Popeholden
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[1.1.2] Kerbin-Side (v1.1.0) & Supplements
Popeholden replied to AlphaAsh's topic in KSP1 Mod Releases
This is an amazing mod, thanks for all your work- 2,488 replies
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- 1
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- launchsites
- bases
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if this is noob behaviour...what does that make me... : (
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"Duna, Ore Bust!" -- a KSP Graphic Novel (COMPLETE)
Popeholden replied to Mister Dilsby's topic in KSP1 Mission Reports
this is amazing. i love it.- 598 replies
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- kerbfleet
- graphic novel
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the most annoying, but minor, glitch is the heatshield fairings disappearing if i unload and then unload a vessel. i hate having my ships magically linked together with a big space where the fairing is supposed to be. very minor, now that i type it out
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Popeholden replied to ferram4's topic in KSP1 Mod Releases
I had the same issue with this version. Love the mod. I can provide a log but I'm heavily modded so I don't want to waste your time or presume anything- 2,647 replies
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- kerbal joint reinforcement
- kjr
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Undocking bug what do I do?
Popeholden replied to crazyewok's topic in KSP1 Technical Support (PC, modded installs)
ive got the same thing, also on linux with the latest version of KJR. love that mod but im about to delete this save and start a new one and never touch it again did this to me before it even says in the changelog he fixed it.. im being a bit of a whiner right now -
thanks m4v
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[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Popeholden replied to KospY's topic in KSP1 Mod Releases
Yes I do...i just installed it recently though and i had this problem before. -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Popeholden replied to KospY's topic in KSP1 Mod Releases
yeah but thats a strut from KAS, it should stack right? also the lights, batteries, clearly stack in other photos ive seen but not my game. it's not a huge deal but having every slot filled with struts instead of just one is annoying. -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Popeholden replied to KospY's topic in KSP1 Mod Releases
so i tried to search the thread for this problem without any luck, but nothing stacks for me. whats the deal? -
Science points - Science without all the paperwork
Popeholden replied to Odyssey's topic in KSP1 Mods Discussions
1) Start a game in science mode 2) open the debug menu and give yourself a bunch of science 3) ???????? 4) science sandbox game -
[old thread] Trajectories : atmospheric predictions
Popeholden replied to Youen's topic in KSP1 Mod Releases
im going to donate $10 to you when it is compatible with stock aero. not to rush you, just this has drastically changed the way i play the game and i need it. I NEED IT MORE THAN I NEED $10 MAN COME ON -
[0.25] 6S Service Compartment Tubes - "Design smooth!"
Popeholden replied to nothke's topic in KSP1 Mod Releases
i like them both, for the same reasons. -
[old thread] Trajectories : atmospheric predictions
Popeholden replied to Youen's topic in KSP1 Mod Releases
you'd probably be better off dropping $5 towards the developer than asking -
FIX: Dock / Undocking Bug in 0.23.5
Popeholden replied to Claw's topic in KSP1 Technical Support (PC, unmodded installs)
so is there any indication as to what causes this? it seems to be related to one specific build in my save but i'm not sure what about that ship caused it. -
[KSP 1.8.1] SCANsat [v19.1] -- Dev version [February 20, 2020]
Popeholden replied to DMagic's topic in KSP1 Mod Development
you need to scan the planet for karbonite like any other map, then select it as the resource using the pulldown menu in the big map. upper right. -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Popeholden replied to KospY's topic in KSP1 Mod Releases
moved the pipe from the lower tank on the right to the upper tank on the right. this makes no sense to me - - - Updated - - - and it works, i meant to say -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Popeholden replied to KospY's topic in KSP1 Mod Releases
Any idea why this isn't working? drill and converter on the left, karbonite and LF&O on the right. converter shows 0 load, plenty of karb and ec etc -
[.25.x] RealRoster - Editor Crew Tab Fixed
Popeholden replied to enneract's topic in KSP1 Mod Releases
I really like this mod. Esp. the crew rotation. -
[1.2.0] Precise Node 1.2.4 - Precisely edit your maneuver nodes
Popeholden replied to blizzy78's topic in KSP1 Mod Releases
you know whats ....ing awesome? this mod. this mod is ....ing awesome. -
Score of ~4.6 Q: Have you ever achieved a stable orbit around Kerbin?(2 points) Yup Q: Have you ever landed and returned from the Mun?(4 points) Yup Q: Have you ever landed and returned from Minmus?(4 points) Yup Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission)(2 points per object, or 24 if you've landed on all) Eve, Duna, Ike, Dres, Laythe, Eeloo, so 6 Q: Have you ever successfully docked?(10 points) Yup Q: Have you ever intercepted an asteroid?(16 points) Yup Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save?(4 points per mod) TACLS, DRE, FAR Optional question 2(if you don't use mods): Do you rarely(in less than half of your career saves) use reverts/reloads? If only your revertless/reloadless worlds were counted, would the amount of 'yes' answers to the above questions be roughly the same?(+0.25 points for every 'yes' answer to the above questions that would remain the same, not including optional question 1) Depends on the save file, sometimes i restrict myself sometimes i don't. Currently not. Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna(2.5 points), Ike(2.5 points), Dres(5 points), Moho(5 points), Gilly(5 points), Laythe(10 points), Vall(10 points), Bop(10 points), Pol(10 points), Tylo(15 points), Eeloo(15 points), Eve(30 points) Duna, Ike, Dres, Gilly, Eeloo Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna(2.5 points), Ike(2.5 points), Dres(5 points), Moho(5 points), Gilly(5 points), Laythe(10 points), Vall(10 points), Bop(10 points), Pol(10 points), Tylo(15 points), Eeloo(15 points), Eve(30 points)