

Goodle...
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Everything posted by Goodle...
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CROW Prototype Hypersonic Jet (FEEDBACK WANTED)
Goodle... replied to Goodle...'s topic in KSP1 The Spacecraft Exchange
its a victim pod. the kerbal is used to observe effects of high gees. he does not have any control. -
Can anyone make me some missiles that will work on my crow craft? I can't make reliable missiles that don't tumble to their demise! http://forum.kerbalspaceprogram.com/threads/119695-CROW-Prototype-Hypersonic-Jet-%28FEEDBACK-WANTED%29 This is the craft i wanted to mount missiles on. Also, give me feedback on my test craft!
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CROW Prototype Hypersonic Jet (FEEDBACK WANTED)
Goodle... replied to Goodle...'s topic in KSP1 The Spacecraft Exchange
Missiles required! -
zekes my thread's here http://forum.kerbalspaceprogram.com/threads/119695-CROW-Prototype-Hypersonic-Jet-%28FEEDBACK-WANTED%29
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hi! this is an awesome craft.
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CROW Prototype Hypersonic Jet (FEEDBACK WANTED)
Goodle... replied to Goodle...'s topic in KSP1 The Spacecraft Exchange
Thanks! will make more varients of this craft. look for updates! -
CROW Prototype Hypersonic Jet (FEEDBACK WANTED)
Goodle... replied to Goodle...'s topic in KSP1 The Spacecraft Exchange
Photos! -
CROW Prototype Hypersonic Jet (FEEDBACK WANTED)
Goodle... replied to Goodle...'s topic in KSP1 The Spacecraft Exchange
anyways hows the plane? -
Laythe Colony Ship: The Community project!
Goodle... replied to DMSP's topic in KSP1 The Spacecraft Exchange
plane you might consider using https://drive.google.com/file/d/0B2Sxz_Z8rlt2aDNoZGlhY0dqMWc/view?usp=sharing -
The Crow is a drone jet that can achieve hypersonic speeds EASILY. It can lift off on 35 m/s and (seriously) usually accidentally goes mach on cruise. This jet is still not totally developed, so feel free to ! odify this craft then repost it on this thread. I have added a folder, including versions of the crow with drop tanks. All downloads are in the folder. Photos are below. THIS is the download link. Please give me some feedback! https://drive.google.com/folderview?id=0B2Sxz_Z8rlt2fjlDRXYxVkwxelBMQXFLcGZ xODZtT3EyM2ZKazRsZ25SMUg0YjI1MEx3NEE&usp=sharing HERETIC FEATURED THIS PLANE IN HIS VIDEO! WOOT!
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[from the creator of kerbal history] Kerbal space race: USkR VS USk!
Goodle... replied to Goodle...'s topic in Forum Games!
fine. ok -
[from the creator of kerbal history] Kerbal space race: USkR VS USk!
Goodle... replied to Goodle...'s topic in Forum Games!
ahhh why it took me sooo long.... BTW They are not opposing. You cannot interfere with the opposing faction as you operate on different save files. -
Hi all, nice to see you all again. I have got myself a new game idea, involving a never-ending space race in the kerbal world! Here are the KEY rules: 1. NO WIPING OUT ANY KERBAL COUNTRY (ANYTHING. NUKES, KEBOLA, YOU NAME IT). 2. NO GRIEFING OR FACE CONSEQUENCES (KICKING OUT OF THE GAME). 3. NO TROLLING 4.DEBUG PANEL NOT ALLOWED 5 STOCK ONLY, NO MODS ALLOWED (mods that don't change gameplay is ok, e.g. alarm clock etc) ok after securing the continuity factor we can get on with game rules. FACTIONS and COMAPNIES 1.there are 2 factions that one must choose from. The USKR (Union of Soviet Kerbalist Republics) or the USK (United states of Kerbals). nobody can be neutral. (I take no faction myself to be fair) 2. Everyone must represent a company (or a member of a company) in these factions. provide me with company details (Name of company, faction, members). No offensive or discriminating names will be allowed. (PM me the company details and i will post accordingly on this thread) 3. Everybody in the same company will share 1 CAREER save file on hard difficulty. You may start separate comapny threads to discuss what to do. Each company must act as a whole. MISSIONS 1.Each company can carry out mission once every 12 hours (By carrying out missions i mean posting them on here). ONLY THE CHAIRMAN OF THE COMPANY (aka the founder/leader/whatever you call the guy who commands) CAN POST MISSIONS. 2.Each mission must be realistic to the timeline of the real space race (OK, failures can be omitted of you don't think it is necessary) so NO ONE-TIME launches to all systems. BEFORE YOU UNLOCK THE NASA ARM PARTS YOU CANNOT GO FOR A MOONSHOT. 3. EACH MISSION MUST HAVE PHOTOS AS PROOF (Post here, imgur photos preferred). Proof include photos of each stage of mission (Take the example of vostok 1, stages include liftoff, orbit burn, achieving orbit, de-orbit and landing) TO WIN (just have to meet one of them) 1.Achieve a total of 1 million science in faction (at one time, not historic total so spent science does not count) 2.Achieve a total of 5 million funds in faction (at one time, not historic total so spent funds does not count) 3. Landing at least 1 kerbal on each planet (except jool and the sun) and returning them safely after they have all landed 4. Finishing a colony on duna that holds 24 kerbals (no need for them to return), after landing a kerbal on the moon, returning him safely to kerbin and maxing out the tech tree. 5. getting ten thousand points from getting achievements, listed below. Each achievement can only be completed once (not once per faction). Achievements (achievement credits to the ksp wiki) Solid Fuel Rocketry (10pt) Launch RT-10 Solid Fuel Booster Rocket Must be unmanned Must have nosecone Launch Two-Stage Solid Fuel Rocket Must be unmanned Must be successfully retrieved (i.e., have a parachute) (Tip: To retrieve a craft, move the cursor to the center of the top of the screen. This can only be done after landing or splashing down.) Liquid Fuel Rocketry (10pt) Launch LVT-30 Liquid Fuel Rocket Eastwards Must be unmanned Must have nosecone or parachute Land that thing in the ocean lest you worry the 'Kerbiets' Launch Two-Stage LV-T30 Liquid Fuel Rocket and Maintain 45 degrees Eastwards after 10,000 m and Reach Space (70 km) Must be unmanned Must have nosecone or parachute Enjoy the music once you reach 70,000 m (Note: You do not need to establish an orbit - save that challenge for the Space Race campaign) K2 Rocket (10pt) Those pesky Kermans... Launch LV-T30 Liquid Fuel Rocket and control its reentry point Missile must go above 70 km Missile must land near a pre-selected island of your choosing (Tip: The blue line indicating your trajectory does not account for atmospheric drag, so aim accordingly!) the First Satellite (20pt) Launch a Two-Stage Liquid Fuel Rocket into Orbit with a Satellite or Stayputnik 1 The Kerbnik probe in the Lander and Probe Pack on CurseForge is an accurate reproduction of the real Sputnik. Must contain at least 4 Communotron 16 antennas. Antennas must deploy after reaching orbit. Must contain enough electric charge (batteries!) to broadcast for a full orbit. (Tip: as your launches become more complex, it's usually a good idea to test them out to make sure your staging is set correctly.) (Tip: try establishing an action group to extend the antennas.) the First Kerbal in Space (40pt) Launch a Kerbal into an Orbital Flight with an Apoapsis greater than 70,000m and Safe Return For added realism, the Home-Grown Rockets mod on CurseForge has stockalike Soyuz parts that can easily be used to represent a Vostok craft. Kerbal must return safely. This is assumed for all future missions unless otherwise specified - you don't want to scare off volunteers, especially this early in the space program. Must land on land (that's how Vostok 1 landed in real life). the First Kerbal to go 'round the World (60pt) Launch a Kerbal into an Orbital Flight with a Periapsis greater than 70,000m and Safe Return The FASA mod on CurseForge has accurate Mercury, Redstone, and Atlas parts. Must complete 11 orbits. Must land in water (Bonus points if it is near the Kerbal Space Center). Feel free to go through the rest of the Moho program. This includes one more Redstone flight, and four Atlas flights. (Will post more achievements later) COMPANIES LIST
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"Wheel in the Sky" Wheel-shaped Spaceplane VTOL SSTO
Goodle... replied to Kelderek's topic in KSP1 The Spacecraft Exchange
Is a good landing!!! -
The Stock Propeller / Rotor DEVELOPMENT Thread
Goodle... replied to Jetenginestar's topic in KSP1 The Spacecraft Exchange
I am greatly interested in the development of this thread. BOOKMARKED. -
[1.8.x]GN Drive from Mobile Suit Gundam 00
Goodle... replied to flywlyx's topic in KSP1 Mod Releases
Can we have the mobile suits now? -
Is Cupcake here?
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From the original creator of kerbal history: Kerbal history REVAMPED!
Goodle... replied to Goodle...'s topic in Forum Games!
ok i'll do that, as to take responsibility of Kerbal history as its creator. -
nope Sal_vager
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1/10 never seen you. from the creator of kerbal history.
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i am touched to see so many people enjoying the game i started. you guys give me a great sense of achievement. A big thank you to all.
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Scream Chaser (A Dream Chaser clone)
Goodle... replied to Exothermos's topic in KSP1 The Spacecraft Exchange
tried out the scream chaser, very good areodynamics and good lander.