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Overfloater

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Everything posted by Overfloater

  1. How r u people doing xD I bet you didn't notice how badly I placed the tail wings
  2. Wow NICE...xD --- I think this is an awesome landing: BUT... THIS is when I thought I've won KSP: No parachutes & no retro-engines Also, this plane came there from Laythe and then returned to Kerbin.
  3. True. The user below me will not entertain us with a good joke.
  4. False The user below me has an ugly avatar picture
  5. 8.5/10 Hmm.. is that star trek? How can you say that about one of the greatest RTS games!
  6. Can you show me your proper Spacecraft Engineer certificate?... banned!
  7. This probably should not fly... This most definitely needs to fly!
  8. Long range? I recently made just that. It goes to Laythe & Duna & back on one trip. It consists of a whole 494 parts...but that's cause I wanted to carry a four-passenger module with me ;P Be sure to avoid using buttons A and D while in atmospere. Certain death guaranteed. If you really wanna turn, roll the plane about 45~90 degrees degrees and pull up. I could have made it more user friendly, but that would require even more parts! My calculator could't possibly handle that. ------------------------ ------------------------ ------------------------ Here u go
  9. sorry people, I was mistaken - Duna is landable after all Also probably all of my previous planes were Laythe-capable, I was just a thrash space navigator. ...Come on now, no one ever mentions the benefits of hohmanning while still in the sphere of influence! Astroliner IV Comet: Has 7 jets & 2 Atomics. No parachutes, no vertical or retrograde engines. Does not destroy stars. --- --- Have fun (The plane isn't very user friendly...)
  10. Alright then. Here's a little mission to replace crew members on mobile research facilities on Laythe & Duna, 2 guys at each place. Astroliner IV Comet: Has 2 Atomics, 7 Jets, 72 intakes and looks cool. Does not destroy worlds. ------------------------ ------------------------ ------------------------ Knock urself out
  11. Heya Booly, thanks for putting me on the guest list I do appreciate it and I'm glad U liked my craft ;P Now, my entry here was rather lame. Anyone here can do a round trip to Minmus on a single stage, nothing special. So I was wondering, is it OK to re-participate in your challenge??? (I'm feeling extra confident about my new plane...) Also, does using Kerbal Alarm Clock count as cheating?
  12. *Repeatedly bangs head against a wall* Aghhh clumsy me U know I ment METERS! Pa1983's planes are still downloadable. Try to investigate their design, that's what I'm trying to do also. But than again, designing a cargo bay plane means lots of parts... maybe one time I'll commit the ultimate sin and use mods...?
  13. Well that's not really the prob, cause my plane was a gliding on Duna like a champ at ~70km/s, AND just to improve my chances I checked "kerbal maps" to find the lowest elevation on the planet, and went there. But then when I touch the ground I'm screwed... everytime I hit the ground, the plane wants to go back up and the wheels won't do any braking. VTOL ability is a good option, but I was thinking about placing an engine that faces retrograde, for braking! xD It'll work, I know it...
  14. Damn that place, it's unlandable! Those are pictures from different takes.. I tried more than 10 times in a row, with same resaults! But than again... Astroliner I-B had it's landing gear too narrow and I didn't pack any chutes for the road xD
  15. I conducted a Landing-In-The-Wilderness test for my Astroliner IV Comet spaceplane. (That's just the 1st prototype, it has improved very much by now and still looks cool) Daaaaaang... I also wanted to pay a visit to Duna with my Astroliner I-B: That oughta teach me not to make landing gear too narrow. Maybe next time I'll even pack me some chutes, too! Anyway I then travelled back in time with [F-9] and returned to earth.
  16. You people aren't being waaay too insane with your designs now are you xP I'm working on a SSTO Laythe-roundtrip-capable crew-replacement spaceplane that unlike my many previous attempts, might actually work. Astroliner Mk-IV "Comet": Has 7 jets, 72 intakes, looks cool, lands unpowered. BUT... 1st design wasn't good - the atomics were touching the wings, and therefore spontaneously falling off... other than that, it's pretty good! Prototype #2: The centre wing parts were tilted by 5 degrees so now no wing parts are touching any important parts. It has passed the Landing-In-The-Wilderness test on every try! nothing breaks off! my best plane of that category! Also it now has it's cockpit tilted down by 10%, so now it may be possible to navigate in the atmosphere and land without leaving your cozy cockpit I'll keep no secrets What a clear view!
  17. I like those little landers as for the album, remove the #0 bit.
  18. Astroliner III - Not very good interplanetary capabilities, but looks cool Also gave Astroliner III-B a test drive: Right now testing the Astroliner IV for its interplanetary capabilities:
  19. Wow! best looking Shuttle I've seen so far! You even made that ugly cockpit look O.K.!
  20. Aaaghh! I keep stranding spaceplanes at Laythe, somebody stop me! That's a rather wild idea... xD but no, the solution is a right balance. If it achieves orbit with less than 1/4 of its fuel it should do fine... Astroliner II-B "Astroshuttle": I don't know what was I thinking sending a plane with almost the same characteristics as the previous one for the rescue... Still a good plane, though. Astroliner III: It's a bird... it's an imperial star destroyer... it's a plane!!! Heavy, waaay underpowered jet stage, wastes almost half fuel and one eternity getting to orbit... I'd be surprised if it even reaches Laythe! This is how I learned I shouldn't have an underpowered jet stage. I just returned it immediately. It almost passed the Landing-In-The-Wilderness test, I lost 1 control surface O_o The Astroliner III-B was almost perfect, has the fuel capacity of 2 big reds, but WHYYY after all these fails I had that urge to put the HEAVIEST cockpit on it and a whole TWO passenger compartments... Now it's a bit worse than the previous Astroliners... And that's only to get a Jool interception!
  21. Ahh. Good old intake-stacking. I hope they never fix this! xP
  22. U're the best Hey people, tell me something... If I build a craft by using this plugin, will this craft be available on a stock game?
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