Jump to content

Andy81le

Members
  • Posts

    128
  • Joined

  • Last visited

Everything posted by Andy81le

  1. I am having trouble keeping my satellite rotating. I start the rotation and switch to another vessel. When I come back the first craft is not rotating anymore. It also is not saving the body-relative rotation. Hence, it seems it is not saving settings when switching vessels or going back to the Space Center. Installed via Ckan, version 0.5.3. Any ideas? Edit: Checking the PersistentRotation_'Savename'.cfg, it seems to write the values except for the relative body rotation, but isn't picking it up after switching back to the vessel. Rotation during timewarp is working just fine. Edit: Don't know if relevant but I am seeing this error(?) in the KSP.cfg after switching to the vessel: [LOG 23:13:00.275] [PR] No key! 6 Edit: Found the bug causing this: It saves the persistent rotation state correctly when going to the space center via ESC --> Space Center. It does not, however, save the persistent state when going to the space center via the blue button at the top of the screen in vessel view or when switching to another vessel from the map view.
  2. Have a look at TestFlight: http://forum.kerbalspaceprogram.com/threads/109901-1-0-2-TestFlight-v1-3-1-17-May-2015-Bring-Flight-Testing-to-KSP!
  3. Is there any dependency on having researched / available a LAS before the failures become a possibility? Otherwise, Kerbals will die...
  4. Is it possible to prevent handling electricity as a fuel? I can easily fill the mk1 pod with 10000+ electricity units and therefore never need any solar panels or generators. I could, of course, just not use it this way but ... ;-)
  5. Will you be adding the new solid fuels to the configs?
  6. Is your mod compatible with RealFuels? I am unable to use your mod since it requires the Interstellar Fuel Switch which somehow interferes with RealFuels.
  7. I am having some trouble with RealFuels: My rocket consists of two stages: 1 Kerosene/Lox stage (Main), with three KW SA-2 LFT and a KW Wildcat-V, and an upper stage with a Coxwain engine and one KW SA-1 LFT. Both engines are set to use Kerosene/Lox and all fuel tanks are filled with both kerosene and lox. Kerbal Engineer shows me both stages and the proper dv. However, once I fly the rocket, all the fuel tanks switched back to LiquidFuel and Oxygen, they are filled with this mixture on the launch pad. After reverting back to the VAB, the tanks remain filled with LF/Oxygen. Is this a bug? Edit: Conflict with Interstellar Fuel Switch (installed with Cryogenic Engines). Removed IFS and RealFuels works again.
  8. Makes sense ... *slapping myself*
  9. On Ckan, RealFuels indicates a conflict with Modular Fuel Tanks. Is this intended? I thought both complement each other.
  10. I am having trouble installing modular fuel tanks via Ckan as it indicates a conflict with Real Fuels? Is this intended? I thought that modular fuel tanks and real fuels complement each other.
  11. How can I add KerbalEngineer to Blizzy's toolbar? I am unable to find engineertoolbar.dll ...
  12. I am trying to hide the planet shine icon from the stock toolbar via the settings window of planet shine. It works initially, but a restarting KSP it is back again. Is there a fix for this? Edit: Jeez, I should read first then think (post above)
  13. Is it possible to add the icon to blizzy's toolbar? My stock toolbar is kind of crowed.
  14. For offline users: would it be possible to add the feature that mods that are in the cache but not installed are being updated as well during refresh? This would make it easier for a later install when one's not online.
  15. It only needs a version change on Ckan as it works fine with 1.0.2. Perhaps anyone from Ckan could do that?! Otherwise, just install it manually, chances are its not going to be updated anyways.
  16. Hey guys, I figured out how to edit the configs for the cockpits, so if anyone has a wish for a cockpit/capsule that deserves a RPM overhaul, please let me know! In particular the ones that haven't been done yet. I know someone is working on some configs as well, so if anybody could let me know which still require the overhaul, that would be appreciated. Also, I am implementing the props of alexustas' great ALCOR capsule into the basic mk1 pod via config files, will share when its done if anyone is interested.
  17. I am trying to choose a different KSP install from within the Ckan gui. It first appears to be working but I am not redirected to the inital loading screen of Ckan (where one can setup the install / choose install) but it reopens back to into the already configured KSP instance. Could anyone explain to me where Ckan stores its settings (such as the different KSP installations)? Edit: Solved it by placing a ckan.exe in each individual install directory
  18. How do you guys keep your kerbal from flying away while operating KIS in space? On a ladder?
×
×
  • Create New...