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Everything posted by BelgarionNL
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ever considered adding an optional texture in the part it self that looks like the B9 parts? I would love to use your parts but I want like 2 different textures even though I like yours more!
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[24.2] Karbonite Ongoing Dev and Discussion
BelgarionNL replied to RoverDude's topic in KSP1 Mod Development
love it! told ya before never stop modding this game because you are stong in the force. -
http://forum.kerbalspaceprogram.com/threads/24551-Firespitter-propeller-plane-and-helicopter-parts-v6-3-%28May-6th%29-for-KSP-0-23-5?p=1280402&viewfull=1#post1280402 download this one and add it to the firespitter plugin
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lovely mod! requires an update imho but patience is a virtue as they say.
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How did you solve the initial FOUR contracts?
BelgarionNL replied to uboats's topic in KSP1 Discussion
how do you complete the simple radial separator etc! I just made a command pod, put the the separator on it! started mission! kerbin check, landed: check! so I activate the separator and nothing... -
[0.90]NEAR: A Simpler Aerodynamics Model v1.3.1 12/16/14
BelgarionNL replied to ferram4's topic in KSP1 Mod Releases
so uh how about mechjeb? -
do you have an example ship + davon setup! because I cant get it to stay level for the life of me!
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thanks I will give that a try! too bad your vertical velocity mod cant compensate unbalanced sky cranes, it would be awesome if it could figure out how much thrust each vtol engine would have to output to belance it or is Davon Throttle Control systems capable of balancing the ship and then your vertical velocity can land it peacefully
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so uh could you perhaps also make a uhm vtol module that auto lands unbalanced shuttle like vtol craft? that would be epic!
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VTOL/VSTOL Flight Control Computer *Icarus Aerospace*
BelgarionNL replied to Dedalous's topic in KSP1 Mod Development
well I would love if you got some help from the community on this! right now I am also using TCA to manually land but its a massive pain in the ass. so yes I would love if you or someone else could make a plugin that can balance engine thrust and then lands smoothly -
parts dont line up with the rest of those type of parts, like the b9 ones.
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[24.2] Asteroid Recycling Technologies [0.4.2 - 2014.08.24]
BelgarionNL replied to RoverDude's topic in KSP1 Mod Development
cool gonna try this ASAP -
[WIP]D12 Aerotech - A B9 Aerospace Expansion (Beta1)
BelgarionNL replied to PolecatEZ's topic in KSP1 Mod Development
hey When thinking about making the vtol engines try it with this: http://www.curse.com/ksp-mods/kerbal/220667-throttle-controlled-avionics-1-3 the more smaller vtols you have the better it will stay balanced! it actually works really, REALLY well -
[WIP]D12 Aerotech - A B9 Aerospace Expansion (Beta1)
BelgarionNL replied to PolecatEZ's topic in KSP1 Mod Development
are you thinking about making a set of smaller parts so you can make a small spaceplane ship that fits in the big wide b9 cargo parts! I love making big SSTO's that can go to muna for instance and then use the small ssto for dropping of kerbals on muna etc. parts especially like the upcoming vtol's would be great if they came in different sizes. -
[0.21.x] KerbCom Avionics 0.3.0.6 Alpha (29 August) - now with video!
BelgarionNL replied to ZRM's topic in KSP1 Mod Releases
same here! but it still needed a lot of work to really make a vtol stable enough to properly land. Hell I don't even mind cheating where the ship is held by a magical puppeteer so the ship actually can land without flipping over/crashing -
@nathan, the topic and mod I was referring to: http://forum.kerbalspaceprogram.com/threads/38577-0-22-UbioZur-Welding-Ltd-2-0-Playtest-5-Now-In-Game-Tool try B9 aerospace pack or something and weld stuff together! that works fine but when I use this mod some of the parts are smaller, some are inverted etc!
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this is the only addon so far that I cannot use to weld parts together! this bug is also posted in the welding topic where it is explained that this mod does not use normal sizes for the parts! I simply stated that it would be nice if that got fixed. interstellar mod parts/ space-plane mod parts for instance work fine with welding mod.