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Everything posted by TonyC
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Since no one touched my hill (and didn't sue me because I'm not beneath any kind of goverment), I continue my expansionism and destroy megatiger78's entire fleet and marines with my fleet of 320 DSC-304's equipped with Asgard Plasma Beams and reverse engineer lab grown space Ponies to assemble my multi million footsoldiers and fighters. I now possess 2 ultraprotected hills and a bunch of new tech.
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They would look like gelatinous green slime. What if Danny2462 took over the NASA, the ESA, the Jaxa, and all other space launching agencies ?
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A what ?!..Nope anyway. The user below me is looking forward the destructable buildings in .25.
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I still have my hill full of DSC-304's. However, I build even more to make a full scale planetary attack against Sima (Augustus base i think) and surgically remove your entire defense devices and colonize your hill. I now own both my hill (named Theta Hill) and Sima where I put a second inpenetrable shield and a warship factory.
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True. The user below me hates Star Trek.
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If you want to effectively perform a circularization, throttle up when pointing prograde. And don't forget that the LV-1R is 10x more poweful than the Rockomax Mainsail engine (and it weights much more!)
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..you broke the continuity Labhouse ! Let me make my own then : What if humans invaded the Kerbol system ?
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I make a hill. This hill contains a F-302 hangar, a fully ready DSC-304 and inpenetrable shields to protect the complex. Any offensive will result in a complete anihilation of the opponent thanks to my Lagrange point satellites in orbit (which can send über laser beam).
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Kerbal space program is an extremely low quality game because of lack of modern FPS (I will not cite which one) graphics and shaders and therefore, lack of GPU melting ! Seriously Squad ! My comment is also a message to Squad asking them not to bump up too much the graphics, my PC is already at its limits !
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4/10 Saw you so much times on the Ban the one above you thread. Nice to meet you again mrrpamplemousse ! No where else however
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[FORUM GAME] Rate the avatar of the person above you.
TonyC replied to mincespy's topic in Forum Games!
4/10 I don't like crowns. But I like red ! you ninja'ed me! -
[FORUM GAME] Rate the avatar of the person above you.
TonyC replied to mincespy's topic in Forum Games!
10/10 Cause I love EVE Online (yet I can't afford it ) -
I never saw the older model, but the alien ship looks gorgeous. Could you make larger, single part vessels capable of interplanetary travel and for the long term development, make BDArmory compatible space guns and turrets ? I'd happily give a few specs if you want, since my modeling skills are below zero.
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[0.90] Simulate, Revert & Launch [v1.33 - 2014.12.20]
TonyC replied to Malah's topic in KSP1 Mod Releases
This is a great idea and I would certainly use it for my hardcore gameplaying, but why would simulations cost reputation ? -
Banned because of discrimination against Mega's AND pinkiness
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Banned for talking about turtles ! Rule [404NOTFOUND] violated !
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[0.23.5] Hollow Structures & Hulls (Updated: 2014-04-09)
TonyC replied to Alskari's topic in KSP1 Mod Releases
So..Does this mean you can do an Intravehicular EVA ? -
KW Rocketry is over ! All hail MKS ! (I love those quad-nukes ) By the way, could you add an Escape Tower System (the NASA ones just don't feel stock-ish, even thought they are literally stock)
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- modular rocket system
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Yeah, so it's highly speculative, but... NASA design for a 'warp' ship
TonyC replied to vger's topic in Science & Spaceflight
I know, but if in a hundred years an actual warpship is actually designed, I hope they won't call it like that. -
Yeah, so it's highly speculative, but... NASA design for a 'warp' ship
TonyC replied to vger's topic in Science & Spaceflight
I just hope the final warptship which will enter production will not be called the Enterprise. -
[1.12.x] Freight Transport Technologies [v0.6.0]
TonyC replied to RoverDude's topic in KSP1 Mod Releases
I have to say I really appreciate these parts. It reminds me the UGCO mod for Orbiter 2010P1. Kudos for you (and rep) ! -
[WIP] Karbonite Plus (K+) - a Karbonite Expansion
TonyC replied to RoverDude's topic in KSP1 Mod Development
Thank you ! I was just about to send a message on this thread ! -
parts [1.12.x] Karbonite/Karbonite Plus (K+)
TonyC replied to RoverDude's topic in KSP1 Mod Releases
I just wanted to say this mod is really awesome. Although I would like to add a note about the fusion engine. It needs a different flame coulour, or at least a new sound. -
You made my day ! For me, it's a competitor to KW Rocketry, for the stockishness of it. Already downloading ! +1million
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