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Everything posted by makinyashikino
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What is the least useful non-structural part?
makinyashikino replied to makinyashikino's topic in KSP1 Discussion
There is literally no purpose to use the covered solar panels, they are just dead weight. -
What if the universe is just a computer simulation, and we are just little strings of code. Maybe one day when we advance computers enough, we could make another universe-simulating computer. And all of existence is a never-ending computer simulation, relative time getting slower and slower, as you go down through the universal simulational scale, eventually leading into the universal singularity.
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Does Krags planet factory mod have science? I don't have it installed on my current version, it's in my downloads folder somewhere, but can anyone tell me if Krags planet factory Planets actually have science or not.
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If I make an AlienFX plugin will anyone want it?
makinyashikino replied to I got BCed's topic in KSP1 Mods Discussions
I'm game. I like this idea, normally I dont use AlienFX but I would for this! -
Favourites tab
makinyashikino replied to Prismatech's topic in KSP1 Suggestions & Development Discussion
Ooooh I like the idea of favouriting parts, It's annoying especially with mods like B9 with like 6 pages of structural parts, when all I want is a decoupler. -
What is the least useful non-structural part?
makinyashikino replied to makinyashikino's topic in KSP1 Discussion
I like it for satellites, I mean the radial is easier to mount, but this looks better in my opinion if there is a unused in-line surface. -
What is the least useful non-structural part?
makinyashikino replied to makinyashikino's topic in KSP1 Discussion
Yeah it has good Thrust, but the ISP on it is TRASH, it's like using a mainsail for interplanetary travel, it's incredibly inefficient. And the vectoring really only matters if you are building big, but at that point you would use the poodle, or if you are patient, an LV-N. -
What is the least useful non-structural part?
makinyashikino replied to makinyashikino's topic in KSP1 Discussion
I used to use them as well, but that was before I realised what a pile of trash they were, the only positive they have is that they can gimbal. -
Here are some screenshots from the EARLIEST version of KSP!
makinyashikino replied to Sylandro's topic in KSP1 Discussion
It looks REALLY cartooney, not that that's bad in games, but I'm glad with the art direction as of now! -
What Part in KSP is the worst or the most useless? I feel like the most common answer would be a structural part, like the Radial Engine Body or most of the adapters. But what I want to hear is what non-structural part do you think is the most pointless? I personally think that it's either the Place-Anywhere 7 Linear RCS port or the Rockomax Mark 55 Radial Mount Liquid Engine
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Have you ever tried CREATING Kessler Syndrome?
makinyashikino replied to Sherlock21st's topic in KSP1 Discussion
I love debris, just watching old stages serve as a monument to the Kerbal's Exploration into the final frontier. Evidence of my past missions there forever, either drifting through deep space or on another celestial body. I just wish it didn't lag so much, I would make clouds of debris around Kerbin, creating a kessler nightmare. But I whack a kerball'd a command pod coated with batteries once and made a mass of batteries drifting through space, but that's it. -
Satellite rescue. Without docking port
makinyashikino replied to ceauke's topic in KSP1 Gameplay Questions and Tutorials
Just put another satellite in a retrograde orbit to the first one, that way you destroy both satellites with about 4km/s relative velocity. -
This thread is for your biggest, most insane,Whackjob-esque, strutted-to-hell-and-back creations. Post your monstrosities that really don't need that many SRB's but do, because you can! Post your pictures, and your stories! This is mine, when I first started playing KSP again, I built the most overenginnered massive ridiculous looking rockets, because I had forgotten about asparagus staging, I called this one, the Trident. I'm sure it palls in comparison to what you guys have though!
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I feel that multiplayer is just a tacked-on feature in most games now, and the logistics for it are complicated and annoying, the synchronization needed for maintaining the same universe between players is annoying, the already poor performance of KSP tanks when I go within 2.5 km of another player(That bit might just be my computer). And if it were added, then it should be after the full game is released. Resources could add a ton more content, with bases becoming more viable, we might get an actual purpose for infrastructure. Multiplayer doesn't add much but the ability to dock to your friends spacecraft, whoopee. Resources adds more long term goals, and has real content, instead of fluff.
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What is the most wacky, ridiculous situation you have ever put/gotten your Kerbals in? Accidentally EVA'd during a Joolian Aerobrake? Fallen off of a ladder and exploded? Share your stories here! Here's my Kerbal, who spontaneously broke while EVA close to Kerbol.
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You Will Not Go To Space Today - Post your fails here!
makinyashikino replied to Mastodon's topic in KSP1 Discussion
I think the bigger fail is using a skipper to land on Duna! But seriously, the skipper has a terrible fuel efficiency, Use either multiple LV-909's or an LV-45. And with parachutes, you don't really need an engine to slow down. -
What will be the first thing you will do in 0.23?
makinyashikino replied to astropapi1's topic in KSP1 Discussion
[Processor Melting Intensifies] -
Custom tower problems
makinyashikino replied to Bloodbunny's topic in KSP1 Gameplay Questions and Tutorials
Maybe if you add a bigger counterweight? It looks like the weight of the rocket is pulling it, and I don't think one 360 litre tank will suffice. -
KSP committed to multiplayer career and sandbox modes
makinyashikino replied to blizzy78's topic in KSP1 Discussion
You essentially just described KLF Plugin. -
KSP committed to multiplayer career and sandbox modes
makinyashikino replied to blizzy78's topic in KSP1 Discussion
KSP really doesn't need Multiplayer, the timewarp system makes it too complicated and annoying, what with everyone having to sync due to a 5 second timewarp. It's fine as a mod, doesn't need the already strained efforts of Squad to work out the numerous kinks in a multiplayer system. -
Step One: Strap Kerbal to rocket. Step Two: Strap More rockets to first Rocket. Step Three: Rocket Rocket Rocket Step Four: Pray that the rocket doesn't explode. Step Five: Land on Island. But seriously, Jets are the way to go, as they are pretty much facing the island runway anyway, if you want to land, just deploy parachutes on the jet once you fly over, make sure the engines are off first though!
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Unpiloted Spaceplane Landing From Orbit
makinyashikino replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Abyssal Lurker once landed a plane in one of his videos without any input, it doesn't meet the guidelines of not having pieces fall off, but it does sort of prove that if designed better, can be done. It's here if you want to see it. -
This is now my favourite KSP picture ever. It looks so tremendously awesome. I want this so much it's not funny.