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Topics posted by michaelhester07
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- 306 replies
- 131,031 views
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- 7 replies
- 60,845 views
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- 96 replies
- 51,668 views
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- 68 replies
- 18,427 views
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- 33 replies
- 16,152 views
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Is your KSP load crashing with lots of mods? Try Active Texture Management
By michaelhester07, in KSP1 Technical Support (PC, modded installs)
- 1 reply
- 12,294 views
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- 4 replies
- 10,617 views
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- 27 replies
- 9,719 views
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- 12 replies
- 2,370 views
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Netherdyne Research and Development (work in progress) 0.11 (formerly the cruiser parts mod)
By michaelhester07, in KSP1 Mod Development
- 2 replies
- 2,042 views
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- 3 replies
- 1,731 views
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- 1 reply
- 1,579 views
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Started working on Stanford Torus shaped parts
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 5 replies
- 1,569 views
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Reload a model without reloading all of KSP
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 9 replies
- 1,550 views
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Lagrange points, apollo style orbit and spheres of influence
By michaelhester07, in KSP1 Gameplay Questions and Tutorials
- 4 replies
- 1,531 views
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- 4 replies
- 1,520 views
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Beginning addon development in Visual Studio
By michaelhester07, in KSP1 C# Plugin Development Help and Support
- 4 replies
- 1,502 views
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- 1 reply
- 1,489 views
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- 0 replies
- 1,389 views
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- 0 replies
- 1,303 views
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- 6 replies
- 1,288 views
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- 4 replies
- 1,180 views
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Part with animated emissive texture doesn't load
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 4 replies
- 1,126 views
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- 0 replies
- 982 views
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- 2 replies
- 924 views