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Commissar

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Everything posted by Commissar

  1. did you install both the KOSMOS mods? might try that first
  2. i wasn't aware of that... methinks it's a stock bug then? cause solar panels should not spontaneously bork... in fact, it's gotta be something with the .90 update, as they didn't have problems previously. i could maybe do it, but i wouldn't know where to start...
  3. say... i've had the balka panels break randomly whilst folded... twice... there's noting that should have broken them, but it's just out of the blue... http://www.twitch.tv/commissar0617/c/5794231 https://www.dropbox.com/s/nx5t6w3yodbfnbk/output_log.txt?dl=0 (ignore the out of memory)
  4. heh, says it's stable, but still tumbles all the time.. myst be mach variations... i think i'll stick to chutes from now on
  5. speakign from experience, it's actually pretty much the same as far as rockets go
  6. that's what i miss... the GUI is nice to have... i just set my acceleration to like 12m/s^2, untill i get to like .01 air density
  7. i cannot for the life of me, build a stable spaceplane in NEAR... i was able to do it previously in FAR, but without the stability diagnostic, it's entirely blind trial-and-error... i thought that NEAR was supposed to be a bit easier? i would just use FAR, but that introduces aerodynamic dissasembly, which causes problems when i have a rocket entering the atmosphere at mach 7...
  8. i am now having problems with the landing gear, it's dragging terribluy it's so bad,it tears my planes apart
  9. i think my firespitter dll was outdated...
  10. the shielded docking port is not working, can't open the shield... same with the cargo bays
  11. yeah... it doesn't work for me, it seems to think that there are no scansat parts mounted, but i have 3 multispectral, and 3 sar's, and plenty of power edit: updated to the beta, it works fine
  12. say... the balka panel sun tracking doesn't seem to be working properly, it's not giving hardly any range of motion... it actually seems to be going paralell to the direction towards the sun, rather than facing the panels to the sun edit: seems to have fixed itself after a restart
  13. is there some way to prevent the rotational flutter i constantly get during rocket ascent, whenever i use a decent amount of control surfaces?
  14. what ever happened to all the station parts? like the balka trusses and panels edit: didn't see that there were 2 versions.
  15. i fixed it, it was a bad .craft. the alt-f2 menu was complaining about not having a root part
  16. it's a brand new save, and everything checks out. i mean the load button in the VAB, similar to http://forum.kerbalspaceprogram.com/threads/105433-Cannot-save-or-load-a-shipit works to save, but not to load edit: fixed it, i had a bad craft file
  17. well, i can't load anything, the button simply doesn't do anything i have NEAR, mechjeb, NP, Aviation lights, firespitter, b9, kw, TVPP, ATM, better buoyancy, crew manifest, EL, KJR, KAS, kethane, kosmos, scansat, realchute, PF, IR, and the toolbar. https://www.dropbox.com/s/er9w5mwjw6guh49/output_logdec31.txt?dl=0
  18. not really an option when you're fairing over an engine
  19. well, i'm starting to think that my KSP install is bad... i keep having problems where i can't do ANYTHING in the game, and i have flights disappear and everything. methinks it's time for a complete reinstall
  20. i'm beginning to think it's a bug in stock, as i somehow reverted a flight from my career save to another my sandbox...
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