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Everything posted by Yaeah
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totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
WIP F-35A Lightning II Tail plane is gonna be tough -
totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
F-15C Eagle I wish we had more triangular wing pieces -
I've made some visual upgrades part count up to 122
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Keeping my US craft replicas in this topic I will only use Stock/DLC parts, no mods when building these _______________________________________________________________________________________________________________________________________________ Boeing AH-64A/D Apache Length: 13.2m Weight: 23.7t Parts: 351 Main throttle: Main rotor and tail rotor torque (set to slightly below 1/3, and use SAS) Translate U/D: Main Rotor pitch collective _________________________________________ McDonnell Douglas F-4B/C/E Phantom II on KerbalX Length: 15.6m Weight: 25.36t Parts: 220 (w/drop tanks) AG1: Toggle afterburners Stage: Drop external fuel tank As a side note, I'd highly recommend you only drop the tanks when not exerting any G's on the craft, since the landing gear on the drop tanks are autostrut-locked to the rest of the plane, it appears to screw up the wing part positioning and somewhat ruins the aerodynamics. _________________________________________ F-15C Eagle on KerbalX Length: 14.9m Weight: 23.7t Parts: 217 AG1: Toggle afterburners _______________________________________________________________________________________________________________________________________________ Fairchild Republic A-10 Thunderbolt II on KerbalX Length: 12.2m Weight: 22.07t Parts: 290 _______________________________________________________________________________________________________________________________________________ Lockheed Martin F-22A Raptor on KerbalX Length: 15.4m Weight: 33.43t Parts: 233 AG1: Toggle afterburners _________________________________________ F-35A Lightning II on KerbalX Length: 12.73m Weight: 29.21t Parts: 394 AG1: Toggle afterburners Requirements: Making History DLC, Breaking Ground DLC _________________________________________ F-35B Lightning II STOVL on KerbalX Length: 12.75m Weight: 31.93t Parts: 340 Requirements: Making History DLC, Breaking Ground DLC _________________________________________ F-16C Viper Length: 12.5m Weight: 22.5t Parts: 270 _______________________________________________________________________________________________________________________________________________ Grumman/Northrop Grumman F-14B Tomcat on KerbalX Length: 14.2m Weight: 29.9t Parts: 277 AG1: Toggle afterburners AG2: Toggle swing wings U/D: Manual swing-wing angle Requirements: Breaking Ground DLC _______________________________________________________________________________________________________________________________________________ Bell AH-1Z Viper on Kerbal X Length: 12.6m Weight: 20t Parts: 239 Main throttle: Main rotor and tail rotor torque (set to ~50%) AG1: Toggle Fuel Cell Translate U/D: Main Rotor pitch collective _________________________________________________________ Upcoming crafts: F-18 Hornet / F/A-18 Super Hornet ???
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- stock+dlc
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reaction wheel swash plate would’ve been kinda tough aesthetically plus i don’t have enough experience with them
- 7 replies
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- totm september 2019
- attack helicopter
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totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Does anyone know how to get saucy afterburner FX in 1.7.3? -
Here's my Mil Mi-24 Hind I made with the new breaking ground/1.7.3 parts, I hope you enjoy! Parts: 161 Weight: 21.613t Length: 18.8m Top Speed (asl): 50 m/s KerbalX Link Flight instructions notes First, start the Fuel cell with AG1 and turn on SAS. Next, the heli's rotors are the control point, so control the heli's vertical power with the rotor deploy angle (this control system is sensitive to changes). Set the throttle to roughly 30%, let the rotors spool up, and you're up! AG2 controls the juno engines in rotor assembly, and are used for higher straight line speed, and are not necessary to standard hover flight. My other russian aircraft replicas
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- totm september 2019
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totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
WIP Mi-24 Hind attack heli top speed is around 50 m/s Currently 157 parts -
Tupolev Tu-95 "Bear" (Breaking Ground Expansion/Stock)
Yaeah replied to Yaeah's topic in KSP1 The Spacecraft Exchange
New model with 1.7.3 prop parts Speed increased 60 m/s Part count reduced 15 parts -
totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Tu-95 with the new BG 1.7.3 prop parts for some reason its speed increased from 160m/s to 220 m/s so that's pretty cool -
MiG-21bis Fishbed Here's my stock Mig-21 replica, pretty fun to fly Download on KerbalX w/Drop tank: 104 parts w/o Drop tank: 92 parts My other Russian aircraft replicas
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Like Mignear said, the joints do work well, however they do have some degree of flexing. I was looking at making a bigger F-14 with the larger rotors to reduce the flexing, but it doesn't look as nice as I'd like. As for this F-14, the functionality is basically all there. I just wish that wing sweep would have an effect on the speed of the craft like FAR allows.
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totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Here's what's probably the final iteration of my mig-21bis: I don't like its landing gear rn but w/e it's stock -
totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Working on a Stock MiG-21bis Fishbed with a focus on simplicity. Right now it's using 83 parts. Just not sure what to do about these dinky landing gear without resorting to Breaking Ground parts -
I'm going to keep my russian aircraft in a singular post here so I don't inevitably clutter up the Spacecraft exchange I only use stock parts or parts from either DLC _______________________________________________________________________________________________________________________________________________ Sukhoi Sukhoi Su-57 "Felon" Length: 16.9m Weight: 55t Parts: 329 AG1: Toggle afterburners AG2: Toggle payload doors _________________________________________ Sukhoi Su-27P "Flanker" Length: 17.96m Weight: 35.5t Parts: 262 AG1: Toggle afterburners _________________________________________ Sukhoi Su-33 "Flanker-D" Length: 18.0m Weight: 34.7t Parts: 379 AG1: Toggle afterburners _________________________________________ Sukhoi Su-35S "Flanker-E" Length: 17.63m Weight: 34.47t Parts: 260 AG1: Toggle afterburners _________________________________________ Sukhoi Su-37 "Terminator" Length: 17.9m Weight: 29t Parts: 202 AG1: Toggle afterburners _________________________________________ Sukhoi Su-47 Berkut Length: 18.2m Weight: 28.29t Parts: 140 AG1: Toggle afterburners ______________________________________________________________________________________________________________________ Mikoyan-Gurevich Mikoyan-Gurevich MiG-29A "Fulcrum-A" Length: 15.4m Weight: 22.64t Parts: 163 AG1: Toggle afterburners _________________________________________ Mikoyan-Gurevich MiG-21bis "Fishbed-C" Length: 14.14m Weight: 17.96t Parts: 164 AG1: Toggle afterburners ________________________________________________________________________________________________________________________________ Mil Mil Mi-24 "Hind" Length: 18.4m Weight: 21.613t Parts: 161 AG1: Fuel Cell toggle AG2: Juno toggle Requirements: Breaking Ground DLC Note: Set the throttle to 1/3, pin the main rotors, and modulate the deployment angle to control the heli ________________________________________________________________________________________________________________________________ Tupolev Tupolev Tu-95 "Bear" Length: 30.4m Weight: 58.3t Parts: 185 AG1: Toggle prop engines Requirements: Breaking Ground DLC _________________________________________ Tupolev Tu-22M3 "Backfire" Length: 28.7m Weight: 50t Parts: 200 AG1: Toggle wing sweep AG2: Toggle Flaps AG3: Toggle bomb bay doors Requirements: Breaking Ground DLC _______________________________________________________________________________________________________________________________________________
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totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Thanks man, that means a lot! I think I've settled on function over form in this small part of the plane for now, I did some moving around with it but I couldn't get it to look how I want it to. -
Lockheed Martin F-22A Raptor Parts: 232 Weight: 33.43t Length: 15.4m Top Speed (asl): 340 m/s Download on KerbalX my other american aircraft replicas
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- f-22
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totm june 2018 Work-in-Progress [WIP] Design Thread
Yaeah replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Here's my current progress on my take on an F/A-22 Raptor: Currently sitting at 171 parts Still trying to figure out how to make the exhaust nozzles look nice and sharp... -
Tu-22M Backfire Parts: 204 Weight: 56.207t Length: 28.7m Top Speed: 1100m/s (at 10 km+) Press AG1 to toggle wing angle, Press AG2 to toggle flaps, Press AG3 to toggle bomb bay Side Note: Bomb bay is functional, but it is rather small. A single row of BDarmory bombs may fit, but i'm not confident in this craft's actual bombing capability Download My other Russian aircraft replicas
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Body shape has been resized Now it should look much more mig-29'y
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damn I honestly didn't know this was a thing. I'll start updating the rest of my craft with autostrut. Thanks!
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F-4 Phantom II replica Parts: 89 Press AG1 for afterburners Download
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Tupolev Tu-95 "Bear" (Breaking Ground Expansion/Stock)
Yaeah replied to Yaeah's topic in KSP1 The Spacecraft Exchange
I'll do some testing later. As of right now it's just two large rotations each with one set of rotors for each nacelle. Since the thing is so heavy as is, I'm not confident in using a legitimate electricity set-up, but i'll look into it.