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Woodstar

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Everything posted by Woodstar

  1. Yea I got the consistent grinding sound also nonstop >XD! Edit: an easier fix is to remove sparkSound = CollisionFX/Sounds/SparkSqueal from the ModuleManager_CollisionFX.cfg
  2. OH how did I just find this, I loved this mod when rubberducky came out with it! Glad to see other lovers continuing this mod!!! DLing now. Also when I open the scope and bring up the GUI I cannot see the side panel that is used to select targets I just see a magnified image of the scope and right click menu. Edit: KSP v1.0.2
  3. LOL, that wold be great, and I'm still having trouble getting that ramp to connect to the bed to operate properly.
  4. Is this integrated into KIS? Because the only DL links I see are for KIS and KAS. Edit: found it
  5. NVM Im a derp had to turn it. KSP update 1.01 just dropped like right now lol.
  6. Quick question does Re3 have conflicts with Hyperedit? I press F10 and it kinda pauses for a sec and then nothing it does not take me to the VAB.
  7. Yea name one game that released "bug free"!
  8. The KSP Marker/Beacon would be awesome, but I don't see it taking 2 days to implement. I'm personally hoping for clouds!
  9. If you have an hour to land that is. Just use B9 air brakes or SXT airbrakes and slow her down after re-entry.
  10. Yea I thought it was updated to be drop and play I'm not going to take the time to edit all the cfg's. I'll try at a later date if it get updated properly.
  11. OK I dropped the DEMVMk4 folder into game data and I see it load the parts but they are not there, any suggestions? PS, I used the one inside the gamedata folder in the zip. File path is------C:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program\GameData\DEMVMark4
  12. Pssst. the endurance is not real, and this is a game. there is always RSS if you want realism.
  13. AHHH inside he says!! cool thanks now if only I had remembered to actually stock the vessel ! LOL P.S. Nice work!
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