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Showing results for tags 'Starliner'.
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Boring Crew Services Features - 2.75m 5 crew capacity space capsule with built in inflatable airbags that can be automatically deployed near the ground. - 2.75m Heat shield with low orbit and lunar return configurations. - Jettisonable parachute bay cover with built in deployable nose cone. - Alternate version of Jettisonable parachute bay cover without the nose cone. Will fit a 1.25m abort tower on top. - Drogue parachutes that automatically cut when the main parachutes are deployed - Main parachute with functional "bucket handle". The chutes deploy offset from the capsule initially and just like the real thing, the bucket handle swings up to center it at the end of full deployment. - Hinged docking port cover. - Central airbag that can be deployed automatically for emergency splashdown over water. - 2.75m Service module with animated umbilical and radial nodes for thruster packs. Also features a toggle for the central solar panel (allows for custom fuel tanks or equipment to be inserted) and an extended length variant with more propellant such as for lunar use. - Thruster doghouses in both layouts. Each thruster pack contains low power RCS thrusters and high power OMAC thrusters (orbital maneuvering and attitude control). RCS is used for attitude control and fine maneuvers like docking. OMACs are used for abort control authority and significant orbital maneuvers. Extra length variant available for use with extended service module. - Standalone decoupler in 2.75 and 2.5m variants. Based on top of Service Module model. - RS88 launch abort engines which also features a low thrust, high Isp orbital variant. - Spacecraft adapter with built in shroud. Adapts to 1.875m upper stages. Designed to match the Atlas V N22 from Bluedog Design Bureau. - Generic small multi adapter that adapts the 2.75m service module to 2.5m, 3.125m, 3.5m and 3.75m. - Generic large multi adapter that adapts the 2.75m service module to 4.25m, 4.375m and 5m. Also supports a secondary payload inside if used with the matching secondary adapter base. - 5x paint variants for the capsule, parachute bay cover and docking port cover: - Real world blue-grey blankets. - White blankets. - Restock like white paint. - Silver Orion-like (needs Resurfaced PBR mod). - Black tiles Orion EFT-1-like. - Custom textures and support for native PBR (Physically Based Rendering) via the Resurfaced mod. Deferred rendering mod is recommended together with Resurfaced for best results. - Custom conformal decal part with Boring Crew Services and Boeing decal sets. - Built in toggleable decals on the capsule using a dedicated decal shader. Requires the Resurfaced mod. - Craft files: Standalone starliner and together with BDB Atlas V. - Support for Connected Living Spaces. - Support for Engine Ignitor. - Support for TAC Life Support (default configs should also work for Snacks! and Kerbalism). - Support for VABOrganizer. - Waterfall plumes for RCS and engines. Release Album Installation instructions - We strongly recommend installing via the CKAN mod manager for KSP. It will automatically handle all the dependencies. Set game compatibility to KSP v1.12.0 and later. Alternatively: - Download Boring Crew Services from the github releases page or spacedock. BoringCrewServices folder goes into GameData. Github Download SpaceDock download - Download and install all the dependencies listed below. Note some of them may have dependencies of their own. Dependencies: - Module Manager: https://forum.kerbalspaceprogram.com/topic/50533-18x-112x-module-manager-423-july-03th-2023-fireworks-season/ - B9PartSwitch: https://github.com/blowfishpro/B9PartSwitch/releases - KSPCommunityPartModules: https://github.com/KSPModdingLibs/KSPCommunityPartModules/releases - Harmony KSP (needed for KSPCPM): https://github.com/KSPModdingLibs/HarmonyKSP/releases - Simple Adjustable Fairings: https://github.com/blowfishpro/SimpleAdjustableFairings/releases - Waterfall: https://github.com/post-kerbin-mining-corporation/Waterfall/releases - AnimatedDecouplers: https://github.com/Starwaster/AnimatedDecouplers/releases Recommendations: - Bluedog Design Bureau: For Atlas V Rocket https://github.com/CobaltWolf/Bluedog-Design-Bureau/releases - Resurfaced: PBR Texture Support. Some texture variants and built in decal functionality is only available with resurfaced. https://github.com/Tantares/Resurfaced/releases - Habtech: US Orbital Segment International Space Station parts https://github.com/benjee10/HabTech2/releases - Tantares: Russian Orbital Segment International Space Station parts https://github.com/Tantares/Tantares/releases Frequently Asked Questions Does this have an IVA: Not yet. Its coming in a future update hopefully soon and will be freeIVA compatible. Will the IVA support RPM/MAS: The IVA will be based on stock props. However the IVA shall can be configured as you like. I hope users of functional IVA mods will submit configs for inclusion once the IVA shell is ready. This needs to be done by someone familiar with those mods which isn't me. But I would be keen to include the configs you make. Created by @Zorg - Models, textures, current lead. @DylanSemrau - Models, textures, original creator. @SofieBrink - Coding. This mod is licensed CC-BY-NC-SA: LICENSE Additional credits - NDS Docking Port from Benjee10SharedAssets. Copyright @benjee10 , All Rights Reserved. Used with permission. - Engine sounds from KW Rocketry by Kickasskyle and Winston, licensed CC-BY-NC-SA. Special thanks - @CashnipLeaf - Debugging critical aero issues. - @Rodger - Various debugging and config advice. - EmberSkyMedia - Contributing various compatibility configs and custom staging icons art.
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This mod aims to add new and shiny Starliner spacecraft into the game. It's gonna be fairly simple, and is designed to work well with the Bluedog Design Bureau Atlas V. Beta Download Dependencies: Module Manager: https://forum.kerbalspaceprogram.com/topic/50533-18x-112x-module-manager-423-july-03th-2023-fireworks-season/ B9PartSwitch: https://github.com/blowfishpro/B9PartSwitch/releases KSPCommunityPartModules: https://github.com/KSPModdingLibs/KSPCommunityPartModules/releases Simple Adjustable Fairings: https://github.com/blowfishpro/SimpleAdjustableFairings/releases Waterfall: https://github.com/post-kerbin-mining-corporation/Waterfall/releases AnimatedDecouplers: https://github.com/Starwaster/AnimatedDecouplers/releases This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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This is the Starliner I made because of the CFT. In space Abort test on the runway Parachutes successfully deployed
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Hey everyone! I'm SiriusRocketry, and this mission report came about after a corrupted save file killed my abortive Jool V attempt. I've been struggling with staying committed to stock KSP, as my litany of barely-started mission reports on the forum can attest, so I was looking for a fresh challenge. I'd heard of the JNSQ planet pack on the grapevine, and after a bit of inspiration from both @septemberWaves's Constellation mission challenge and @Misguided Kerbal's JNSQ and BDB modded mission report One Small Step, I decided to embark on a new quest; creating a Kerbalized Orion program to take kerbals to the Mun and Duna, in JNSQ's scaled up Kerbol system. This is your regular old sandbox save, etc, etc. THIS IS NOT A REPLICATION. Although the craft and missions may look similar, I am in no way, shape or form attempting to recreate the exact profiles of the Orion missions. Mods, in case anyone's bothered (running on KSP 1.8.1):
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I made a mod for KSP but is un-textured. https://github.com/Suyash-Jevaria/Cst-100-Starliner-Set-KSP-Mod
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So, question 1/2 . Any good mods out there for 3.75m pods? I know about Near Future Spacecraft, Taurus MPCV and HOYO CSM and that's about it. Preferably I'm looking for something Orion or Starliner-syle. -Also, stockalike, please. And question 2/2 . How could I change all the tanks in Interstellar Fuel Switch to use stock and CRP resources instead of the KSPIE resources?