Jump to content

Search the Community

Showing results for tags 'export'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 4 results

  1. Hi, I am attempting to make my first mod. I tried to export my fueltang from in unity and it exports my model but not the texture as seen in the following screenshot. The error as shown on the buttom left reads: TypeLoadException: Failure has occures while loading a type. I am copletely new to modding KSP and working with unity. Can anyone help please?
  2. I made a model in Autodesk 3ds Max 2018 (student version) and exported it as .dae. I imported it in Unity (2017.1.1f1), made the necessary adjustments and wrote the .mu file. This file is only 89 bytes big (which it definitely shouldn't be), and it does not load my model in KSP (the log says the file, config and texture all load). Is this a common problem, or can you tell me what I'm doing wrong?
  3. Hello all! I'm making a new cannon for BDarmory. However, I keep getting this error when loading exported model in game. Here's my Unity setup, Unity 4.2.0: The texture is just a placeholder. Load(Texture): TOS/Parts/PDC/pdc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d11: failed to create staging 2D texture w=150 h=150 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=75 h=75 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=37 h=37 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=18 h=18 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=9 h=9 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=150 h=150 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=75 h=75 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=37 h=37 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=18 h=18 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=9 h=9 d3dfmt=77 [80070057] Load(Model): TOS/Parts/PDC/tosPDC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) File error: Failed to read past end of stream. at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 at System.IO.BinaryReader.Read7BitEncodedInt () [0x00000] in <filename unknown>:0 at System.IO.BinaryReader.ReadString () [0x00000] in <filename unknown>:0 at A.��.ReadTextures (System.IO.BinaryReader br, UnityEngine.GameObject o) [0x00000] in <filename unknown>:0 at A.��.ReadChild (System.IO.BinaryReader br, UnityEngine.Transform parent) [0x00000] in <filename unknown>:0 at A.��.� (.UrlFile �) [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Model load error in 'D:\Games\KSP105\GameData\TOS\Parts\PDC\tosPDC.mu'
×
×
  • Create New...