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Found 3 results

  1. Introduction: This is a fork of @Aniruddh's Beamed Power Standalone, updated to allow the transfer and receipt of multiple resources. Here is the original mod's thread: This mod is 1 input -> n outputs. Each and every receiver can have a different output resource, but all transmitters must use the same resource. This is, luckily, fully configurable. All receivers will be compatible with all transmitters, irrespective of their individual resources. The mod comes with a beamed power transmitter, created by @Aniruddh, and two receivers, one for ElectricCharge and one for ThermalPower, courtesy of @JadeOfMaar. Requires ModuleManager. How does this work: There are 4 configurable 'objects'. Settings.cfg WirelessReceiver WirelessSource WirelessReflector This mod does not provide any propulsion parts. That has been deprecated entirely. This mod is INCOMPATIBLE with Beamed Power Standalone. Uninstall both Beamed Power and its Realistic Wavelengths addon before installing this. This mod may or may not break vessels that already have beamed power parts. Downloads (Github only): Releases Source code (Github): Source code Issue tracker (Github): Issues Dev thread: Acknowledgements: @Aniruddh for the original mod @JadeOfMaar for the receiver parts @HebaruSan for his help in creating the mod Pings: @JadeOfMaar @theJesuit @Overlocker96
  2. So I completed a few missions yesterday, before the 1.2.2 update, and got the money to finally upgrade the R&D building to allow resource transfer between docked ships. This is my 3rd play through and I have done numerous setups like this in 1.1. I know resource transfer works when I am able to transfer mono propellant between the Mk1 Command Pods and between the 2 FL-T800 fuel tanks, as shown in the first two pictures. Then I am trying to transfer from a FL-T800 on the bigger ship to the FL-T400 on the smaller ship, does not work. I have taken 3 screenshots of this, but don't know how to upload images into the forum.
  3. I've searched this forum to see if this idea has been previously suggested without finding it. We've all had the experience while transferring fuel in flight where we mod-right-click the wrong tank. We then have to start the selection process over again which can involve changing camera angles, gnashing teeth, and maybe uttering a few profanities. Perhaps having mod-right-click simply toggle the selection status of a tank would make resource transfer a bit easier. You've selected the wrong tank? Mod-right-click again to deselect it and Bob's your uncle! (I've been wanting to use that expression for ages!) Does anyone else think this would improve the user interface?
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