Yakuzi Posted April 15, 2015 Share Posted April 15, 2015 Nothing new about trailers and ads looking 'better' than the product you get.A hamburger can look amazing in an ad, each item artfully placed *just so*.But that still raises the question; why not put clouds in? Squad is collaborating with other modders, so why not get the author of EVE on board? It all (still) feels extremely rushed and amateurish given that their artists are working on clouds in the cinematic but not for the actual game... Hopefully they've added it as a surpriseIn respect to your hamburger analogy, if I order a hamburger with cheese from the ad and don't get cheese on my hamburger I'm demanding a product as advertised or a refund. Link to comment Share on other sites More sharing options...
dryer_lint Posted April 15, 2015 Share Posted April 15, 2015 But that still raises the question; why not put clouds in? Squad is collaborating with other modders, so why not get the author of EVE on board?Because not all of us own great computers Link to comment Share on other sites More sharing options...
r4pt0r Posted April 15, 2015 Share Posted April 15, 2015 Because not all of us own great computersWhy not limit all craft to less than 75parts? Not all of us own great computers, amirite?Those who are riding the bottom of the recommended specs shouldn't slow the development of the game for everyone else. The game needs to be prettier, and graphical upgrades like clouds will add to that 'finished game' polish. Link to comment Share on other sites More sharing options...
Kylekov Posted April 15, 2015 Share Posted April 15, 2015 Because not all of us own great computersIsn't that why there are settings? Your computer can't handle the clouds than you turn them off. Having said that I can imagine trying to prioritize what to develop in a game like this. I personally would probably pick 20 different things than everyone else on here. It's impossible to please everyone, maybe the artist finished their stuff early and thought it would be cool to add to the video. Link to comment Share on other sites More sharing options...
dryer_lint Posted April 15, 2015 Share Posted April 15, 2015 Why not limit all craft to less than 75parts? Not all of us own great computers, amirite?Those who are riding the bottom of the recommended specs shouldn't slow the development of the game for everyone else. The game needs to be prettier, and graphical upgrades like clouds will add to that 'finished game' polish.But still, KSP already uses up a lot of your computer. Adding clouds will just make the list of potential customers smaller...I do like the idea of making them toggle-able though. Maybe in 1.1? Link to comment Share on other sites More sharing options...
r4pt0r Posted April 15, 2015 Share Posted April 15, 2015 (edited) I do like the idea of making them toggle-able though. Maybe in 1.1?completely reasonable, all games have settings. I had to disable clouds on my old PC to play IL-2.So hopefully 1.1 Edited April 15, 2015 by r4pt0r Link to comment Share on other sites More sharing options...
Yakuzi Posted April 15, 2015 Share Posted April 15, 2015 (edited) Because not all of us own great computersThere have been quite a few optimisation passes over the last couple of weeks if I am to believe the devs. Even if these would not be enough to make older computers run smoothly with clouds, squad should either 1. continue to optimise, or 2. Make clouds toggleable (preferably both).Having planets without clouds for release would be quite disappointing, particularly given all the work going into clouds that are apparently not going to be in the actual game Edited April 15, 2015 by Yakuzi Link to comment Share on other sites More sharing options...
basic.syntax Posted April 15, 2015 Share Posted April 15, 2015 I think folks wanting prettier pictures should pin their hopes on the Unity 5 game engine update (though it may take 6 months, new U5 features provide the best place to overhaul the look of just about everything), this update is more focused on gameplay features, than effects. Link to comment Share on other sites More sharing options...
Kylekov Posted April 15, 2015 Share Posted April 15, 2015 Seriously, I would much rather have features like new aero and resources than make it prettier. And my computer can way handle clouds and anything else they throw at it. Link to comment Share on other sites More sharing options...
r4pt0r Posted April 15, 2015 Share Posted April 15, 2015 Seriously, I would much rather have features like new aero and resources than make it prettier. And my computer can way handle clouds and anything else they throw at it.my only point was that every week in the devnotes there is talk about clouds or smoke or somethingorother, and its never for the game itself. Also 1.0 should look like a 1.0 game. Link to comment Share on other sites More sharing options...
Invader Myk Posted April 16, 2015 Share Posted April 16, 2015 Because not all of us own great computersEasily adjusted for with settings.Until they can release a stable Windows x64 build, I'm content with them not integrating many aesthetic features. However, if clouds are not included once they upgrade to Unity5 I'll be rather upset. Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted April 16, 2015 Share Posted April 16, 2015 HYPE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Save the round-8 fuel tank! (possibly the only thing I'm not hyped about.) Link to comment Share on other sites More sharing options...
Yellowburn10 Posted April 16, 2015 Share Posted April 16, 2015 More accurately a memory leak is when memory is allocated for some usage, but then is not de-allocated when no longer needed. C#/mono is a garbage-collected language so that the developer doesn't have to manually de-allocate memory, but they still have to kill any reference to it (basically, gc is useless), or it will hang around in memory forever.Since the memory is listed as 'allocated' still, it can't be used for any other purpose. Thus, you'll eventually run out of available memory (even in 64-bit systems, it would just take longer).By far the biggest source of crashes in current KSP (0.90) is the out-of-memory crash. Getting rid of any memory leaks would greatly reduce the occurrences of such crashes (especially in a pure-stock install), which in turn would bring the total number of crashes down enormously (for my own KSP, they account for like 85%-ish of the crashes. Maybe 90%?).Of course, if it turns out that Unity is causing a significant percentage of the leaks, the effect of Squad's fixups will have that as a ceiling. Given that, and that there are simple workarounds for avoiding the memory crashes, I'd rank the memory leak fixes as below many of the other features. SOI is still king~!Ah, yes. Thank you for clarifying that. Link to comment Share on other sites More sharing options...
smjjames Posted April 16, 2015 Share Posted April 16, 2015 (edited) New experimential releases about an hour ago, also the build ID for the PC build made a HUGE jump, and is now almost sync'd with Linux and MacOS.So, I guess maybe they fixed a huge bug or something? Not sure what else would create that huge a jump in the build ID. Or maybe they're just playing catchup with that one. Edited April 16, 2015 by smjjames Link to comment Share on other sites More sharing options...
Robotengineer Posted April 16, 2015 Share Posted April 16, 2015 New experimential releases about an hour ago, also the build ID for the PC build made a HUGE jump, and is now almost sync'd with Linux and MacOS.So, I guess maybe they fixed a huge bug or something? Not sure what else would create that huge a jump in the build ID. Or maybe they're just playing catchup with that one.Ahem... I'm the SteamDB watcher for 1.0. JK. Maybe the build ID jump was just to get it closer to Mac and Linux? Link to comment Share on other sites More sharing options...
Vanamonde Posted April 16, 2015 Share Posted April 16, 2015 Let's keep this thread hypey, please. Discussions of the feasibility and desirability of clouds belong elsewhere. Link to comment Share on other sites More sharing options...
h4didact Posted April 16, 2015 Share Posted April 16, 2015 Let's keep this thread hypey, please. Discussions of the feasibility and desirability of clouds belong elsewhere.I was very hyped until this week's DevNotes. I can't stop thinking about the ROUND8 tank. Link to comment Share on other sites More sharing options...
Kylekov Posted April 16, 2015 Share Posted April 16, 2015 The ROUND8 memorial thread is hilarious. Don't let it drain the Hype! I am 1000% certain you will somehow someway get your ROUND8 tank in 1.0. Link to comment Share on other sites More sharing options...
MrWalrus123 Posted April 16, 2015 Share Posted April 16, 2015 The trailer for 1.0 should not represent the new features, but rather the entire game from 0.7-1.0 may I suggest the 1812 overture for the soundtrack? Link to comment Share on other sites More sharing options...
tjsnh Posted April 16, 2015 Share Posted April 16, 2015 Just posted to twitter: https://twitter.com/search?f=realtime&q=%23KerbalCountdown&src=hashCRANK UP THE HYPE!!! Link to comment Share on other sites More sharing options...
Speijker Posted April 16, 2015 Share Posted April 16, 2015 Choo-choo! Link to comment Share on other sites More sharing options...
federicoaa Posted April 16, 2015 Share Posted April 16, 2015 (edited) Max mentioned something about a countdown on tweeter, sorry for you guys having finals https://twitter.com/Maxmaps/status/588707536993320962 Edited April 16, 2015 by federicoaa Link to comment Share on other sites More sharing options...
L3GO Posted April 16, 2015 Share Posted April 16, 2015 I think testing should go on for another week or two because it seems like they want to rush its release. Link to comment Share on other sites More sharing options...
Athlonic Posted April 16, 2015 Share Posted April 16, 2015 Yay !Only two more weeks ? Link to comment Share on other sites More sharing options...
r_rolo1 Posted April 16, 2015 Share Posted April 16, 2015 Yay !Only two more weeks ?I would assume something like that. A month top, 1 1/2 week minimum Link to comment Share on other sites More sharing options...
Recommended Posts