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Any way to make a solid rocket NOT show up in staging?


Kurld

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I'm working on a Launch Escape System. I'd prefer that it only be used by hitting the abort command, and not show up/clutter the staging area. Is this possible?

Thanks,

Kurld

If you add a built in decoupler, it would make that a lot better as the rockets would then fire to jettison the LES.

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Would think don't use

I believe if that isn't set in the config, then a default is used if the part contains a staged module. I say this because there are a number of staged engines that do not specify a specific icon and still show up in staging controls. There may not be any way around the part showing up in the staging system without a plugin to force it to ignore your part. If there is a way to turn off staging in the stock system, you may need to grab a managed assembly decompiler and dig around in the stock modules to find it.

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Digging through the code didn't come up with much I'm afraid. I found this in both ModuleEngines and ModuleEnginesFX:

[COLOR=#0000ff][B]public[/B][/COLOR] [COLOR=#ff0000][B]bool[/B][/COLOR] staged;

This is set up as a persistent field in both modules, and defaults to false as evident by the lack of an initialized value in the code. Ordinarily, by adding to the config a line with "staged = false" i would think you would eliminate it from the staging; however, because the variable defaults to false, doing so would not actually do anything that the default setting isn't already doing. So... back to the drawing board I guess. Perhaps the staging toggles available in TweakableEverything's staging toggle plugin might produce more helpful information.

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May I ask why? Like.. is it a very large, complex craft? If there's something I don't want staged via the space bar or at all I simply make a "trash" stage at the very top and drop stuff in there.

This is what I have been doing so far. It's a pain. Not a big one.

I've actually built three parts, one is the launch escape tower, engines, etc. Stack above that another section with the jettison engine. Stack above that a third section with the "attitude control" thruster (and maybe someday the canard, if I ever get into animations.) I hate to junk up the staging with all that extra stuff, if I don't have to.

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There IS this mod with 'intelligent parts'. You can toggle 'staged'/'not staged'. Maybe you can find inspiration there. I'll point you to the thread.....

Found it: http://forum.kerbalspaceprogram.com/threads/64227-0-90-Smart-Parts-V1-5-1-KSP-AVC-and-AGX-Compatibility-Jan-8

Edited by 1of6Billion
:)
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