kerbalxploder Posted January 14, 2021 Share Posted January 14, 2021 (edited) Also, godrays bring my 1650 super to 100% as well. I have a 9100f and 16gb of ram. The below ss of task manager shows me switching godrays from on to off. (The drop in utilization at the middle is because I switched to and from Map view to update the changes) Edited January 14, 2021 by kerbalxploder Quote Link to comment Share on other sites More sharing options...
BlackEyedPhantom Posted January 14, 2021 Share Posted January 14, 2021 On 1/14/2021 at 9:23 PM, blackrack said: Soon ™ Expand That's not very hyping XD Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 15, 2021 Author Share Posted January 15, 2021 (edited) On 1/14/2021 at 9:29 PM, kerbalxploder said: Also, godrays bring my 1650 super to 100% as well. I have a 9100f and 16gb of ram. The below ss of task manager shows me switching godrays from on to off. (The drop in utilization at the middle is because I switched to and from Map view to update the changes) Expand Yes, graphical features use GPU. Your GPU will hit 100% as long as you don't hit your refresh rate/framerate cap or your game doesn't hit a CPU bottleneck. Also that graph is not really useful without associated framerates or CPU usage. Edited January 15, 2021 by blackrack Quote Link to comment Share on other sites More sharing options...
taniwha Posted January 15, 2021 Share Posted January 15, 2021 On 1/14/2021 at 9:29 PM, kerbalxploder said: Also, godrays bring my 1650 super to 100% as well. I have a 9100f and 16gb of ram. The below ss of task manager shows me switching godrays from on to off. Expand This means @blackrack is doing his "job" Quote Link to comment Share on other sites More sharing options...
kerbalxploder Posted January 15, 2021 Share Posted January 15, 2021 (edited) On 1/15/2021 at 7:57 AM, blackrack said: Yes, graphical features use GPU. Your GPU will hit 100% as long as you don't hit your refresh rate/framerate cap or your game doesn't hit a CPU bottleneck. Also that graph is not really useful without associated framerates or CPU usage. Expand Yeah, so when the 1650 Super was at 100%, the fps would cap out at around 50-60. I have my monitor at 75fps, and I can usually play at that rate with godrays off. The setting was used during the time of day on Kerbin, maybe 1 hour after sunrise. My CPU usage stayed pretty stagnant at around 30-40%, although my 9100f has 4 cores and it doesn't tell me it doesn't have enough. CPU utilization doesn't tell me that. Ive played Simple Planes before, and with 5 AI planes, the fps will suddenly go from 75 way down to the 20s, although CPU usage stayed the same. My cpu has 4 cores with no hyperhreading (Damn you Intel), so its bad mulit-core performance does affect me largely. Could this be a similar instance? On 1/15/2021 at 12:41 PM, taniwha said: This means @blackrack is doing his "job" Expand And so is my gpu XD Edited January 15, 2021 by kerbalxploder Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted January 15, 2021 Share Posted January 15, 2021 On 1/14/2021 at 9:29 PM, BlackEyedPhantom said: That's not very hyping XD Expand If you look a few posts above you'll see the gargantuan post about blackrack's progress on scatterer. Stuff is in the works, it just takes time. Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 15, 2021 Author Share Posted January 15, 2021 (edited) On 1/15/2021 at 1:24 PM, kerbalxploder said: Yeah, so when the 1650 Super was at 100%, the fps would cap out at around 50-60. I have my monitor at 75fps, and I can usually play at that rate with godrays off. The setting was used during the time of day on Kerbin, maybe 1 hour after sunrise. My CPU usage stayed pretty stagnant at around 30-40%, although my 9100f has 4 cores and it doesn't tell me it doesn't have enough. CPU utilization doesn't tell me that. Expand It sounds like you hit the refresh rate cap without godrays, at which point the GPU proceeds to "idle" for the remaining 10%, but once you enable godrays the GPU tops out and you're unable to hit the refresh rate. That's just it, the GPU is doing a bit more work. I'm not seeing exactly why you are reporting this? Anyway, I always say that if you're not hitting 100% GPU usage you overpaid. CPU wise it's true that's only 30% but that's actually close to topping out because KSP doesn't use more than 2 cores, and that's on Directx11. Edited January 15, 2021 by blackrack Quote Link to comment Share on other sites More sharing options...
BlackEyedPhantom Posted January 15, 2021 Share Posted January 15, 2021 On 1/15/2021 at 1:26 PM, Spaceman.Spiff said: If you look a few posts above you'll see the gargantuan post about blackrack's progress on scatterer. Stuff is in the works, it just takes time. Expand I know. It was a joke. I know how hard programming and designing is. Im literally studying 3D modeling, C++, and Java at the same time. Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted January 15, 2021 Share Posted January 15, 2021 (edited) On 1/15/2021 at 3:56 PM, BlackEyedPhantom said: Edited January 16, 2021 by Spaceman.Spiff Off topic Quote Link to comment Share on other sites More sharing options...
BlackEyedPhantom Posted January 15, 2021 Share Posted January 15, 2021 On 1/15/2021 at 4:27 PM, Spaceman.Spiff said: Sorry! I'm occasionally smooth brained. I want to learn those things as well. Are you taking them online? If so, where? Expand In school. I go to economic and informatics high school (senior) and my special subjects are 3D modelling (mainly Blender) Programming (C++, JAVA, HTML) Economics and Accounting. So my advice for you wold be just go to YT and learn a thing or two and then when u get more professional head to paid online courses like Skillshare (not sponsored) Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted January 15, 2021 Share Posted January 15, 2021 could you maybe update this to 1.11 Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted January 15, 2021 Share Posted January 15, 2021 On 1/15/2021 at 11:27 PM, DaBakonAder said: could you maybe update this to 1.11 Expand Look at the title it literally says 1.11 Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted January 16, 2021 Share Posted January 16, 2021 Does this mod effect the ocean waves? 1.10- 1.11 the ocean waves are so rough now that its impossible to land or take off with any space plane on the water... Before the water physics had no effect on the object as far as bouncing around. Now it seems the waves bounce my spaceplanes around uncontrollably! Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted January 16, 2021 Share Posted January 16, 2021 On 1/15/2021 at 11:33 PM, Spaceman.Spiff said: Look at the title it literally says 1.11 Expand Wrong Page XD Quote Link to comment Share on other sites More sharing options...
mcbmaestro Posted January 16, 2021 Share Posted January 16, 2021 (edited) I'm mostly happy with the fps I get on everywhere but Eve. I looked at the atmos config file for Eve but I'm not sure what settings affect performance. Anyone know what settings in the Eve config might be taxing my gpu the most? Edited January 16, 2021 by mcbmaestro Quote Link to comment Share on other sites More sharing options...
Not a Spy Posted January 16, 2021 Share Posted January 16, 2021 (edited) so ive been having general issue with the mod loading ill get a log now i just wanted to say that edit: link shoud work https://drive.google.com/drive/u/0/folders/1J2reqlLnan2NpcG-HniCK1TgkXCo--oo Edited January 16, 2021 by Not a Spy Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 16, 2021 Author Share Posted January 16, 2021 On 1/15/2021 at 4:27 PM, Spaceman.Spiff said: Sorry! I'm occasionally smooth brained. I want to learn those things as well. Are you taking them online? If so, where? Expand On 1/15/2021 at 5:29 PM, BlackEyedPhantom said: In school. I go to economic and informatics high school (senior) and my special subjects are 3D modelling (mainly Blender) Programming (C++, JAVA, HTML) Economics and Accounting. So my advice for you wold be just go to YT and learn a thing or two and then when u get more professional head to paid online courses like Skillshare (not sponsored) Expand This is off-topic guys so please take this elsewhere. On 1/16/2021 at 12:29 AM, Kilo60 said: Does this mod effect the ocean waves? 1.10- 1.11 the ocean waves are so rough now that its impossible to land or take off with any space plane on the water... Before the water physics had no effect on the object as far as bouncing around. Now it seems the waves bounce my spaceplanes around uncontrollably! Expand Yeah, wave interactions are a new feature. You can disable it from the KSC options menu, or lower the wind speed fom kerbin's ocean config (in the scatterer folder). On 1/16/2021 at 3:32 AM, mcbmaestro said: I'm mostly happy with the fps I get on everywhere but Eve. I looked at the atmos config file for Eve but I'm not sure what settings affect performance. Anyone know what settings in the Eve config might be taxing my gpu the most? Expand For scatterer there shouldn't be a difference on the performance you get anywhere. I'm guessing you have EVE and the default BoulderCo with it's 4 layers of clouds on eve? On 1/16/2021 at 4:07 AM, Not a Spy said: so ive been having general issue with the mod loading ill get a log now i just wanted to say that edit: link shoud work https://drive.google.com/drive/u/0/folders/1J2reqlLnan2NpcG-HniCK1TgkXCo--oo Expand File is not public Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted January 16, 2021 Share Posted January 16, 2021 Hmmm... I’ve disabled the wave interactions but it still is impossible to land smoothly on the water and once stopped the waves still bounce my SP all around and eventually destroy it! Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 16, 2021 Author Share Posted January 16, 2021 On 1/16/2021 at 4:41 PM, Kilo60 said: Hmmm... I’ve disabled the wave interactions but it still is impossible to land smoothly on the water and once stopped the waves still bounce my SP all around and eventually destroy it! Expand Try restarting the game after you disabled them Quote Link to comment Share on other sites More sharing options...
Not a Spy Posted January 16, 2021 Share Posted January 16, 2021 On 1/16/2021 at 1:16 PM, blackrack said: This is off-topic guys so please take this elsewhere. Yeah, wave interactions are a new feature. You can disable it from the KSC options menu, or lower the wind speed fom kerbin's ocean config (in the scatterer folder). For scatterer there shouldn't be a difference on the performance you get anywhere. I'm guessing you have EVE and the default BoulderCo with it's 4 layers of clouds on eve? File is not public Expand ok ill see if i can get that to work if there is anything else i can do ill gladly help you out! On 1/16/2021 at 1:16 PM, blackrack said: This is off-topic guys so please take this elsewhere. Yeah, wave interactions are a new feature. You can disable it from the KSC options menu, or lower the wind speed fom kerbin's ocean config (in the scatterer folder). For scatterer there shouldn't be a difference on the performance you get anywhere. I'm guessing you have EVE and the default BoulderCo with it's 4 layers of clouds on eve? File is not public Expand ok ill see if i can get that to work if there is anything else i can do ill gladly help you out! this should work https://drive.google.com/drive/folders/1J2reqlLnan2NpcG-HniCK1TgkXCo--oo?usp=sharing Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 16, 2021 Author Share Posted January 16, 2021 On 1/16/2021 at 6:38 PM, Not a Spy said: ok ill see if i can get that to work if there is anything else i can do ill gladly help you out! ok ill see if i can get that to work if there is anything else i can do ill gladly help you out! this should work https://drive.google.com/drive/folders/1J2reqlLnan2NpcG-HniCK1TgkXCo--oo?usp=sharing Expand I don't get what's the issue, can you make a full bug report as instructed in the OP? Quote Link to comment Share on other sites More sharing options...
Not a Spy Posted January 16, 2021 Share Posted January 16, 2021 oh yeah of course i can KSP: 1.11 Windows 64bit Problem: MOd qwont work, as in there is no scattering and the ocean has no water Mods installed: Most recent versions of avp, scatterer and EVE all nertea mods and bdb Reproduction steps: Simply make a new savegame, and load up the tracking station, then exit it and the ocean is gone Log: https://drive.google.com/drive/folders/1J2reqlLnan2NpcG-HniCK1TgkXCo--oo?usp=sharing Quote Link to comment Share on other sites More sharing options...
blackrack Posted January 16, 2021 Author Share Posted January 16, 2021 On 1/16/2021 at 8:12 PM, Not a Spy said: oh yeah of course i can KSP: 1.11 Windows 64bit Problem: MOd qwont work, as in there is no scattering and the ocean has no water Mods installed: Most recent versions of avp, scatterer and EVE all nertea mods and bdb Reproduction steps: Simply make a new savegame, and load up the tracking station, then exit it and the ocean is gone Log: https://drive.google.com/drive/folders/1J2reqlLnan2NpcG-HniCK1TgkXCo--oo?usp=sharing Expand You have GU configs in there. As far as I know that's not compatible with avp Quote Link to comment Share on other sites More sharing options...
Not a Spy Posted January 16, 2021 Share Posted January 16, 2021 On 1/16/2021 at 9:19 PM, blackrack said: You have GU configs in there. As far as I know that's not compatible with avp Expand Ah ill fix that thanks Quote Link to comment Share on other sites More sharing options...
mcbmaestro Posted January 17, 2021 Share Posted January 17, 2021 (edited) On 1/16/2021 at 1:16 PM, blackrack said: On 1/16/2021 at 3:32 AM, mcbmaestro said: I'm mostly happy with the fps I get on everywhere but Eve. I looked at the atmos config file for Eve but I'm not sure what settings affect performance. Anyone know what settings in the Eve config might be taxing my gpu the most? Expand For scatterer there shouldn't be a difference on the performance you get anywhere. I'm guessing you have EVE and the default BoulderCo with it's 4 layers of clouds on Expand I actually don't have EVE atm, just Scatterer, Parallax Mod and MJ. I have tinkered a ton with the detail settings in the Parallax mod but haven't touched any in Scatterer. I did look at the Scatterer settings for Eve, and noticed it does have a fair amount of settings in the atmos config file and that's how I ended up wondering about them. It's not a huge deal though really. I tend to avoid Eve anyways. And anyone using anything better than my old potatoey GTX960 is going to be fine. (Thanks for making it impossible to upgrade my gpu scalpers...) Edited January 17, 2021 by mcbmaestro Quote Link to comment Share on other sites More sharing options...
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