Tarmenius Posted April 22, 2015 Share Posted April 22, 2015 My guess is some sort of discovery mechanic. HarvestR talked about needing it when asteroids were being introduced, and the base system is already there. I'm hoping that's the case, and that camera equipment (for telescopes or unmanned probes) is coming along with it. Link to comment Share on other sites More sharing options...
ImJake Posted April 22, 2015 Share Posted April 22, 2015 Cameras could be like IVA for probes Link to comment Share on other sites More sharing options...
Alshain Posted April 22, 2015 Share Posted April 22, 2015 Cameras could be like IVA for probesNah, if they were going to do probe IVA's, I would want it to be like this and without RPM... I don't know, don't think it would be worth it.http://forum.kerbalspaceprogram.com/threads/67450-WIP-IVA-PLUGIN-ProbeControlRoom-1-0-beta8a-IVA-All-the-things!-new-3D-RPM-17 Link to comment Share on other sites More sharing options...
basic.syntax Posted April 22, 2015 Share Posted April 22, 2015 The way they wanted to do a delta-v display was apparently not trivial, because as of March 20, it was not likely to make it into 1.0.I am not 100% sure that we can put in the UI elements that we want to do for the Kerbal skills, so you can see delta-v for example, that kinda stuff... is, ah, we are currently considering it..., it's looking like... a no. Link to comment Share on other sites More sharing options...
problemecium Posted April 22, 2015 Share Posted April 22, 2015 Hmmmm, clouds do seem like a likely candidate, although personally I'd rather have a "Mission Planner" (coughstockKerbalAlarmClockcough). Link to comment Share on other sites More sharing options...
Neil1993 Posted April 22, 2015 Share Posted April 22, 2015 I think it probably will be some kind of ending to the game.A high-end mission or conditions which will invoke a "you won the game" event and the credits roll.Not possible. There is always more Space Exploration to be done! Link to comment Share on other sites More sharing options...
TMS Posted April 22, 2015 Share Posted April 22, 2015 That was posted prior to the 0.90 release. He said possible but not in the time they had before it's release, not 1.0.Yeah, the comment suggested it was more work than it was worth, frankly. Still about as likely as clouds.I'm expecting something relatively innocuous. Link to comment Share on other sites More sharing options...
Alshain Posted April 22, 2015 Share Posted April 22, 2015 Yeah, the comment suggested it was more work than it was worth, frankly. Still about as likely as clouds.I'm expecting something relatively innocuous.If were innocuous, and not something the community had been asking for, he would have casually mentioned it like the Xenon Round-8 announcement.No, I feel this is something MANY people have wanted for a long time, not just Harvester. Link to comment Share on other sites More sharing options...
Greenfire32 Posted April 22, 2015 Share Posted April 22, 2015 Not possible. There is always more Space Exploration to be done!And there's no sense crying over every mistake,you just keep on trying till you run out of cake!and the science gets done,and you make a neat gun,for the people who are still alive! Link to comment Share on other sites More sharing options...
T.A.P.O.R. Posted April 22, 2015 Share Posted April 22, 2015 My favourite suggestions are:Toggle-able radar altitude (would defeat the function in my custom controller)DV readout (though wasn't this already on the cards?)EVA strut placement (My main use for KAS)Alarm system (eg KAC) Link to comment Share on other sites More sharing options...
Daze Posted April 22, 2015 Share Posted April 22, 2015 My favourite suggestions are:Toggle-able radar altitude (would defeat the function in my custom controller)DV readout (though wasn't this already on the cards?)EVA strut placement (My main use for KAS)Alarm system (eg KAC)ABSOLUTELY this, it would be a dream. Link to comment Share on other sites More sharing options...
Robotengineer Posted April 22, 2015 Share Posted April 22, 2015 I think KAS is dead, they are calling it KIS now.KAS lives, KIS is a separate mod. Link to comment Share on other sites More sharing options...
Alshain Posted April 22, 2015 Share Posted April 22, 2015 KAS lives, KIS is a separate mod.Yeah, I just saw that. I thought KIS had all the functionality of KAS plus some, but I hadn't tried KIS yet (plan to in 1.0). However upon reading, I guess they need each other to really work. Link to comment Share on other sites More sharing options...
klgraham1013 Posted April 22, 2015 Share Posted April 22, 2015 Also, I think new players will remember crashing into the Mun with "4077" showing on their altimeter than lack of clouds. I lost a lot of probes doing exactly that prior to my first successful mun landing (I didn't attempt manned landing until I landed a few probes successfully. I think my original save had zero lost kerbals!).Yeah. I can see this being a big issue with new players. m/s switches depending on the situation. I don't see why the altimeter couldn't as well. Link to comment Share on other sites More sharing options...
sdj64 Posted April 22, 2015 Share Posted April 22, 2015 Radar altitude or some kind of alarm clock system seems like the best bet. DV readout was already confirmed a while ago (not in-flight but in the VAB as part of the engineers report), and clouds is a bit too ambitious for two days. Most of the extra time for clouds would be for testing how much lag they caused and optimizing them.Alarm clock could work by stopping time warp when any vessel hits a maneuver node. They already implemented persistent maneuver nodes and in 1.0 have planned the warp-to-maneuver feature so this is a natural extension. Link to comment Share on other sites More sharing options...
JimmyAgent007 Posted April 22, 2015 Share Posted April 22, 2015 a lot of the things mentioned would be nice, but my money is still on mid-flight action group editing. no denying its something we have wanted for a long time. Link to comment Share on other sites More sharing options...
MKI Posted April 22, 2015 Share Posted April 22, 2015 Another planet, idk if you could call it a feature. But that would be interesting since we haven't gotten one of those in a long time haha. But i might be dreaming Link to comment Share on other sites More sharing options...
Greenfire32 Posted April 22, 2015 Share Posted April 22, 2015 Another planet, idk if you could call it a feature. But that would be interesting since we haven't gotten one of those in a long time haha. But i might be dreamingI'd rather the current ones get some serious upgrades first. Why should I go to Duna again if I've already been there? Is there something to explore?Not currently. Link to comment Share on other sites More sharing options...
Technical Ben Posted April 22, 2015 Share Posted April 22, 2015 a lot of the things mentioned would be nice, but my money is still on mid-flight action group editing. no denying its something we have wanted for a long time.Good theory. Hopefully. Link to comment Share on other sites More sharing options...
klgraham1013 Posted April 22, 2015 Share Posted April 22, 2015 DV readout was already confirmed a while ago (not in-flight but in the VAB as part of the engineers report).Wasn't it then de-confirmed? Either way, it needs to be there during construction and in flight. Link to comment Share on other sites More sharing options...
pincushionman Posted April 22, 2015 Share Posted April 22, 2015 OOOH - re-mappable key bindings? Link to comment Share on other sites More sharing options...
Greenfire32 Posted April 22, 2015 Share Posted April 22, 2015 Wasn't it then de-confirmed? Either way, it needs to be there during construction and in flight.I haven't seen anything that would suggest that. Then again, SQUAD hardly releases any information about their official game on their official foru–Nevermind, we've had this discussion before. Link to comment Share on other sites More sharing options...
StrandedonEarth Posted April 22, 2015 Share Posted April 22, 2015 Im going to say, mid-flight action group editing.Yeah, I really want this Link to comment Share on other sites More sharing options...
Alshain Posted April 22, 2015 Share Posted April 22, 2015 OOOH - re-mappable key bindings?Input configuration overhaul was confirmed here and here some time ago now. Link to comment Share on other sites More sharing options...
Lognic04 Posted April 22, 2015 Share Posted April 22, 2015 multiplayer. Link to comment Share on other sites More sharing options...
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