lukeoftheaura Posted April 29, 2015 Share Posted April 29, 2015 (edited) Hi,Do you think squad should add probe-size heat shields?discuss below! Edited April 30, 2015 by kerbingamer376 Link to comment Share on other sites More sharing options...
PatPL Posted April 29, 2015 Share Posted April 29, 2015 And remove stock phisics significance for heat shields too + Link to comment Share on other sites More sharing options...
xXIndestructibleEVAXx Posted April 29, 2015 Share Posted April 29, 2015 While it would be good, if you intend to have a probe enter an atmosphere you can just put the probe on top of a 1.25 heatshield and a fairing over it, like the Mars rovers and the Huygens lander. In my opinion, those kind of tiny capsule shapes look really good. Link to comment Share on other sites More sharing options...
PatPL Posted April 29, 2015 Share Posted April 29, 2015 I remember shelters for probes entering duna made on inflantable heat shields. Inflammable beast. Link to comment Share on other sites More sharing options...
klgraham1013 Posted April 29, 2015 Share Posted April 29, 2015 Maybe. I always found I was using 1.25m shield with DRE because I always had a part or two protruding beyond 0.625m. Link to comment Share on other sites More sharing options...
fireball Posted December 29, 2015 Share Posted December 29, 2015 Will this ever happen? Link to comment Share on other sites More sharing options...
nikokespprfan Posted December 29, 2015 Share Posted December 29, 2015 The addition of a 0.625 m heat shield gets my vote. A heat shield is a very important part on a craft. and thus having an extra size is a good idea. Link to comment Share on other sites More sharing options...
Speeding Mullet Posted December 29, 2015 Share Posted December 29, 2015 I don't think the game is missing smaller heat-shields, the probe cores fit fairly snugly into the 1.25m heat shield once you put ancillaries on it. What the game may be missing is a micro sized fairing bases. The small fairing base looks absolutely gigantic set against the 1.25m heatshield, it could do with being thinned out, and a 0.625m size fairing introduced. SM Link to comment Share on other sites More sharing options...
Guest Posted December 29, 2015 Share Posted December 29, 2015 The new inflatable one or 1.1 likely solves this. It's meant for smaller stuff. Link to comment Share on other sites More sharing options...
cantab Posted December 30, 2015 Share Posted December 30, 2015 Maybe. I don't hugely see the point. For a stable re-entry you want something of a conical shape, with a wide heat shield and the rest tapering back behind that. I've done this a lot with probes behind the 1.25 and 2.5 m shields, but what could taper behind a .625m shield? It's already the smallest size! On the other hand, adding the small shields wouldn't hurt really. Link to comment Share on other sites More sharing options...
fireball Posted December 30, 2015 Share Posted December 30, 2015 (edited) 3 hours ago, CliftonM said: The new inflatable one or 1.1 likely solves this. It's meant for smaller stuff. There is an inflatable one? I did not see it yet. The only reason was my little contract probe was smaller than the 1.25m heat shield. Speaking of which, I have a problem: on my craft, I disabled staging on the part to be tested, so that it would not accidentally go off in flight (and ruin the chance to do the contract). It turns out you cannot re-enable this in game, so I escaped the Kerbin system to discover the part would not activate or test (the part is supposed to be in the staging queue, but the method is to 'Run Test'--strange, I know). Doing some research got me to the SFS file with the parts in it; do you know which line(s) will restore the part? Edited December 30, 2015 by fireball Incomplete! Link to comment Share on other sites More sharing options...
Guest Posted December 30, 2015 Share Posted December 30, 2015 (edited) 49 minutes ago, fireball said: There is an inflatable one? I did not see it yet. The only reason was my little contract probe was smaller than the 1.25m heat shield. Speaking of which, I have a problem: on my craft, I disabled staging on the part to be tested, so that it would not accidentally go off in flight (and ruin the chance to do the contract). It turns out you cannot re-enable this in game, so I escaped the Kerbin system to discover the part would not activate or test (the part is supposed to be in the staging queue, but the method is to 'Run Test'--strange, I know). Doing some research got me to the SFS file with the parts in it; do you know which line(s) will restore the part? Search for the vessel, and then search for the part in the vessel. It should have a flag with stagingEnabled, or something like that. EDIT: It should be under this: ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Edited December 30, 2015 by Guest Link to comment Share on other sites More sharing options...
pandaman Posted December 30, 2015 Share Posted December 30, 2015 Not a high priority, but it certainly wouldn't hurt, and I guess it's quite easy to implement, so why not. Link to comment Share on other sites More sharing options...
DMSP Posted December 30, 2015 Share Posted December 30, 2015 I would also put it far down on the priority list, but if you're doing a make believe Sample Return Mission a mini probe capsule could use one. I don't see much other use, but it would be cool! Link to comment Share on other sites More sharing options...
John FX Posted December 30, 2015 Share Posted December 30, 2015 I would have voted for procedural/tweakable heatshields but there was no option. Myself I also like the combo of proc fairings and proc parts to allow me to make things that look like little bullets flying backwards into the atmosphere that then break up and drop a tiny lander with just enough battery power for the mission. Cute and functional. Link to comment Share on other sites More sharing options...
fireball Posted December 30, 2015 Share Posted December 30, 2015 11 hours ago, CliftonM said: Search for the vessel, and then search for the part in the vessel. It should have a flag with stagingEnabled, or something like that. EDIT: It should be under this: ToggleStaging { active = True guiActive = False guiActiveUncommand = False guiIcon = Disable Staging guiName = Disable Staging category = Disable Staging guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Yes, but which one? Now that you suggest it is only in that section, I will try guiActive to True. Link to comment Share on other sites More sharing options...
Guest Posted December 30, 2015 Share Posted December 30, 2015 46 minutes ago, fireball said: Yes, but which one? Now that you suggest it is only in that section, I will try guiActive to True. I believe you would have active to false, therefore you'd need to change that to true. Link to comment Share on other sites More sharing options...
fireball Posted December 30, 2015 Share Posted December 30, 2015 3 hours ago, CliftonM said: I believe you would have active to false, therefore you'd need to change that to true. Ok, well, the one I tried did not work (the part and shield disappeared again), so I put a probe on the launch pad and copied the decoupler part from that. That worked! Link to comment Share on other sites More sharing options...
Hcube Posted December 31, 2015 Share Posted December 31, 2015 (edited) I don't think so because any antennas or science parts side attached wouldn't be protected, making such a shield completely useless. Also it would be impossible to make a blunt shape with it since there aren't any smaller parts to put behind, so it would most likely be unstable and unusable. Really looks like lengthened loading time to me Edited December 31, 2015 by Hcube Link to comment Share on other sites More sharing options...
rocketbuilder Posted December 31, 2015 Share Posted December 31, 2015 It's a good idea - just put the science parts on the top and it would be stable on reentry (according to what larger sizes "say"). Link to comment Share on other sites More sharing options...
MKI Posted January 1, 2016 Share Posted January 1, 2016 A shield this size would protect the probe. But it wont protect the landing gear, or any other extremities that make the probe core wider, thus having a shield this small isn't practical. It would be pretty much useless to me in most cases. When the cargo is generally wider than the core, having a shield JUST protecting the core wont help a lander. Link to comment Share on other sites More sharing options...
Rath Posted January 8, 2016 Share Posted January 8, 2016 I like this because my 'sample return pallet'would be a lot smaller. (Probe, drouge parachute for main, a bunch of sensors. Link to comment Share on other sites More sharing options...
John FX Posted January 8, 2016 Share Posted January 8, 2016 I just thought what would make probe sized heatshields more functional. probe sized service bays. Just enough room for a couple of science experiments. Link to comment Share on other sites More sharing options...
Francois424 Posted January 8, 2016 Share Posted January 8, 2016 On 2015-12-29 at 6:59 PM, CliftonM said: The new inflatable one or 1.1 likely solves this. It's meant for smaller stuff. I was under the impression that the new Inflatable heatShield was 2.5m base that inflates to 10m wide ? At least from the devnotes in question, that is what it sounded like. The idea is not bad per say, but I personally use a 1,25 heatshield for them, it makes decent all the safer. Link to comment Share on other sites More sharing options...
Andem Posted January 30, 2016 Share Posted January 30, 2016 IRL, Heatshields should be wider than the payload so that any hangoff (RCS ports, etc.) will be completely protected... It would be fun to mess around with them, I don't really care. Link to comment Share on other sites More sharing options...
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