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[Defunct] [1.3] WindowShine-v16 - Gold foil update (26 December 17)


HafCoJoe

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  On 3/16/2018 at 9:56 PM, Thorn_Ike said:

This might be a question that has already been asked, but what's the stats for 1.4?

Does it work with 1.4, and if not, when can we expect an update?

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Doesn't work with 1.4+ since TRR isn't updated yet. We'll need to wait for that for WindowShine to work, but it should work perfectly as soon as TRR is updated.

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  On 3/30/2018 at 5:49 AM, Lo Var Lachland said:

Will there be Ven's Stock Revamp support in the future?

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Doubtful :/ If it does happen it's not coming directly from myself; I attempted it a while back but didn't get anything worthwhile. If someone else wants to learn the shaders and update it feel free, but I don't use VSR so it's not in my scope. I'd at least try the VSR link in the OP though, I've heard conflicting reports that it's both working and it isn't.

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  On 5/9/2018 at 8:22 PM, Trekkie148 said:

can this be updated for KSP 1.4.3 please? I really miss this beutiful mod!

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It's really a matter of whether TextureReplacerReplaced is updated :/ The reflections in WindowShine run off of it's reflection plugin so no plugin, no WindowShine.

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  On 5/9/2018 at 8:27 PM, Avera9eJoe said:

It's really a matter of whether TextureReplacerReplaced is updated :/ The reflections in WindowShine run off of it's reflection plugin so no plugin, no WindowShine.

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Texture replacer is updated. It works https://www.curseforge.com/kerbal/ksp-mods/texturereplacer

Edited by Trekkie148
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  On 7/15/2018 at 2:24 AM, Trekkie148 said:

OK thanks. Could you please communicate with @HaArLiNsH to see if they can fix the glitch please and soon? This mod has been sitting down for a while

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I hate to bother him more than I must - he's already aware of the situation :/ you can ask him yourself though if you want :)

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  On 8/1/2018 at 6:14 AM, Mecripp said:

TextureReplacer is now up to date 

Edit- So people need to watch what one they are getting

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Sooooooo... Does Window Shine ABSOLUTELY NEED Texture Replacer Replaced? Or will it work perfectly fine with Texture Replacer 3.2?

@Avera9eJoe Same question to you. Really who ever answers first.

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