JPLRepo Posted July 3, 2015 Author Share Posted July 3, 2015 i Just wondering... maby somethink Mk2? (yes i love spaceplanes ) but 1.5 will be cool (fiting into Mk2 Cargobay)Work is almost complete on a hitchhiker sized 3-kerbal in-line freezer. Followed closely by a single kerbal in-line 1.5M and probably? single kerbal 1.5M? surface attachable module.Also waiting to hear back from Endurance mod guys about collaborating on a Endurance styled freezer...and the big news, I've just finished code testing changes to implement animated Cryopods, yes they will open and close.Just putting finishing touches on the models/textures and animations. So stay tuned.... Quote Link to comment Share on other sites More sharing options...
TheSaint Posted July 3, 2015 Share Posted July 3, 2015 Work is almost complete on a hitchhiker sized 3-kerbal in-line freezer. Three? I thought it was going to be four? Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 3, 2015 Author Share Posted July 3, 2015 Three? I thought it was going to be four?Change of plans based on feedback. Quote Link to comment Share on other sites More sharing options...
Wolfox Posted July 3, 2015 Share Posted July 3, 2015 Forgive me if I´m just blind, but I didn´t find anywhere when and how much Glykerol is consumed in process of freezing/thawing? Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 3, 2015 Author Share Posted July 3, 2015 Forgive me if I´m just blind, but I didn´t find anywhere when and how much Glykerol is consumed in process of freezing/thawing?In the OP. It's set default to 5 Glykerol and 3000EC to freeze. Glykerol is not required to thaw only EC.You can change it in the part.cfg file or you can override all part configs via the settings menu. Quote Link to comment Share on other sites More sharing options...
Papa_Joe Posted July 4, 2015 Share Posted July 4, 2015 hmmm... that's actually a pretty Kerbal thing to do... Hey Bobrell Kerman, no freeze chamber available, but you do fit into the broom closet over there, here's some snacks, (sound of door closing) have a nice flight!Yes, it is very Kerbal , but can be annoying... "Jeb? Jeb?? where did you go???"Anyway, release 4.4.0.2 of SM corrected this annoyance. Current version is 4.4.0.3 so we all should be able to again find Jeb... Quote Link to comment Share on other sites More sharing options...
Enceos Posted July 5, 2015 Share Posted July 5, 2015 The IVA is simply gorgeous! Quote Link to comment Share on other sites More sharing options...
McPoisoned Posted July 5, 2015 Share Posted July 5, 2015 I love the mod but I just noticed that it doesnt work with USI Life Support (When you thaw the kerbal he will just consume all the supplies he would have needed while he was frozen) Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 5, 2015 Author Share Posted July 5, 2015 I love the mod but I just noticed that it doesnt work with USI Life Support (When you thaw the kerbal he will just consume all the supplies he would have needed while he was frozen)This is with USI LS not TAC LS? This is a known isue with TAC LS, and I have posted a work-around as have been waiting for TaranisElsu to update TAC LS.So this is also occurring with USI LS? OK - thanks, I'll investigate. Quote Link to comment Share on other sites More sharing options...
McPoisoned Posted July 5, 2015 Share Posted July 5, 2015 Yep, same problem with USI LS Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 5, 2015 Author Share Posted July 5, 2015 Yep, same problem with USI LSOK, I've looked at RoverDude's code.. I can see what is happening. And good news is I can fix it without having to ask him to make a change. (unlike TAC LS, which needs a change at the TAC LS end).So I will make a change and test it and get a patch update out in the next couple of days. Quote Link to comment Share on other sites More sharing options...
McPoisoned Posted July 5, 2015 Share Posted July 5, 2015 Alright cool, thanks and good work! Quote Link to comment Share on other sites More sharing options...
Olympic1 Posted July 5, 2015 Share Posted July 5, 2015 I love the mod but I just noticed that it doesnt work with USI Life Support (When you thaw the kerbal he will just consume all the supplies he would have needed while he was frozen)OK, I've looked at RoverDude's code.. I can see what is happening. And good news is I can fix it without having to ask him to make a change. (unlike TAC LS, which needs a change at the TAC LS end).So I will make a change and test it and get a patch update out in the next couple of days.I also have this problem and I'm glad you're fixing it Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 6, 2015 Author Share Posted July 6, 2015 V0.17.0.0 "Animated Cryopods" edition.Yep, cryopods are now animated.This completes the core functional code changes that we have had planned for the past few months.Coming up very soon, what you have all been waiting for - more freezer parts in various sizes. But wanted to get this out so everyone can enjoy the animations, and the fix for USI Life Support. Enjoy!!!PS. See the changelog for full details and ensure you delete previous DeepFreeze folder before you install. This should NOT break save games from ver 16.0.0.0 onwards. Quote Link to comment Share on other sites More sharing options...
includao Posted July 6, 2015 Share Posted July 6, 2015 The "Animated Cryopods" are fantastic. Amazing! Thank you. Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 6, 2015 Author Share Posted July 6, 2015 The IVA is simply gorgeous!Hey thanks. But all Cred for the models must go to MerlinsMaster. Send him Rep!- - - Updated - - -The "Animated Cryopods" are fantastic. Amazing! Thank you.Thanks! It was tricky, haven't seen many animations in IVA before.and thanks to MerlinsMaster for his Amazing Modelling and animation work! Quote Link to comment Share on other sites More sharing options...
Jivaii Posted July 7, 2015 Share Posted July 7, 2015 Does it play nice with USI-LS? Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 7, 2015 Author Share Posted July 7, 2015 Does it play nice with USI-LS?Yes. Latest version is compatible with USI-LS. Refer the OP and change log. Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 12, 2015 Author Share Posted July 12, 2015 What a lot of you have all been waiting for.V0.17.1.0 is a Parts release.Yes finally, a 3-kerbal Part the CRY-1300 has been added. See changelog for full details.Please ensure you Delete old installs before installing new version due to re-factoring of directories.This will NOT break save games. Quote Link to comment Share on other sites More sharing options...
lajoswinkler Posted July 12, 2015 Share Posted July 12, 2015 But will it break everything if I install this into KSP 1.0.2. ? I'm using this mod as a crucial part of a mission. Quote Link to comment Share on other sites More sharing options...
ADK Posted July 12, 2015 Share Posted July 12, 2015 This is a beautiful mod! Nice Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 12, 2015 Author Share Posted July 12, 2015 But will it break everything if I install this into KSP 1.0.2. ? I'm using this mod as a crucial part of a mission.No it shouldn't if you are using 0.16.0.0 up and it Should work with 1.0 up. But as always back up your save file when you upgrade any mod Quote Link to comment Share on other sites More sharing options...
MoeKitsune Posted July 12, 2015 Share Posted July 12, 2015 the 1300 has the same description as the 2300. Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted July 12, 2015 Author Share Posted July 12, 2015 the 1300 has the same description as the 2300.Really? Thanks. Thought I changed that. I'll fix it next version. Quote Link to comment Share on other sites More sharing options...
Olympic1 Posted July 12, 2015 Share Posted July 12, 2015 I made an icon for ARP and corrected the specific heat capacity of Glykerol.I made a PR for it. Quote Link to comment Share on other sites More sharing options...
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