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Possible bug with the Science Lab?


Sokar408

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I have noticed, that while the Science Lab says it gives sci/day, in my case 1.0255 sci/day, it seems to actually be using said amount of data pr day. Since 1 data = 5 science, in reality its producing 5 times what the sci/day says in actual science.

Is this intended? (tested it by running ahead 20 days, and sure enough it gave me a bit over 100 science, and not 20 which would be luckily assumed.)

EDIT: What I meant by bug, is that its either listing the wrong value by EXACTLY 5 times less then it should, OR it should say data/day processed. The whole thing is working just fine, its just the tooltip that is a bit misleading.

EDIT 2: Some people seem to think the bug is how much science is generated. This is not the cause though, at least not if the wiki is to be counted on :)

"If the buffer of data is full, the lab will fail to process the experiments but the results are not lost. If one or more scientists are on board the vessel, the lab may be used to perform research, which will consume a small percentage of the processed data every day to produce 5 times its value in science."

Source: http://wiki.kerbalspaceprogram.com/wiki/Mobile_Processing_Lab_MPL-LG-2

The bug is definitely the tooltip

Edited by Sokar408
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I actually just noticed this last night. I was timewarping to my Eve window, about 250 days. When I checked my LKO station after the time warp the rate was about 1/3 science per day, but I had over 300 science! I know the rate would have been higher at the beginning, but it was never over 1 science per day, not that much data in it.

EDIT:

Kerbin or Earth days?

The timewarp was Kerbin days, I'm assuming the lab is in Kerbin days as well. If it was in science/Earth days we would be gettingless science than predicted, not more.

Edited by Volix
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I brought this up in the support forum a while back and a moderator says it is "working as intended", which I wholeheartedly disagree with. Feel free to add your opinion because it should be changed:

http://forum.kerbalspaceprogram.com/threads/122713-Mobile-Processing-Lab-sci-day-Rate-Computation-Bug

With all due respect, that thread seems to be about how "day" is interpreted, not about whether the number given is really "science" like it says or "data" which is 1/5 of science.

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The lab's probably working as intended, but the text is off...

Thats what I meant. Also it doesn't seem that science difficulty is applied to the labs science (for example I'm playing with 30% science gain, so I'd like from 1 data to = 5*0.3 = 1.5 science)

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(for example I'm playing with 30% science gain, so I'd like from 1 data to = 5*0.3 = 1.5 science)

Just a guess, but it's possible that comes in play by giving you less data. Off the top of my head I believe a gravity scan in low orbit around kerbin gave 22 data with 90% gains (did that last night). I could be off on the number, but not by 3x. If you're getting 10 data or less for that experiment then the percentage is applied there.

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I have noticed, that while the Science Lab says it gives sci/day, in my case 1.0255 sci/day, it seems to actually be using said amount of data pr day. Since 1 data = 5 science, in reality its producing 5 times what the sci/day says in actual science.

Is this intended? (tested it by running ahead 20 days, and sure enough it gave me a bit over 100 science, and not 20 which would be luckily assumed.)

I found that labs with two level 3 scientists tend to fill up in around 60 days, says around 1.7 sci/day

Does not notice any huge difference between Mun and Ike or Gilly.

Edited by magnemoe
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I found that labs with two level 3 scientists tend to fill up in around 60 days, says around 1.7 sci/day

Does not notice any huge difference between Mun and Ike or Gilly.

There wouldn't be. What matters is the amount of data, not where its from.

It should just be changed to science/6 hours or even science/1 hour to clear up any needless confusion about the definition of the unit.

This isn't the issue. What the lab says is true, however its not the amount of science you get pr day thats listed, its the amount of data processed into science pr day listed. So either they should change the sci/day to data/day or they should multiply the amount listed by 5.

Edited by Sokar408
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But I agree that hours would be more precise than days. Days where? Kerbin. Earth. Current location. Nust a UI thing though.

Obivously days mean kerbin days. That is 1 day in the time counter in the game = 1 day :P

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It should just be changed to science/6 hours or even science/1 hour to clear up any needless confusion about the definition of the unit.

Quite true. Given that players can change the definition of "day" in the settings, this unit of time should never be used for anything in the game.

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I can confirm this bug (it's either a display bug or a too-much-science-added bug):

http://i.imgur.com/BxD9E5u.png

Happens on all my station. Factor seems to be more or less 5 time as much science added as indicated. My stations have varying amounts of data, scientists, scientist-stars, yet the factors remains around 5 times too much. Also, my days are set to Kerbal days so this science is added in 6 hours.

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I can confirm this bug (it's either a display bug or a too-much-science-added bug):

http://i.imgur.com/BxD9E5u.png

Happens on all my station. Factor seems to be more or less 5 time as much science added as indicated. My stations have varying amounts of data, scientists, scientist-stars, yet the factors remains around 5 times too much. Also, my days are set to Kerbal days so this science is added in 6 hours.

I'm pretty sure its confirmed that 1 data = 5 science. So its definitely a display bug :)

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