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Ford Kraptor Pickup Truck - Low part, airdrop capable, ejection seats.


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The K-150 Kraptor Pickup Truck

Tough, Dependable, Capable, Explosive

Made from only the finest assorted rocket bits, this truck is guaranteed to get the job done or blow itself up trying.

Download Link:

Standard | Deluxe

Alternate KerbalX Download Link:

Standard | Deluxe

New: Improved Kraptor-S from pandoras kitten:

Dropbox Download

Extra New: Improved-er S3 Long Wheelbase Variant, also from pandora's kitten.

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Render by Esinohio: (Featuring Kraptor-S model)

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At only 54 parts the Standard model is practical to run and offers vast multi-role capability with it's large cargo tray, making it a valuable addition to any space program. It can carry personnel, fuel, act as a towtruck or testbed for new technologies, and with the rugged design and tried and tested suspension originally pioneered by Vagani can take your cargo almost anywhere.

It is also airdroppable - even without parachutes it can be deployed from a low flying aircraft thanks to the off-road wheels and suspension, and by sacrificing a detailed interior for rugged efficiency can reach 22.5m/s and weighs a respectable-ish 4.315 tonnes.

Tested Configurations

Jato Rocket Truck:

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Air-delivered Jet Truck:

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Warp Drive Powered:

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Deluxe Edition:

Presenting the brand new deluxe edition, featuring a (vaguely) improved interior and, as any good pickup truck should, a jettisonable roof and ejection seats. It's the less practical option at 78 parts, but ejection seats are cool.

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NEW: Handcrafted from specially selected truck bits and garnished with a dusting of awesome lighting array, from pandoras kitten comes:

The Kraptor-S

Featuring an enhanced suspension scientifically proven to suck less than the original, a concealed probe core so you can pretend the truck is driven by a ghost, and an array of spotlights for all your spotlighting needs.

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Edited by BlueCanary
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Hahaha omg I lol'd so hard at the name. It does remind me of some sort of 80s small pickup truck, wanted to name it a Koyota Kilux or something for extreme Top Gear inspired cheesiness (they claim the old Hilux is "indestructible").

I'm downloading right away and when I have time I'll piece together some sort of car commercial. I might put some cheap paste-on 'mods' from the local in the production if you don't mind, need ram scoops, coal rolling equipment, trailer hitch, Katyusha rocket launching rig, flame stickers that add +50 hp, the works :D

ps. Would you consider uploading the trucks to KerbalX.com? I would so love to spam Reddit with my tailgate parties.

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Hahaha omg I lol'd so hard at the name. It does remind me of some sort of 80s small pickup truck, wanted to name it a Koyota Kilux or something for extreme Top Gear inspired cheesiness (they claim the old Hilux is "indestructible").

I'm downloading right away and when I have time I'll piece together some sort of car commercial. I might put some cheap paste-on 'mods' from the local in the production if you don't mind, need ram scoops, coal rolling equipment, trailer hitch, Katyusha rocket launching rig, flame stickers that add +50 hp, the works :D

ps. Would you consider uploading the trucks to KerbalX.com? I would so love to spam Reddit with my tailgate parties.

As soon as I figure out how to use KerbalX I'll do that. Glad you like the truck, I just realised how Hilux-y it is. Now I need to find a building to blow up underneath it.

- - - Updated - - -

KerbalX links now on the OP

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I did some test driving!

Tweaked suspension geometry for more stable cornering (original was really wobbly), added anti-roll bars, added light bars and brake light (actuated with B key), and hid a little probe core under the truck bed. So the Green Stig can summon his truck without getting out of bed :D

I also disabled the reaction wheel and rear wheel steering by default, for more realistic suspension action :)

See if you like the changes meow?

https://dl.dropboxusercontent.com/u/40889791/Pick%20Up%20Truck%20Type%20S.craft

Hey I have a new thing to do to cheer me up - Kerbal Hagwalah Program!

VsPfDGF.jpg

Edited by pandoras kitten
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I did some test driving!

Tweaked suspension geometry for more stable cornering (original was really wobbly), added anti-roll bars, added light bars and brake light (actuated with B key), and hid a little probe core under the truck bed. So the Green Stig can summon his truck without getting out of bed :D

I also disabled the reaction wheel and rear wheel steering by default, for more realistic suspension action :)

Hey I have a new thing to do to cheer me up - Kerbal Hagwalah Program!

Rear wheel suspension should be on action group two on the original version, so you can have it on for tight low speed cornering. Great job with the lights, I wanted to include some but I couldn't find a way that looked how I wanted. I'm going to download and try your version now.

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Yep, I saw your note on the rear wheel steering :) Prefer to leave it off at mission start, though, as some test drivers may not know to toggle it off before trying to lap the Top Gear test track, and possibly fail the moose test.

I might do something to the bumpers in a later round of vehicle development, the small hardpoint does look odd sticking out like that. I have a few ideas, ranging from standard regulation bumpers to a set of bull bars. The batteries in the corners are... interesting. I used it to jumpstart the truck when I forgot to turn on the fuel cells once.

I'm also trying to do a "Type R" sports truck with lowered suspension and adding a spoiler to the truck bed, but I need to find someway to make it look good. I-Beam650s don't exactly have the right length to fit on the bed, and structural intakes clip into the cab. I might even do yet another version - a "rollin coal" config with vertical stacks behind the cab and O-10 engines providing industrial light and magic, and that will allow me to use 650s for the bed wall.

Edited by pandoras kitten
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Yep, I saw your note on the rear wheel steering :) Prefer to leave it off at mission start, though, as some test drivers may not know to toggle it off before trying to lap the Top Gear test track, and possibly fail the moose test.

I might do something to the bumpers in a later round of vehicle development, the small hardpoint does look odd sticking out like that. I have a few ideas, ranging from standard regulation bumpers to a set of bull bars. The batteries in the corners are... interesting. I used it to jumpstart the truck when I forgot to turn on the fuel cells once.

I'm also trying to do a "Type R" sports truck with lowered suspension and adding a spoiler to the truck bed, but I need to find someway to make it look good. I-Beam650s don't exactly have the right length to fit on the bed, and structural intakes clip into the cab. I might even do yet another version - a "rollin coal" config with vertical stacks behind the cab and O-10 engines providing industrial light and magic, and that will allow me to use 650s for the bed wall.

Yeah, that was the plan with those batteries, as an emergency backup and partially because I couldn't find a way to get the front bumper to look right. That was my least favourite part of the truck so I'm very interested to see how you fix it.

I tried top gear-ing it by blowing up the VAB underneath it, results to come soon.

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I'm going to have to go to bed now as I'm starting really early, and will continue test driving the truck tomorrow.

So far my final findings are:

- with the new suspension geometry and antiroll bar, jumping the crawlerway is so much fun! I'm going to turn on the reaction wheel by default next version, for safety reasons. Without the ASAS activated the truck acts like its a matchbox car - way too "floaty" for a vehicle that weighs nearly 10,000 lbs. With SAS on jumping it seems to look much more realistic especially with the inertia, suspension articulation and general feel.

- The batteries seem to explode really quick due to the clipping. I'll think of some way to fit in F-150 style lights, grille and regulation bumpers tomorrow. Thanks for the craft file and I had big fun playing with it!

- The truck looks really epic once I installed KerbPro cameras all over it (HullCamVDS) and using the onboard cams to drive the vehicle in KSC++. 10/10 will do car commercial.

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Top Gear inspired cheesiness (they claim the old Hilux is "indestructible").

Turns out it can do the Hilux stuff - here's the album of it surviving (barely) the VAB blowing up underneath it:

Javascript is disabled. View full album

EDIT: Interesting about the batteries heating up. I haven't seen that at all, maybe it's that I'm still on 1.0.3. I can't decide whether I like your suspension or mine best - I quite like the way the springiness of mine looks but yours makes it feel much less like things are going to explode when going over bumps. Maybe a cross between the two. I'm going to experiment further at some point.

Edited by BlueCanary
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Turns out it can do the Hilux stuff - here's the album of it surviving (barely) the VAB blowing up underneath it:

http://imgur.com/a/K6Odd

EDIT: Interesting about the batteries heating up. I haven't seen that at all, maybe it's that I'm still on 1.0.3. I can't decide whether I like your suspension or mine best - I quite like the way the springiness of mine looks but yours makes it feel much less like things are going to explode when going over bumps. Maybe a cross between the two. I'm going to experiment further at some point.

The batteries act like airbags during a frontal collision and explode first instead of anything structural related. I'm not sure how the anti roll bars can be detuned as its only one strut right now :)

It's not my stiffest configuration - bypassing the suspension altogether by using struts as torsion bars makes for fun driving on 2 wheels.

The other reason why I tweaked the suspension geometry is to add camber to prevent outside front wheel from scrubbing under the vehicle during turns and potentially causing a rollover. So the strut I placed acts like a control arm, variants of which are present in all modern suspensions.

Edited by pandoras kitten
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The batteries act like airbags during a frontal collision and explode first instead of anything structural related. I'm not sure how the anti roll bars can be detuned as its only one strut right now :)

It's not my stiffest configuration - bypassing the suspension altogether by using struts as torsion bars makes for fun driving on 2 wheels.

The other reason why I tweaked the suspension geometry is to add camber to prevent outside front wheel from scrubbing under the vehicle during turns and potentially causing a rollover. So the strut I placed acts like a control arm, variants of which are present in all modern suspensions.

After more testing I'm starting to prefer yours more and more, do you think I should add it to the OP (credited to you of course)?

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Sure I don't mind, I have been enjoying collaborative builds lately - recently I took over a structural (non flying) replica of the X-Com Skyranger and turned it into a near-legendary piece of crossover fanart.

Your truck likewise has some good promo material coming up as soon as my new workplace confirms my timetable. I'll be working on videos, photoshops and maybe a render or two from esinohio over the next few weeks so I'll have to thank you for letting me get creative with your truck.

Feel free to rename the "Type S" I worked on last night and edit the craft description too - it has my test driver's notes inside right now :)

I'm KSPing in the next couple of hours but I don't think I'll make any crucial changes to the truck. The Type S is good to go as it is, great to drive, retains your unique design work and the bumper is really not important. I especially like the way you packaged the engine bay and the structure is both strong and lightweight.

EDIT:

Okay I did some really quick work for this one, which should be nicer to release.

Features:

- Side mirrors!

- Brighter brake light!

- New sporty front aero kit!

- Aux battery relocated to where you'd expect a normal car battery to be.

https://dl.dropboxusercontent.com/u/40889791/Pick%20Up%20Truck%20Type%20S2R.craft

I won't be doing any more to the Type S so I hope you'd like to release this one :D

K-150 S2R Test Driver's Notes:

- The lower front splitter is meant to match the suspension tuning - tighter handling, better aero stability, but less ground clearance.

- The splitter provides some functional downforce and is absolutely funny when it does scrape the ground during spirited off-road driving. When it breaks off, there is a noticeable change in vehicle dynamics (oh my, how realistic! Breaking a splitter does significantly affect racing/touring car lap times)

- I removed the center rear view mirror as the OX-STAT is so huge. Drivers can add their own mirrors if they so desire.

KnypaD9.jpg

im1Mit9.jpg

K6zEokf.jpg

Edited by pandoras kitten
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Sure I don't mind, I have been enjoying collaborative builds lately - recently I took over a structural (non flying) replica of the X-Com Skyranger and turned it into a near-legendary piece of crossover fanart.

Your truck likewise has some good promo material coming up as soon as my new workplace confirms my timetable. I'll be working on videos, photoshops and maybe a render or two from esinohio over the next few weeks so I'll have to thank you for letting me get creative with your truck.

Feel free to rename the "Type S" I worked on last night and edit the craft description too - it has my test driver's notes inside right now :)

I'm KSPing in the next couple of hours but I don't think I'll make any crucial changes to the truck. The Type S is good to go as it is, great to drive, retains your unique design work and the bumper is really not important. I especially like the way you packaged the engine bay and the structure is both strong and lightweight.

EDIT:

Okay I did some really quick work for this one, which should be nicer to release.

Features:

- Side mirrors!

- Brighter brake light!

- New sporty front aero kit!

- Aux battery relocated to where you'd expect a normal car battery to be.

https://dl.dropboxusercontent.com/u/40889791/Pick%20Up%20Truck%20Type%20S2R.craft

I won't be doing any more to the Type S so I hope you'd like to release this one :D

K-150 S2R Test Driver's Notes:

- The lower front splitter is meant to match the suspension tuning - tighter handling, better aero stability, but less ground clearance.

- The splitter provides some functional downforce and is absolutely funny when it does scrape the ground during spirited off-road driving. When it breaks off, there is a noticeable change in vehicle dynamics (oh my, how realistic! Breaking a splitter does significantly affect racing/touring car lap times)

- I removed the center rear view mirror as the OX-STAT is so huge. Drivers can add their own mirrors if they so desire.

Nice, I'll download this new version soon as I get the chance. I've put the Model S on the OP before you added this version. With the mirrors, why not use the square lights as mirrors? It'd be less parts and you wouldn't have to have the cubic struts looking kind of out of place.

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Excellent feedback! I fixed the mirrors, and spruced up the interior a bit - there is now a second reserve battery where the glove box is supposed to be, and a faux dashboard/steering wheel for the driver. It's a left hand drive setup at the moment. The battery fits perfectly where the glovebox is supposed to be giving the appearance of a continuous interior.

I tried using the lights as mirrors but they were too gigantic and didn't fit in well with the aestethics. Thankfully I could offset the OX-STAT by itself that I no longer need the cubic struts as supports. They stand on their own now.

New S2R craft file:

https://dl.dropboxusercontent.com/u/40889791/Pick%20Up%20Truck%20Type%20S2R.craft

Latest version - 2302h GMT+8 i.e right before my bedtime

Once you test this one perhaps the Type S can be redundant. Might be too confusing to have so many 'trim levels' although its certainly 'realistic'! Speaking of which, any plans for a King Cab version? Or K-350 Super Duty.

Additional Tweaks:

- Front downforce can be reduced/disabled by using right click - deploy function

- If accidentally activated, all body panels now open outwards - making it look like a ventilation option.

- Aux battery 1 (large pack) is default activated, preventing careless drivers from getting stranded after a few minutes of driving without FC or battery. Aux battery 2 (glovebox) kept as reserve. Tow truck operators shouldn't be bombarded by calls in the middle of the night now.

Meanwhile, pics showing interior and 'fixed' mirrors.

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The craft file I'm posting doesn't have the decals and the cameras of course - this is my cinematic test rig for filming driving scenes later.

Edited by pandoras kitten
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Speaking of which, any plans for a King Cab version? Or K-350 Super Duty.

I definitely want to make one, I think it will have to be a from scratch rebuild though. Originally this was meant to be a king cab, but it looked awful. Anyway, I'd probably want to start from scratch to learn from the mistakes of this model.

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OK I put the Kraptor in Reddit!

https://www.reddit.com/r/KerbalSpaceProgram/comments/3gulvl/wip_kerbal_truck_simulator_2_feat_k150_kraptor_by/

Let's see how the truck fares in competition with all the rocket ships out there :)

"Kerbal Truck Simulator" is a parody video I made in reply to SCS Software's April Fool post mentioning a Kerbal Truck Simulator. I intend the second installment of KTS to be a parody of Ford Raptor commercials :D

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K-150 S3 Long Wheelbase (LWB) variant.

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Work Duration (This variant):

7 hours

Improvements:

- Longer wheelbase and wider track greatly improves high speed on-road handling

- Front fascia styled after real world trucks, with a "monolithic" 80s appearance

- Reinforced bed allows structural attachment to walls, styled to look like driving with the tailgate down

- Crew cabin slightly more spacious with enclosed interior

- Fuel cell controls now accessible from cabin

- Faux steering wheel and column

- Stability control gear now not necessary for normal driving - moved below cabin floor

- Improved front bumper prevents aero kit from hitting ground

- Added rear bumper

- Rollbar added and spotlights relocated to rollbar

- Brake light relocated to rollbar to avoid ground contact during spirited performance driving

Action Groups:

1 - Toggle Fuel Cell

2 - Toggle Rear Wheel Steering (low speed use only!)

3 - Toggle Low Beam Headlights

4 - Toggle Spotlights

B - Brake light actuation is tied to Brakes key

Craft File for evaluation (Feel free to reupload to your own KerbalX account BlueCanary, as its your own chassis design still :) )

http://kerbalx.com/pandoraskitten/Ford-F-150-Replica---Type-S3-LWB

Edited by pandoras kitten
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Good news everyone!

We some awesome renders from Esinohio!

Built Kerbal Tough! You've probably already seen this awesome truck over in the craft exchange but if not then climb out from that rock you've been living under and head on over here! Personally I like the uncluttered design with the nice clean lines. Even the driver compartment has some nice detail! Have fun taking this one for a spin around the KSC.

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