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Will you still use Linux after KSP 1.1?


peachoftree

Will you still use Linux  

306 members have voted

  1. 1. Will you still use Linux

    • Yes
      77
    • No
      23
    • Undecided (post why!)
      16
    • Never used it in the first place
      155


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Well, we're kinda counting our chickens before they hatch.

Given past performance of the x86-64 version of Squad's Windows KSP, I have my doubts about the upcoming 1.1 release. I'm going to be giving it a second chance, but it's going to be under a microscope re: stability the whole time.

You know you can turn off most of it right?

[citation needed]. Also, you really should avoid buying internet connected appliances - the manufacturers drop update support for most devices within six months (or less). What will you do then when the device's online checks get tripped up with some DNS cache poisoning and end up compromised, or simply fail to work when your ISP switches you over to an IPv6 system, and their IPv4 tunneling server crashes, turning the device into a useless lump? Grats, more e-waste.

I'll stick with my classical floor lamp that operates by a switch. It's less likely to burn the house down, and uses less electricity to boot. And only needs one plug.

Of course, just not for KSP. I mean DirectX wins every time to OpenGL.

The only time that's ever happened is with Unity (which is possibly the only thing worse than DirectX).

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Not sure, I haven't gotten around to shopping for a new laptop because I'm in the process of buying a house. It'll probably be a Windows machine because my wife is Linux-intolerant and I have some games that are Windows-only. For now, my development machine does the job pretty good, and I've bought and tried a few games I wouldn't have because I don't have a suitable Windows machine around (aside from an old Core2 desktop, but it's getting really long in the tooth...), so there's that.

E: Suppose "Yes" because I'll always have a Linux machine for development.

Edited by regex
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I only briefly used Linux in the first place--it turned out to be a major headache to set up (and even boot into once set up) on my machine and the performance was noticeably worse than on Windows (I assume because OpenGL but I don't know what I'm talking about, really). Since the Windows 64-bit fix works reasonably well on my system, I've been using that ever since. Seriously hoping proper 64-bit support on 1.1 works out, the workaround is better than constant crashes and/or low FPS and no AA but has some very annoying nuisance bugs.

That said, I like the idea of Linux and I liked what I saw of Ubuntu when I was experimenting with it, so I'll probably end up returning to it some day. Just not on my current machine.

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I just recently switched to Linux Mint after my hard drive bit the dust. At that point in time I was mulling around moving over to Linux and had toyed with it for a couple years, that just put the decision into action. I knew KSP 64-bit was stable on Linux, so it was a plus for me. No only that but after seeing what shady activities Microsoft is doing with Windows 10, I think it's safe to say i'm not going back anytime soon. I was playing fine on Windows 32-bit (even with a butt ton of mods) but the 64-bit client is definitely helping. Even though I only have 4GB of RAM.

Edited by Mrsupersonic8
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KSP always ran better on Linux so I have every reason to assume it always will. Graphics are also smoother on max everything, so I'm not sure what other people who complain about graphics are talking about. Just look at all the Avalon screenshots from my sig, those are in Linux...

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Graphics are also smoother on max everything, so I'm not sure what other people who complain about graphics are talking about.
I mentioned elsewhere, it's very hardware-dependent on Linux, and to an extent distro-dependent too. AMD Linux drivers are awful. As in R9 Fury getting beaten by GTX 950 on Linux kind of awful.
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I mentioned elsewhere, it's very hardware-dependent on Linux, and to an extent distro-dependent too. AMD Linux drivers are awful. As in R9 Fury getting beaten by GTX 950 on Linux kind of awful.

I use AMD drivers... Kubuntu with AMD 7690x graphics card. Good combination I guess?

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Although i fully support linux, the biggest headache with it is that very few programs i use (for work and real life too, not just games) astually work on it, and win emulators are utter garbage. Wish it was more popular, free and source code public is so much better then windows (or even worse allpe's OS, if you think windows is hard to modify, dont even try anything made by apple).

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I've honestly forgotten how to install Windows.

It's a nightmare. Once you have forgotten what it is like to have to install all your drivers from scratch with a cd for each it's a nightmare to go back. You'll install and then try something thinking, "Oh my software is auto installed or easy to get going." then you realize you need 50 drivers like how you need to install 50 programs in linux and realize that the terminal and a webpage to copy commands it allot faster than the hell that is installing drivers from a cdrom... 8\

And the only reason linux doesn't already run all of your pograms is because of "legal" issues and directx and the like. Or it would easily be able to run everyone one of them. they tried along time ago but got cut short.. Sadly. It's not a technical issue it's an artificial legal one.

It's the only "Anti-competitive" reason microsoft still exists. Or atleast has a monopoly and isn't helping improve software in general. It's the modern swamp we call software development!

Edited by Arugela
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I went through a rather long process getting Linux installed on a spare drive, but despite all that had annoying issues and didn't feel like troubleshooting them. So I bought a Nvidia GTX 970 and ran in OpenGL mode. Been working acceptably so far.

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What a question. :D

I'm using GNU/Linux since 1999. First only on a home server and from 2001 on on my desktop. Never regretted it. It's a great feeling to be able to directly communicate with the author of some piece of software and tell him/her of my problems and get a fix in days, not month or never at all.

And I can play KSP on it (and several other games), which is nice.

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I only have Ubuntu for Kerbal, my parents will force me to remove it after 1.1 rolls around. I'll still have it and use it, but they won't know. Unless they boot it up and see GRUB.

Why would your parents force you to remove Ubuntu?

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I can't wait to dump X11:wink:
Aww, what's wrong with good old X?

So it's a sprawling tangled mess written in the '80s and nobody's sure exactly how it works anymore... But it's not that bad is it? :P

What'd you pick? Wayland? Mir? I've been watching those projects get nowhere slowly for a long time... don't tell me it's finally time?

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Like several here I've used Linux for some time now, I don't actually have a Windows install any more so I have no plans to play KSP on Windows once 1.1 is released.

I'm hoping that Vulkan will give KSP on Linux a big boost in performance, possibly rivalling that of DirectX12 on Windows and Metal on OSX, who knows, KSP on Windows or OSX with -force-vulkan might be more impressive than their native API's ;)

Though there is a chance, however small, that the Linux version of KSP will have unexpected issues so major that it's unreleasable, just as KSP for Windows 64bit via Unity4 was.

If that should happen I'll have to run the Windows version of KSP in Wine, performance with 1.0.4 is pretty good in Wine and there are 64bit Wine versions.

But if the worst happens and KSP 1.1 is broken on Linux and in Wine, I guess I'll just have to find something else to play.

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