Jump to content

Hermes Interplanetary Spacecraft (from The Martian) [DISCONTINUED]


xxhansonmaxx

Recommended Posts

If you send me centrifuge modules in something 3ds Max can read then I'll make the windows much closer to what we can see in the movie for you.
Here's what we can see in the movie:
[img]http://i.imgur.com/EttVbFA.png[/img]
And here's your one:
[IMG]http://i.imgur.com/S3qJZDs.png[/IMG]
As you can see, the areas between the windows should have constant width.
Link to comment
Share on other sites

[B]BananaIsAFruit [/B]Not much, got a few more textures done. Lots of school work during these weeks, more real life = less work time XD

[B]sashan[/B] I plan on remaking the whole thing since the one I made is too simple

wip pics

[IMG]http://i.imgur.com/uIjyaX2.png[/IMG][IMG]http://i.imgur.com/KFOZ4k9.png[/IMG] Edited by xxhansonmaxx
Link to comment
Share on other sites

[quote name='xxhansonmaxx'][B]BananaIsAFruit [/B]Not much, got a few more textures done. Lots of school work during these weeks, more real life = less work time XD

[B]sashan[/B] I plan on remaking the whole thing since the one I made is too simple

wip pics

[url]http://i.imgur.com/uIjyaX2.png[/url][url]http://i.imgur.com/KFOZ4k9.png[/url][/QUOTE]
what do you mean for remaking the whole thing? Texture or models? For the screenshots you released this mod looked quite stockalike, as well as the Descent Veichle.
Link to comment
Share on other sites

[quote name='xxhansonmaxx'][B]BananaIsAFruit [/B]Not much, got a few more textures done. Lots of school work during these weeks, more real life = less work time XD

[B]sashan[/B] I plan on remaking the whole thing since the one I made is too simple[/QUOTE]

Keep up with the school work. Being at school is the equivalent of employment as it you investing your own time (more valuable than money) in your future.

I quite like the simplistic style of the rotating hab that you have designed already. There is always going to be a balance between photo realism and what is achievable in KSP. Whilst 'busyness' in design and texture can be awesome don't knock the KISS principle. Many good artists don't keep adding to the work but rather know when adding further touches will detract from the final form of their masterpiece.

Peace.
Link to comment
Share on other sites

If you need any parts for structural reinforcement, I could design some heavy-duty struts. Whenever I did a Hermes-like build, a recurring problem for me was that the entire ship kept wobbling and nearly broke apart every time I tried to maneuver. Edited by njmksr
Link to comment
Share on other sites

[quote name='xxhansonmaxx']sorry no stream today

[B]NateDaBeast[/B] modeling, texturing, unity'ing, cfg'ing... the usual stuff

[B]njmksr[/B] I'm not sure, I'd have to test the parts in game to see what kind of wobble it gets[/QUOTE]
You've been asked this probably plenty of times but do you know any idea for a release of the ship ? Early Release,Testing etc.
Link to comment
Share on other sites

Quote

sorry no stream today

NateDaBeast modeling, texturing, unity'ing, cfg'ing... the usual stuff

njmksr I'm not sure, I'd have to test the parts in game to see what kind of wobble it gets


Ok. Thanks!

Edited by njmksr
Link to comment
Share on other sites

[quote name='xxhansonmaxx']pics :)))

[URL]http://imgur.com/a/T0635[/URL]

textures wip


[B]njmksr[/B] The ship has no shake with KJR. Havent tried it without KJR yet, and docked together.[/QUOTE]
Looks amazing !

So you only have to do the back I imagine then it can release ?
Link to comment
Share on other sites

Looks awesome, the style is fitting both stock KSP and The Martian.
I'd add some thick cables covered in micrometeoroid protection wrappings in those thin areas with girder-like reinforcements. I remember someone mentioning replacement cable in the book. :P It'll also fir stock well - remember those cables on ion engine?

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...