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[WIP][1.0.5] Made in Space (v 0.1)


JWS

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[IMGUR]VdIGQ[/IMGUR]



It's simple MM and EM patches which to provide new ways to earn some moneys in career games by gathering or producing various products in space.

WIP, so it only provides two functions: collecting "space dirts" on EVA and sort out "nice rocks" from the dirts.

Also, I barely know anything about modding so any comments and suggestions are welcome.


Dependency:

[URL="http://forum.kerbalspaceprogram.com/threads/55219-1-0-5-Module-Manager-2-6-13-%28November-9th%29-With-more-SHA-and-less-bug-%28Upgrade-!!%29"]ModuleManager[/URL] by sarbian
[URL="http://forum.kerbalspaceprogram.com/threads/121146-1-0-EVAManager-Configurable-Modules-Resources-for-EVA-Kerbals"]EVAManager[/URL] by toadicus

Change Log

0.1: First Upload.

- Can gather 'Space dirts' while on EVA. Sun,Jool,Kerbin doesn't have enough Space dirts on their surface.
- Lander cans and Hitchhiker modules have their own 'Rock sorter' which can converts 'Space dirts' into 'Nice rocks'. Nice rocks are 6 times more expensive than space dirts, when recovered.

Know Issues

- Kerbals go on EVA with 'Space dirt' on command pods.
- Part costs are shown up weird(though they cost correctly) due to cost correction.


ToDo

- Learn to mod.
- Fix bugs.
- Balancing the prices of the rocks and the dirts.
- A set of new contract with new money-making opportunity.


- Introduce "space workshop" to produce more goods in space.


[URL="https://www.dropbox.com/s/5egerhf6nx4pl07/MadeInSpace.zip?dl=0"]Download[/URL] (Dropbox) Edited by JWS
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@Venusgate Thanks. I'd love to introduce some parts for orbit manufacturing ASAP, but it might take a while considering my knowledge and experiences. But, someday I will.

@hieywiey Happened to read wiki section about moon rocks, and found out that how expensive they are. Kerbals already sending tourists in space, so why not selling some nice mun rocks?:D

@Olympic1 Thanks. I just found out that a company with the exact same name as this mod already exists. So I think I need to change this mod's name. So I just deleted this mod from Kerbalstuff(Can't find a way to change the title) and replaced download link with dropbox, temporaliry. After this mod gets its proper name, I'll make sure to have it properly uploaded.


So, I think this mod needs new name. As mentioned above, the name is already used by a company. It was my fault to not to do any research for the title. Also current name gives a impression that the mod has something to do with manufacturing in space, which is not implemented in anytime soon. Rather, I'm planning to introduce more businesses relying on contracts with some MM patches. So I think the new name should be more about business planning or development, something like Business Development Department. I know I'm not good at it.

I won't rush until the proper one comes up and open to any suggestions, not only about the title but about any ideas about this mod.
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