Geschosskopf Posted May 30, 2016 Share Posted May 30, 2016 Howdy @Poodmund. I really appreciate you doing this. Since 1.1 came out, I've been using EVE so not having something similar for OPM (which I always use) has been somewhat glaring. So I'm definitely considering using this. I have a couple of questions before I get into it, though. 1. Scatterer Is there a way for that not to be a dependency? While I think Scatterer is very nifty, I find it very crash-inducing so I've quit using it. That was a week or so ago so maybe there's been a recent update that has helped with that, but I'm still leery of it. Will this mod work without Scatterer? 2. Tekto How cloudy is Tekto? I find Tekto's topography beautiful to look at and would prefer to still be able to see long distances so I can appreciate it. Plus, I don't want to fly into hidden mountains So can you still see a fairly long way on Tekto with this mod? Thanks. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted May 30, 2016 Author Share Posted May 30, 2016 Hey there, Geschosskopf! Scatterer isn't a hard dependency as such, I mean, the mod will still function without it... however, it may not look very good as the whole setup of the configs have been done as such to appear as they do with Scatterer's complimented usage. Basically, it will work but may not look good. With regard to Tekto's visibility, this will be getting an update in the next patch. I will be reducing the obscurity of the ground layer somewhat but also adding in a thick volumetric cloud layer at a low altitude to simulate a thick atmosphere layer. You will still be able to see mountain ranges on the surface but the sky may look obscured. Quote Link to comment Share on other sites More sharing options...
Geschosskopf Posted May 30, 2016 Share Posted May 30, 2016 Thanks. Sounds good! Quote Link to comment Share on other sites More sharing options...
awfulhumanbeing Posted June 1, 2016 Share Posted June 1, 2016 Awesome! Especially love Tekto. Quote Link to comment Share on other sites More sharing options...
AndrewHere Posted July 11, 2016 Share Posted July 11, 2016 Hey, i love using outer planets mod and i was wondering if any update its coming to 1.1.3 based on @Berlin Stock Visual Enhancements Quote Link to comment Share on other sites More sharing options...
Andem Posted July 15, 2016 Share Posted July 15, 2016 (edited) Hey, uh, Tekto has no clouds. Again. All of the dependencies are on the latest versions, everything else works fine. But Tekto has nothing, no Clouds, no scatterer, no nothing. I really need this sorted out as it's been stopping my latest career trying to squash all of the bugs. Seriously, I've been at this for over a month, and I really just need this sorted. --EDIT-- Wait, I'm on 1.1.3. Is that the issue? Edited July 15, 2016 by Andem Quote Link to comment Share on other sites More sharing options...
notquitehalf Posted July 15, 2016 Share Posted July 15, 2016 5 hours ago, Andem said: Hey, uh, Tekto has no clouds. Again. All of the dependencies are on the latest versions, everything else works fine. But Tekto has nothing, no Clouds, no scatterer, no nothing. I really need this sorted out as it's been stopping my latest career trying to squash all of the bugs. Seriously, I've been at this for over a month, and I really just need this sorted. --EDIT-- Wait, I'm on 1.1.3. Is that the issue? Have you got SVE installed? The config for scatterer that comes with SVE overrides OPM-VO, and will remove the scatterer effect. I'm unsure about what would be causing clouds to disappear though. Quote Link to comment Share on other sites More sharing options...
Crazy-Engineer Posted July 15, 2016 Share Posted July 15, 2016 (edited) Thatmo looks like a white star in map mode on the side facing the sun so i hyper-edited to orbit around Thatmo and the surface looks bleached with some parts blue, again the side facing the sun also its atmosphere is flickering like hell in map mode when orbiting a body other than Thatmo although all of these issues disappear after entering the atmosphere is this a scatterer issue? Mods: AVC Engine lighting Real Plume Scatterer SVE (and everything that comes with it) Ksp v1.1.3.1289 Other than that everything else looks awesome really looking forward to Tekto in the next update Edited July 16, 2016 by Crazy-Engineer Quote Link to comment Share on other sites More sharing options...
Andem Posted July 15, 2016 Share Posted July 15, 2016 8 hours ago, notquitehalf said: Have you got SVE installed? The config for scatterer that comes with SVE overrides OPM-VO, and will remove the scatterer effect. I'm unsure about what would be causing clouds to disappear though. Nope, never used SVE, probably never will, although it looks incredible. I do have "Revamped Stock System" and it' EV config installed, is that screwing it up? 8 hours ago, Crazy-Engineer said: Thatmo looks like a white star in map mode on the side facing the sun so i hyper-edited to orbit around Thatmo and the surface looks bleached with some parts blue, again the side facing the sun also its atmosphere is flickering like hell in map mode when orbiting a body other than Thatmo although all of these issues disappear after entering the atmosphere is this a scatter issue? Mods: AVC Engine lighting Real Plume ScatterSVE (and everything that comes with it) Ksp v1.1.3.1289 Other than that everything else looks awesome really looking forward to Tekto in the next update SVE is known to incompatible. Try using normal EVE clouds or write up your own configs. Quote Link to comment Share on other sites More sharing options...
Andem Posted July 15, 2016 Share Posted July 15, 2016 Ok, I figured it out! The "Better Kerbol Atmospheres" mod is incompatible with OPM-VO. Quote Link to comment Share on other sites More sharing options...
Crazy-Engineer Posted July 16, 2016 Share Posted July 16, 2016 well i dunno anything about writing configs lol, guess im just gonna have to mess around until i figure it out Quote Link to comment Share on other sites More sharing options...
eberkain Posted July 17, 2016 Share Posted July 17, 2016 If a 1.1.3 version is posted, any chance a compatibility patch for SVE might be included? Quote Link to comment Share on other sites More sharing options...
Neptunian Posted July 25, 2016 Share Posted July 25, 2016 Is EVE a requirement? Quote Link to comment Share on other sites More sharing options...
Matchlight Posted August 1, 2016 Share Posted August 1, 2016 Poodmund! i'm trying to revive astronomer's visuals and so far i have got the core mod functioning and now i'm working on the cfgs for duna's sandstorms. I was wondering if you could give me some assistance helping the .cfg's have a great day! Quote Link to comment Share on other sites More sharing options...
Matchlight Posted August 2, 2016 Share Posted August 2, 2016 for some reason i only have a very thin layer of tekto cluds, they are there, but very thin and white. Does anyone have any ideas whats going on... i'm kinda embarrassed to say this because i'm the guy rebooting AVP for 1.1.3 using SVE's configs (with permission of course :D) Quote Link to comment Share on other sites More sharing options...
Starslinger999 Posted August 4, 2016 Share Posted August 4, 2016 Hey guys, I liked the mod so i try installing it and i cant seem to get it working. Is it possibly availible on CKAN? Or could someone show me how to install the mod? Thanks. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted August 22, 2016 Author Share Posted August 22, 2016 On 7/15/2016 at 9:33 AM, Crazy-Engineer said: Thatmo looks like a white star in map mode on the side facing the sun so i hyper-edited to orbit around Thatmo and the surface looks bleached with some parts blue, again the side facing the sun also its atmosphere is flickering like hell in map mode when orbiting a body other than Thatmo although all of these issues disappear after entering the atmosphere is this a scatterer issue? Thatmo is still using very old KSP 1.0 configs at this time as I never got around to adjusting it for 1.1's lighting and therefore looks really bright. On 8/2/2016 at 0:27 PM, Matchlight said: for some reason i only have a very thin layer of tekto cluds, they are there, but very thin and white. Does anyone have any ideas whats going on... i'm kinda embarrassed to say this because i'm the guy rebooting AVP for 1.1.3 using SVE's configs (with permission of course :D) No idea to be honest, sorry. On 8/4/2016 at 3:58 PM, Starslinger999 said: Hey guys, I liked the mod so i try installing it and i cant seem to get it working. Is it possibly availible on CKAN? Or could someone show me how to install the mod? Thanks. CKAN integration is not an option at this time as I do not have a package that is ready for release yet. -------------- Sorry guys, I've been away for pretty much like 2 months without dabbling in KSP at all. Taking a breather, I'll be back and swinging into things when 1.2 drops and the modding community starts knuckling down getting this mod's dependencies up and running. Quote Link to comment Share on other sites More sharing options...
Autolyzed Yeast Extract Posted August 27, 2016 Share Posted August 27, 2016 A funny problem- Using this mod disabled EVE for me. Kerbin had no clouds. Looked around, neither did Eve (planet). Didn't look at the outer planets though. Your link to EVE? 404ed. So I'm guessing this mod requires a specific version. That version, of course, is unknown to me, and the link is broken. So I will have to not use this mod, which is a massive shame as I hate planets with crappy/no clouds. However I have yet to actually get to any planet outside the Kerbin system. Hopefully this can be fixed before then. Quote Link to comment Share on other sites More sharing options...
Andem Posted August 27, 2016 Share Posted August 27, 2016 1 hour ago, Pavel ☭ said: A funny problem- Using this mod disabled EVE for me. Kerbin had no clouds. Looked around, neither did Eve (planet). Didn't look at the outer planets though. Your link to EVE? 404ed. So I'm guessing this mod requires a specific version. That version, of course, is unknown to me, and the link is broken. So I will have to not use this mod, which is a massive shame as I hate planets with crappy/no clouds. However I have yet to actually get to any planet outside the Kerbin system. Hopefully this can be fixed before then. Go to the EVE thread, download the latest version from github, and then download this. Drop them both into the gamedata folder and it should work fine. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted August 27, 2016 Author Share Posted August 27, 2016 (edited) Thanks for the heads up guys, I have updated all the links in the OP to the latest builds. On a side note, as far as I know this mod should work fine with the latest release builds of the dependent mods as I know of users that are doing exactly that. If you encounter any bugs or otherwise information, please let me know. Edited August 27, 2016 by Poodmund Quote Link to comment Share on other sites More sharing options...
Neptunian Posted August 29, 2016 Share Posted August 29, 2016 im sorry to ask again but is eve a requirement? thx if you reply. Quote Link to comment Share on other sites More sharing options...
Andem Posted August 29, 2016 Share Posted August 29, 2016 40 minutes ago, Neptunian said: im sorry to ask again but is eve a requirement? thx if you reply. Yes, it is. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted August 30, 2016 Author Share Posted August 30, 2016 On 8/29/2016 at 3:08 AM, Neptunian said: im sorry to ask again but is eve a requirement? thx if you reply. As said above, yes it is. The EVE plugin is a dependency but the EVE configs are not. You are free to use whatever EVE configs you like for the stock planets like SVE or KSPRC etc. Just make sure that if you do that you use my PlanetsList.cfg bundled with my mod in the Scatterer\Configs folder otherwise the Scatterer effects will not be applied to the OPM planets/moons. Quote Link to comment Share on other sites More sharing options...
Neptunian Posted August 30, 2016 Share Posted August 30, 2016 k thanks, i decided not to use this because of the fact that scatterer doesn't work but i rlly dont want eve since i have a terrible computer, but thanks for the help. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted August 30, 2016 Author Share Posted August 30, 2016 (edited) Well, Scatterer does work and it works with this mod (presuming you're running KSP 1.x.x). If you don't want to use the Scatterer and EVE mods in your KSP install then unfortunately this mod offers pretty much nothing for you as its primary source of visual change is the use of EVE and Scatterer's feature set. Sorry. Edited August 30, 2016 by Poodmund Quote Link to comment Share on other sites More sharing options...
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