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I'm afraid what you see on my release thread is all that's currently available.  What specifically are you looking at? More single-Kerbal spacecraft and/or landers.  Craft that are cheaper in price?  I'm just curious because if you have some ideas for more economical spacecraft that I could incorporate, I make no promises, but always looking at designs to fill a "niche" role.

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11 hours ago, Raptor9 said:

I'm afraid what you see on my release thread is all that's currently available.  What specifically are you looking at? More single-Kerbal spacecraft and/or landers.  Craft that are cheaper in price?  I'm just curious because if you have some ideas for more economical spacecraft that I could incorporate, I make no promises, but always looking at designs to fill a "niche" role.

was thinking exactly that, more economical craft :-)

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Well, I am working on a pair of Mk2-fuselage based spaceplanes that are definitely more economical than my SVR-16 Shuttle-analogue.  One is another vertically-launched spaceplane like my SVR-10 or -16, and the other is a runway-departure SSTO spaceplane.  Both fill the gap between the -10 and the -16; big enough to bring a satellite or 6 Kerbals to orbit, but not nearly as big as the Space Shuttle.  My personal build skills can't get any smaller than that I'm afraid.  The most "economical" craft I have are my EV-1B 'Skiff' single-Kerbal orbital capsule, LV-2 'Grasshopper' mono-powered Minmus lander, and SVR-10 'Thunderbird' Mk1-fuselage vertically-launched spaceplane.

EDIT: @TheWanderer Here's a preview photo of one of them.  Not sure if this is something you'd be interested in.  The design is finished, I just need to put it through my usual series of tests to make sure it doesn't need tweaked.

SVR-20%20Preview_zpsikjc2hqq.png

Edited by Raptor9
Changed 4 Kerbals to 6...forgot to include the pilots ha ha
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6 hours ago, Raptor9 said:

Well, I am working on a pair of Mk2-fuselage based spaceplanes that are definitely more economical than my SVR-16 Shuttle-analogue.  One is another vertically-launched spaceplane like my SVR-10 or -16, and the other is a runway-departure SSTO spaceplane.  Both fill the gap between the -10 and the -16; big enough to bring a satellite or 6 Kerbals to orbit, but not nearly as big as the Space Shuttle.  My personal build skills can't get any smaller than that I'm afraid.  The most "economical" craft I have are my EV-1B 'Skiff' single-Kerbal orbital capsule, LV-2 'Grasshopper' mono-powered Minmus lander, and SVR-10 'Thunderbird' Mk1-fuselage vertically-launched spaceplane.

EDIT: @TheWanderer Here's a preview photo of one of them.  Not sure if this is something you'd be interested in.  The design is finished, I just need to put it through my usual series of tests to make sure it doesn't need tweaked.

SVR-20%20Preview_zpsikjc2hqq.png

certainly looks interesting raptor. something cheap to run to orbit and back would be great

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  • 3 weeks later...

@TheWanderer After much design, redesign, testing, and redesign again, I'm finally satisfied with my economical shuttle design.  It's not 100% reusable, but it is 40% the cost of my Mk3 fuselage-based Space Shuttle analogue.  The SVR-20A is about 80,000 funds at launch (minus the payload), and the SVR-20B is about 84,000 funds at launch.  Assuming you land it safely back at the KSC, you will of course get the funds back for the spaceplane itself, losing only the hardware from the booster rocket and fuel expended during the mission.

SVR-20A%20Raven%20Small_zpsyrd3ddiv.png   SVR-20B%20Raven%20Small_zpsschcieig.png

Download links available in the Raptor Aerospace thread link in my signature.

Edited by Raptor9
typo...oh my grammer (shaking my head)
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For a probe.  If you planning on scanning, how about an extreme range ion powered surveyor?  I call it the Trail Breaker.

trailbreaker5_zps7akqjfvj.jpg

 

13,900 delta-v of long range flight, all from low Kerbin orbit.  Launcher included.  The probe has both a planet scanner and a narrow band scanner installed so it's good for finding mining sites for your other craft.

 

Long Range Ion Surveyor. 

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  • 6 months later...
On December 8, 2015 at 4:44 AM, TheWanderer said:

So, where to start with what I am thinking here...? I am a long time fan of Kerbal Space Programme and over the years I have tried (and often failed!) to launch numerous junkyard rockets into space. Helping me along the way has been the great ideas and designs of many of the amazing contributors on these forums, and I guess this is also where my problem starts and where hopefully you guys can help me again! :-)

There are too many of you!! "woaha!" I hear you cry, "too many?" yes too many, well too many having great ideas of how to make tanks, to make planes, submarines, cars, replicas of WW2 weapons and vehicles and to be honest not enough amongst all that making "spacecraft".

What I am after is simple (and that doesnt mean world record low part count) designs for spacecraft to do things like the following:

- Kerbin Satellite launches

- Mun/Minmus Landings and Return

- Duna Landings and Return

- Eve Landings and Return

- Probes to ... where ever far out there.

The only other requirement is that they must apply the rule of cool, no hideous behemoths please! :-)

So do you think you can help? Please post!

thanks

Wanderer

 

Check out KerbalX, if you haven't already. I've found some great craft there. :D

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I see a lot of criticism of wanting to play the game without actually designing the rockets. But surely, in a single player game, enjoyment is more important than other people's ideas of how the game should be played. Personally I wouldn't want to be able to play KSP as often as I do if I couldn't use spacecraft that look nice, and in fact I didn't really get into it properly until I learned how to make spacecraft that have a good aesthetic as well as being functional (functionality I learned pretty quick). But then again, I'm someone who likes to spend a lot of time designing and planning missions, which presumably cannot be said for @TheWanderer. I don't see any reason why a person should be required to design the rockets if they don't want to do so, when the option is there to download and use an existing design.

All that being said, it's now time I think for me to point out that I also have some spacecraft designs that are available. They aren't exactly super efficient, but they are easy to fly and certainly don't fit the description of "junkyard rockets". They are modded, so if you're willing to use mods they should be pretty good for your purposes. Currently available in that thread are: a 3-kerbal crew transport, a 3-kerbal Mun rocket with 2-kerbal lander, a 3-kerbal direct-ascent Minmus rocket, and a series of launchers from 1.25m to 3.75m with a payload range of 5t to 80t to an 80km parking orbit. Coming (hopefully) soon will be the Organa-class transport/freighter components (sections for modular vehicles that can take crew and cargo to/from most planets that aren't as far out as Jool), a Sugilite-class HAAV (a partially reusable 3-kerbal Heavy Atmospheric Ascent Vehicle for Eve), several Duna-capable SSTO landers, and a series of base and station components (and deployment systems) which can be transported by any of my transports/freighters. There may also be a number of somewhat experimental shuttle designs inspired by @Fellow314 which I may or may not release depending on how successful they end up being, and several outer planet ion probes which I put together mostly for aesthetic purposes but should also be effective for transmitting science data from Jool and beyond.

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On December 8, 2015 at 4:44 AM, TheWanderer said:

So, where to start with what I am thinking here...? I am a long time fan of Kerbal Space Programme and over the years I have tried (and often failed!) to launch numerous junkyard rockets into space. Helping me along the way has been the great ideas and designs of many of the amazing contributors on these forums, and I guess this is also where my problem starts and where hopefully you guys can help me again! :-)

There are too many of you!! "woaha!" I hear you cry, "too many?" yes too many, well too many having great ideas of how to make tanks, to make planes, submarines, cars, replicas of WW2 weapons and vehicles and to be honest not enough amongst all that making "spacecraft".

What I am after is simple (and that doesnt mean world record low part count) designs for spacecraft to do things like the following:

- Kerbin Satellite launches

- Mun/Minmus Landings and Return

- Duna Landings and Return

- Eve Landings and Return

- Probes to ... where ever far out there.

The only other requirement is that they must apply the rule of cool, no hideous behemoths please! :-)

So do you think you can help? Please post!

thanks

Wanderer

 

 

I can understand the Eve landing and return but Duna, Minimus and the Mun? I built SSTO spaceplanes to go there and back. Link to download in sig. Heck I shared a Tylo rocket. But Eve is a real challenge so I agree with you on that.

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wpT6bBI.png

This is the Mammoth 3, my first ever succesfull 100% reusable SSTO. This probably comes into the Kerbin Satelite Launches catagory. Its capable of sending 9/10 tons into LKO and land back with no broken parts at all. This is my 3rd try actually. But learning from mistakes is really helpfull while building things like this. You could copy my design if you want to, no problem.

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