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The Saga of Emiko Station - Complete


Just Jim

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6 minutes ago, Andem said:

Perhaps the engineers deigned it to propel drips of liquid and small material samples using a slight air current.

Could be.... I'm wondering now why the beaker and test tube rack are not floating around as well.  Unless they're fastened in place... or Velcro bottomed  :rolleyes:

Edited by Just Jim
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1 minute ago, Just Jim said:

Could be.... I'm wondering now why the beaker and test tube rack are not floating around as well.  Unless they're fastened in place... or Velcro bottomed  :rolleyes:

also since the lab was made to do science it would most likely just put some more science points in the lab

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On March 27, 2016 at 6:02 PM, Alchemist said:

I think Thompberry has made a critical mistake. Whatever kind of mad scientist, evil genius and crazy mastermind you are, you should never ever even think about locking KIDS in the LAB!

Yup. Just like the fools who lock B.A. and his friends in a metal shop about 32 minutes into every single episode of the A-Team. I pity those fools, truly I do.

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5 minutes ago, insert_name said:

also since the lab was made to do science it would most likely just put some more science points in the lab

OK, I am only going to say this once. 
I have never done anything like this before, and I'm trying very, very hard to make it somewhat believable. 
If you are going to start nit-picking the story apart, I'm going to stop writing it.

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21 minutes ago, Just Jim said:

OK, I am only going to say this once. 
I have never done anything like this before, and I'm trying very, very hard to make it somewhat believable. 
If you are going to start nit-picking the story apart, I'm going to stop writing it.

oh, sorry if I was being nit picky, thought you were looking for ideas to keep them trapped or something

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11 hours ago, Just Jim said:

 

EMEGvAT.jpg

Wait a second! Gem does not have anything holding her to her seat!

I'm sure she can just float off, grab something from those drawers and destroy that dispenser before Thompberry can even switch it on!

(or just block it with snacks :lol:)

EDIT:- This is only to show a bug in the game. Not to nit-pick the story apart.

 

 

Edited by KerbalOmmex
I read the nit-picking comment just now.
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that's what i was thinking when i saw the image. Couldn't just block thedispenser with just her hand? Of course this is jim's story and i like anyway he goes with the story ( i am also not nitpicking at his story), after all he has a plan for the story :cool:

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21 hours ago, Just Jim said:

Do the twins really want to take the chance of making Thompberry angry, and suddenly see that suspicious looking dropper start to move towards the even more suspicious beaker???  Do they really want to know what will happen if it starts dripping some unknown chemicals into the beaker???

Is there no end to Thompberry's evil?  Now he's even turned the life-giving coffeepot to his nefarious purposes.  Oh, the horror!  That's the darkest thing yet :)

 

17 hours ago, Just Jim said:

hmmmmmmmmmm.....  good point.... perhaps it's a gas valve instead???  IDK... just trying to work with what the game gives me... lol.... :sticktongue:

Well, what you have here is a classic Heisenberg's Cat situation.  Until you post up the next installment showing the inside of the lab, the twins are both alive and dead simultaneously.  So in a sense, they're already dead :)

 

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7 minutes ago, Geschosskopf said:

Well, what you have here is a classic Heisenberg's Cat situation.  Until you post up the next installment showing the inside of the lab, the twins are both alive and dead simultaneously.  So in a sense, they're already dead :)

Well, there's an average of 1.0 twins alive. I wonder which?

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I'm sorry I got cross... it wasn't a good day yesterday.

I'm cool with people guessing what's going to happen and such. 
But I only have so much control over some of the screenshots.  Honestly, I didn't even notice the science lab didn't have seat belts until someone mentioned it.  I thought all the seats had them, and went with it.  If I had it my way, they would have been tied or something, but I'm not that good with Photoshop.

Just remember, it's fantasy sci-fi, and sometimes the rules get a little... fuzzy... in sci-fi.  :confused:

 

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Oh hey, about taking an intermission...

It may not go all the way to the 1.1 update.  Don't know exactly when it's coming out... if it gets held up, well... we'll see.

But I really needed to take a break to do a bunch of stuff for the upcoming part.  And to get re-organized and re-grouped.  I'm going to be bringing in a couple new twists, and I have to get everything set up.

Edited by Just Jim
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9 minutes ago, Just Jim said:

Oh my....... I just go and post that taking about taking a break, and the pre-release is out. 
Y'all know I have to give it a try, even if it does crash!

In true KSP fashion.... here goes nothing!  :cool:

Your lucky. I don't have KSP on Steam :( Maybe a chapter on the new release (like a vision ;))

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EMIKO LIVES!!!!

Well, I hope I didn't just jinx it... but I've been playing with 1.1 for about an hour now, and so far nothing is broken in my career game!!! 

Emiko Station, Duna (Thompberry) Station, Ike Colony, all loaded up just fine.

And the speed increase is amazing!  The DEV team wasn't kidding!  I launched a 140 part satellite and the frame rate was easily twice as fast as before.  The biggest thing I noticed so far, and I couldn't be happier about is this, is the EVA speed about tripled!  Now they actually run, even on my slow computer.  It's going to make getting screenshots much easier and faster.

I also found the cutaway view, although its called something else... that's all sorts of cool.

Anyway, it's late, and I'm beat.  I'll test it out more tomorrow, and get some screenshots.

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22 minutes ago, Just Jim said:

EMIKO LIVES!!!!

Well, I hope I didn't just jinx it... but I've been playing with 1.1 for about an hour now, and so far nothing is broken in my career game!!! 

Emiko Station, Duna (Thompberry) Station, Ike Colony, all loaded up just fine.

And the speed increase is amazing!  The DEV team wasn't kidding!  I launched a 140 part satellite and the frame rate was easily twice as fast as before.  The biggest thing I noticed so far, and I couldn't be happier about is this, is the EVA speed about tripled!  Now they actually run, even on my slow computer.  It's going to make getting screenshots much easier and faster.

I also found the cutaway view, although its called something else... that's all sorts of cool.

Anyway, it's late, and I'm beat.  I'll test it out more tomorrow, and get some screenshots.

Wait... You launch small part ships in 1.0.5 and they lag? 

Same.

And why don't I have KSP on Steam is a wonder.

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53 minutes ago, Just Jim said:

EMIKO LIVES!!!!

Great news Just Jim! I'm looking forward to getting my copy of 1.1 when it's released on the KSP website. :)

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9 hours ago, RA3236 said:

Wait... You launch small part ships in 1.0.5 and they lag? 

Same.

And why don't I have KSP on Steam is a wonder.

yup... I'm playing on an older AMD windows-7 machine.  She's a good computer, but not the fastest anymore, and only has 4 gigs of ram.  When I called a shop I know about upgrading and adding more RAM, they checked it out and said the motherboard was already maxed out a 4 gigs.

That's why it takes me so long to do some of the chapters... screenshots can take forever getting set up.  And EVAing especially.  That's really, really slow.

But this 1.1 upgrade already looks like it will help a lot... a lot, lot, lot!!!!    lol   :cool:

However, I'm still making plans on getting a new one in the next couple months, if possible.

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Dayum. I got the pre release, but havent tested said feature yet.

11 hours ago, RA3236 said:

And why don't I have KSP on Steam is a wonder.

I have a sudden urge to upload the prerelease to dropbox and hand it out personally to people with KSP Store accounts that want it.

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14 minutes ago, SpaceplaneAddict said:

Dayum. I got the pre release, but havent tested said feature yet.

I have a sudden urge to upload the prerelease to dropbox and hand it out personally to people with KSP Store accounts that want it.

Yeah, I feel bad everyone can't get a copy yet, and I hope it doesn't seem like I'm trying to rub it in.  I'm just super excited...  :cool: 

Truth is, I only ended up on Steam by accident.  A different game I have switched over to Steam, and to avoid a really bad backlash, us folk that had just purchased it were automatically grandfathered in. 

As for the internal overlay view... I think that's what they're calling it... look for a little button near the portraits in the bottom left corner.  You may have to mouse over the portraits to see it.

Edited by Just Jim
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5 hours ago, SpaceplaneAddict said:

Dayum. I got the pre release, but havent tested said feature yet.

I have a sudden urge to upload the prerelease to dropbox and hand it out personally to people with KSP Store accounts that want it.

And unfortunately you would be in violation of the law and SQUAD's copyright.

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