Jump to content

The Ultimate Challange


Recommended Posts

Rats! After landing at a variety of heights up to 3500m, still no success. Basically I'm using my main ship in a 150 km orbit to deorbit, drop the lander on a ballistic trajectory, then burn back into orbit using nukes. Not ideal, but it's what I've got.  So I'm throwing Val at Eve, and I can't seem to get a lucky landing spot. Anybody know a better way to get a specific landing spot?  Installed Trajectories mod, but it's not accurate because I make the burn, then decouple so the ship changes AFTER I no longer have engines to adjust. Also a vertical drop isn't safe as my shield will burn up. Sounds like I need a different lander :)

Link to comment
Share on other sites

1 hour ago, Jetski said:

Installed Trajectories mod, but it's not accurate because I make the burn, then decouple so the ship changes AFTER I no longer have engines to adjust.

Does Trajectories provide you with coordinates? Note the number, compare it to where you actually touched down. Quickload and try again, this time taking the offset into account. If the mod is reliable, you may not even need to land, just compare the figures before & after detaching your lander.

Link to comment
Share on other sites

I think the trajectory mod is useless as of 1.05. Small changes in attitude, and timing on when I open chutes makes a huge difference. Learning a lot though. Val will conquer this purple monster yet!  I think this lander design is from before they nerfed the aerospike, TWR is a lot lower than it should be, barely 1 at times. A redesign for modern conditions is in order.

Edited by Jetski
Link to comment
Share on other sites

18 hours ago, Just Jim said:

I worked on my ship a little this morning, and something I'm beginning to get concerned about is the part count.  I don't think my computer is going to like me before this is finished.

What are your house rules? If you insist on sticking with the spirit of the challenge and want to take an Eve SSTO on a grand tour, you're looking forward to a year of lag.

I strongly recommend using a dedicated throw-away vessel for Eve. And I suggest to do likewise with Laythe. Everything else is pretty straightforward and should be doable with about 100 parts (certainly if you use KJR and can save on struts). I've built such a vessel before and am doing it again right now; pics upon request, but IMO it's really quite easy.

Surprisingly, adding Tylo into the mix doesn't really change things: high-powered engines require bigger tanks, but part count remains the same. As a welcome side effect, there's short transfer burns.

What I'd like to know, though, how do you ISRU? Last time I tried, this pretty much required a detachable dinghy to take surface scans of all (or at least, several) biomes. Otherwise, there was a severe risk of ending up in a poor spot. Such a scan on Tylo calls for wheels... I've done a full rover survey of Tylo before, it only took me 4 hours or so. Real time. Can't say that I feel like doing it again.

Link to comment
Share on other sites

1 hour ago, Laie said:

What are your house rules? If you insist on sticking with the spirit of the challenge and want to take an Eve SSTO on a grand tour, you're looking forward to a year of lag.

I strongly recommend using a dedicated throw-away vessel for Eve. And I suggest to do likewise with Laythe. Everything else is pretty straightforward and should be doable with about 100 parts (certainly if you use KJR and can save on struts). I've built such a vessel before and am doing it again right now; pics upon request, but IMO it's really quite easy.

Surprisingly, adding Tylo into the mix doesn't really change things: high-powered engines require bigger tanks, but part count remains the same. As a welcome side effect, there's short transfer burns.

What I'd like to know, though, how do you ISRU? Last time I tried, this pretty much required a detachable dinghy to take surface scans of all (or at least, several) biomes. Otherwise, there was a severe risk of ending up in a poor spot. Such a scan on Tylo calls for wheels... I've done a full rover survey of Tylo before, it only took me 4 hours or so. Real time. Can't say that I feel like doing it again.

I do want to at least attempt it using the wording of the challenge.  And I have an idea for Eve, but it till needs serious testing. 
My computer will tolerate up to about 200 parts or so, then she really starts slowing down.

As for ISRU, this is the last deep space explorer I made, and did everything but Eve, Tylo, and Laythe.  The ISRU is built in, and the drill near the base, so it can reach the ground when it's landed.  And it has orbital scanners to find a good spot for drilling before landing.

ojrJYxO.jpg

ODfTFyM.jpg

LS2OOTf.jpg

While she's a great ship to fly, and can drill and refuel about anywhere, I don't think she can do Tylo, and would definitely not survive Eve or Laythe without serious modifications.

 

 

 

 

Link to comment
Share on other sites

DID IT!  Ok, Eve has been defeated by Val and her trusty command Pod.  Now just on to Moho then home!

Edit: and a Moho landing.  Val has now landed in the same command pod on every planet and moon.  Now just to meet back up with my heat shield and fuel pod around Eve, and back to Kerbin for a landing!

 

Edited by Jetski
Link to comment
Share on other sites

OK, last post I promise :)  Finished this challenge, Val met up with the heat shield and some spare fuel in Eve orbit, then headed home.  I did some very inefficient burns to get Kerbin intercept, just because I could as a sort of a victory lap.  WHen I hit Kerbin SOI, I realized I never landed on Minmus or the Mun, because I originally only intended this mission to be a Jool-5.  Oops.  Just enough fuel left (and no landing gear) so plant flags on both, then a burn for home.  Val is very happy to be home after 39 years and 369 days of flight, planted a flag on every body in the system in the same command pod.  Done!

 

Link to comment
Share on other sites

55 minutes ago, Jetski said:

OK, last post I promise :)  Finished this challenge, Val met up with the heat shield and some spare fuel in Eve orbit, then headed home.  I did some very inefficient burns to get Kerbin intercept, just because I could as a sort of a victory lap.  WHen I hit Kerbin SOI, I realized I never landed on Minmus or the Mun, because I originally only intended this mission to be a Jool-5.  Oops.  Just enough fuel left (and no landing gear) so plant flags on both, then a burn for home.  Val is very happy to be home after 39 years and 369 days of flight, planted a flag on every body in the system in the same command pod.  Done!

 

Wow....  there is a lot to check out here, but I am really impressed!

Link to comment
Share on other sites

15 minutes ago, Just Jim said:

Wow....  there is a lot to check out here, but I am really impressed!

Yeah, took too many pics I think, but in my defense it was a REALLY long challenge.  Did it in Sandbox, so I can't show the contract info.  Plenty of room for improvement. Ions would probably be a better way to handle this challenge, I was all nukes for the most part.  Not great on the transfer burns generally, and in total I needed 3 launches: one for the outer planets with pod and lander bodies, one epic fail at Eve, and one for final Eve/Moho/home lander bodies.  Only the one command pod though, and got a flag on every body.

Edit; posted a condensed version on the "What I did in KSP today thread" if you can't be bothered wading through all the albums :)

 

Edited by Jetski
Link to comment
Share on other sites

On 1/28/2016 at 7:21 PM, 5thHorseman said:

Oh I wasn't doubting you, I was just curious. I'm interested in a way to make the game serve up the contract.

Grand Tours were added a while back. They are rarer than your average contract for a few reasons: they spawn less often than other contracts, and they only show up later in the game because they don't visit planets that you have never been to. Since there is a minimum number of bodies that can form a tour, this means you won't even have a chance to see them until you've at least visited Kerbin and both of its moons. Unlike other contracts, they do not have a standard title.

The title you get signifies what it is asking you to do. "Rally", "Course", and "Voyage" are flyby tours. "Trek", "Journey", and "Expedition" are landing tours. "Ultimate" tours require a trip back to Kerbin at the end. So you end up with "The Ultimate Jool 5 Challenge", which (like the forum challenge) requires you to land on all five of Jool's moons and return home. Or even things as simple as "The Ultimate Kerbin 3 Rally" which requires you to flyby both of Kerbin's moons and come back. It's pretty robust. The hardest one that can spawn is obviously the one in this thread - land on every planet and return. For that I added a special case, it's just "The Ultimate Challenge".

Grand tours can form as either landing tours or flyby tours, and they can choose bodies randomly, or theme them - all of the moons of a planet, all of the planets in the system, etc. Higher difficulty ones have more bodies to visit. Not all of them end in a return trip to Kerbin, but all of them do require you to use a single launched vessel. Bringing landers and ISRU is okay, as long as they all eventually come back together.

Edited by Arsonide
Link to comment
Share on other sites

8 hours ago, Arsonide said:

Not all of them end in a return trip to Kerbin, but all of them do require you to use a single launched vessel. Bringing landers and ISRU is okay, as long as they all eventually come back together.

What about refueling from other craft? If I launch my grand tour vessel or build it in orbit, then refuel it using refueling ships, then refuel it from a station I've already set up around Bop, will it still count? 

Link to comment
Share on other sites

8 hours ago, Arsonide said:

Grand Tours were added a while back. They are rarer than your average contract for a few reasons: they spawn less often than other contracts, and they only show up later in the game because they don't visit planets that you have never been to. Since there is a minimum number of bodies that can form a tour, this means you won't even have a chance to see them until you've at least visited Kerbin and both of its moons. Unlike other contracts, they do not have a standard title.

The title you get signifies what it is asking you to do. "Rally", "Course", and "Voyage" are flyby tours. "Trek", "Journey", and "Expedition" are landing tours. "Ultimate" tours require a trip back to Kerbin at the end. So you end up with "The Ultimate Jool 5 Challenge", which (like the forum challenge) requires you to land on all five of Jool's moons and return home. Or even things as simple as "The Ultimate Kerbin 3 Rally" which requires you to flyby both of Kerbin's moons and come back. It's pretty robust. The hardest one that can spawn is obviously the one in this thread - land on every planet and return. For that I added a special case, it's just "The Ultimate Challenge".

Grand tours can form as either landing tours or flyby tours, and they can choose bodies randomly, or theme them - all of the moons of a planet, all of the planets in the system, etc. Higher difficulty ones have more bodies to visit. Not all of them end in a return trip to Kerbin, but all of them do require you to use a single launched vessel. Bringing landers and ISRU is okay, as long as they all eventually come back together.

I wondered how that worked... thanks!

 

2 minutes ago, Iamsodarncool said:

What about refueling from other craft? If I launch my grand tour vessel or build it in orbit, then refuel it using refueling ships, then refuel it from a station I've already set up around Bop, will it still count? 

 

The wording of the contract doesn't specify, so I don't see why not...

Link to comment
Share on other sites

ultimate_challenger.jpg

That's 70 parts as pictured, though not a single strut yet. Should be good for an Eve ascent from (near) sea level. The upper part is 27 parts and can SSTO from any other body, but will require addons in order to land on Laythe and Tylo. And of course a much bigger companion vessel for ISRU.

Kerbin Launch may be 300+ parts, but I think the remainder can be done without ever having more than 150 parts on the screen; most of the time, less than 100.

I'm slightly tempted to develop it into a fully functional craft and take it on a tour from Eve to Laythe and Tylo, however, there's no way that I actually do the full challenge.

Link to comment
Share on other sites

11 hours ago, Arsonide said:

Not all of them end in a return trip to Kerbin, but all of them do require you to use a single launched vessel. Bringing landers and ISRU is okay, as long as they all eventually come back together.

Thanks for the reply! Always good to get the info first-hand :)

One more question, if I launch a 5000-piece ship (not that I would but exaggerating for the example) and all that lands on Kerbin is a mk1 lander can (with a parachute of course, and probably at least one docking port) that landed on every planet and moon, will that mk1 lander can count as the "ship" that did all those landings? I think so, but would like to be sure before designing the ship.

Link to comment
Share on other sites

25 minutes ago, 5thHorseman said:

One more question, if I launch a 5000-piece ship [...] and all that lands on Kerbin is a mk1 lander can

Dunno if you will settle for an reply from anyone less than Arsonide, but the short answer is "yes". Longer explanation here.

 

Link to comment
Share on other sites

2 hours ago, Laie said:

Dunno if you will settle for an reply from anyone less than Arsonide, but the short answer is "yes". Longer explanation here.

 

Wow how did I miss that? I've been following this thread. Thanks! That looks official enough, and also I could probably test it on a shorter mission if I ever bothered.

So now to encourage the mission to spawn. I guess for that you'd have to start a new career, modify the configs to give 0 of every contract except grand tours, hack in tons of science and money, and then Hyperedit a ship into orbit around all planets and moons (or just all planets?), and then wait and/or cancel contracts (hacking in rep as you do so grumble grumble grumble) until the ultimate grand tour comes up.

Then accept it and zip up that save file so others can use it too :D

Link to comment
Share on other sites

5 minutes ago, Jetski said:

@Just Jim Any chance of a badge for this?  I can make one if you can't be bothered :)

Oh, yeah.  I'm sorry.  Looks like your the first.

I can make one, but I'm going to be in and out all day, so it might not be until tomorrow.

Unless you want to put something together.  Fine with me either way.

Link to comment
Share on other sites

Hmmmmm....  OK, I have some time today, finally, but honestly, I've never made a badge before.
And looking around the forum, I'm a bit overwhelmed at all the different ones out there.

I'm not sure where to even begin, other than it should say "Ultimate Challenge"...
Any suggestions???

Link to comment
Share on other sites

1 hour ago, Just Jim said:

Hmmmmm....  OK, I have some time today, finally, but honestly, I've never made a badge before.
And looking around the forum, I'm a bit overwhelmed at all the different ones out there.

I'm not sure where to even begin, other than it should say "Ultimate Challenge"...
Any suggestions???

Hows this?

y1nLlqC.jpg

Signature code would be as follows: 

[URL="http://forum.kerbalspaceprogram.com/index.php?/topic/130844-the-ultimate-challange/"][img]http://i.imgur.com/y1nLlqC.jpg[/img][/URL]

That was about 5 mins in Paint - Pretty sure it could be done better lol

Edited by Jetski
Link to comment
Share on other sites

11 minutes ago, Jetski said:

Hows this?

y1nLlqC.jpg

Signature code would be as follows: 


[URL="http://forum.kerbalspaceprogram.com/index.php?/topic/130844-the-ultimate-challange/"][img]http://i.imgur.com/y1nLlqC.jpg[/img][/URL]

That was about 5 mins in Paint - Pretty sure it could be done better lol

Oh hey..... that's cool.  Except in the vanilla game none of the planets have rings... (I wish)

May I take a shot at it?

Link to comment
Share on other sites

1 hour ago, Just Jim said:

 

11 minutes ago, Just Jim said:

Oh hey..... that's cool.  Except in the vanilla game none of the planets have rings... (I wish)

May I take a shot at it?

Of course, that's just to give you the BB code and sizing.  Your challenge, beter to have your banner :) 240 x 105 seems a good size, and imgur links are free and easy

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...