subyng Posted August 18, 2016 Share Posted August 18, 2016 I have encountered a bug where, when trying to save at the KSC (not in flight), a message tells me "Creating saves is not allowed in this scenario"/ Seems that KRASH thinks I'm still in a simulation?? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 18, 2016 Author Share Posted August 18, 2016 20 minutes ago, subyng said: I have encountered a bug where, when trying to save at the KSC (not in flight), a message tells me "Creating saves is not allowed in this scenario"/ Seems that KRASH thinks I'm still in a simulation?? Log file, please. Are you running the latest version? Quote Link to comment Share on other sites More sharing options...
subyng Posted August 19, 2016 Share Posted August 19, 2016 On 2016-08-18 at 4:47 PM, linuxgurugamer said: Log file, please. Are you running the latest version? It turned out quicksave got disabled, somehow. I renabled it in the debug menu. Does this mod touch quicksaves? Because I definitely did not disable it myself. I'll post the logfile when I can. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 19, 2016 Author Share Posted August 19, 2016 KRASH disables quicksave while the simulation is in progress. It is supposed to reenable the quicksave when the sim is complete. Log would be useful, thanks Quote Link to comment Share on other sites More sharing options...
westamastaflash Posted August 20, 2016 Share Posted August 20, 2016 (edited) I'm getting a few weird issues when using Kerbal Construction Time, seems that the game doesn't realize that I'm not in a simulation anymore but only rarely. I'll try to capture this with a log. Edited August 20, 2016 by westamastaflash Quote Link to comment Share on other sites More sharing options...
subyng Posted August 27, 2016 Share Posted August 27, 2016 On 8/19/2016 at 6:29 PM, linuxgurugamer said: KRASH disables quicksave while the simulation is in progress. It is supposed to reenable the quicksave when the sim is complete. Log would be useful, thanks Here's the log. Another bug to report that I believe is related to this mod, is that I suddenly lost the ability to access the ESC/pause menu while in flight. I'm not sure what caused it, but it may have to do with switching vessels and Kerbals while in flight, as I was on the runway switching between my main ship, a couple rovers that I deployed from it, and Kerbals on EVA on the ground. A quick glance at the output log shows Null Reference Exceptions related to KRASH. http://www.filedropper.com/outputlog_7 Quote Link to comment Share on other sites More sharing options...
InfiniteAtom Posted September 3, 2016 Share Posted September 3, 2016 (edited) When I turned this simulation on (in 64 bit modded KSP on a gaming computer) and it lagged my game SO BAD, it was freezing and unfreezing constantly. Was not able to disable simulation. Please help. Then after a while, it actually did crash my game. If the issues I stated here can be fixed then I will be very happy as I want to use this mod. Edited September 3, 2016 by InfiniteAtom Removing unecessary content. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 4, 2016 Author Share Posted September 4, 2016 2 hours ago, InfiniteAtom said: When I turned this simulation on (in 64 bit modded KSP on a gaming computer) and it lagged my game SO BAD, it was freezing and unfreezing constantly. Was not able to disable simulation. Please help. Then after a while, it actually did crash my game. If the issues I stated here can be fixed then I will be very happy as I want to use this mod. Would be nice if you could get me a log, otherwise I can't do anything Quote Link to comment Share on other sites More sharing options...
InfiniteAtom Posted September 4, 2016 Share Posted September 4, 2016 14 hours ago, linuxgurugamer said: Would be nice if you could get me a log, otherwise I can't do anything Here you go. https://www.dropbox.com/sh/960my2itgblb2q0/AACSH78qNkM3y7uolUnPKNYPa?dl=0 Quote Link to comment Share on other sites More sharing options...
Torih Posted September 11, 2016 Share Posted September 11, 2016 Hey @linuxgurugamer Ran into a little issue with this mod last night, which is still preventing me from saving today... I was attempting to test a basic plane but I had too many parts for the SPH (sidenote, would it be possible bypass this and allow the tests just giving the warning that you need to upgrade). So it was late and I just wanted a quick look at something so changed to deploy on the Pad instead, this gave the Green icon allowing it to go, however it then stated unable to launch due to the SPH parts limit. I then left the SPH to save and goto bed, however the simulation running text was flashing (on the KSC screen), this prevented saving. Tried to enter the SPH and run a sim with a plane that would launch but still had the issue with saving after leaving. So I just quit the game. Gone back in today and ran a few normal missions then when trying to save, its still not allowing it https://dl.dropboxusercontent.com/u/26687/output_log.txt Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 11, 2016 Author Share Posted September 11, 2016 2 hours ago, Torih said: Hey @linuxgurugamer Ran into a little issue with this mod last night, which is still preventing me from saving today... I was attempting to test a basic plane but I had too many parts for the SPH (sidenote, would it be possible bypass this and allow the tests just giving the warning that you need to upgrade). So it was late and I just wanted a quick look at something so changed to deploy on the Pad instead, this gave the Green icon allowing it to go, however it then stated unable to launch due to the SPH parts limit. I then left the SPH to save and goto bed, however the simulation running text was flashing (on the KSC screen), this prevented saving. Tried to enter the SPH and run a sim with a plane that would launch but still had the issue with saving after leaving. So I just quit the game. Gone back in today and ran a few normal missions then when trying to save, its still not allowing it https://dl.dropboxusercontent.com/u/26687/output_log.txt Open the persistent.sfs file, find the following lines: SCENARIO { name = KRASHPersistent scene = 5, 6, 7, 8, 5 shelterSimulationActive = True selectedCostsCfg = * Normal } Change the True to False and try again Quote Link to comment Share on other sites More sharing options...
Torih Posted September 11, 2016 Share Posted September 11, 2016 (edited) 2 hours ago, linuxgurugamer said: Open the persistent.sfs file, find the following lines: SCENARIO { name = KRASHPersistent scene = 5, 6, 7, 8, 5 shelterSimulationActive = True selectedCostsCfg = * Normal } Change the True to False and try again Thanks for the reply, I've checked the persistent and its showing False already, so not sure whats happening with it. Its not a major issue I can try going back a few saves. I was letting you know mostly so you could prevent it happening to other people. Edit: then again it won't let me load any specific saves now either. Edit 2: the enable quicksave/load had become unticked in the F12 menu, assume Krash does that during the sim? Anyway fine for me now. Edited September 11, 2016 by Torih Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 11, 2016 Author Share Posted September 11, 2016 6 minutes ago, Torih said: Thanks for the reply, I've checked the persistent and its showing False already, so not sure whats happening with it. Its not a major issue I can try going back a few saves. I was letting you know mostly so you could prevent it happening to other people. Edit: then again it won't let me load any specific saves now either. Edit 2: the enable quicksave/load had become unticked in the F12 menu, assume Krash does that during the sim? Anyway fine for me now. Thanks for the update, I'll keep it in mind Quote Link to comment Share on other sites More sharing options...
subyng Posted September 14, 2016 Share Posted September 14, 2016 Would you be able to add a feature that allows us to select a future time to start the simulation? Like have the simulation be a certain number of days/hours/minutes from the time that you start. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 14, 2016 Author Share Posted September 14, 2016 Interesting idea, but not really feasible. Time needs to run,I would suggest just timewarping to the correct time. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 16, 2016 Author Share Posted September 16, 2016 Beta version is now on Github for 1.2 Quote Link to comment Share on other sites More sharing options...
ThreePounds Posted September 17, 2016 Share Posted September 17, 2016 On 16/09/2016 at 4:32 AM, linuxgurugamer said: Beta version is now on Github for 1.2 Thanks for providing a beta version for the pre-release! I downloaded it and installed it on a fresh pre1.2 but I couldn't get it to work. The interface loads fine but trying to start a simulation in the VAB only leads to null ref spam in the log. Am I missing a dependency? Do you want me to provide logs? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 17, 2016 Author Share Posted September 17, 2016 No, it's probably a different build. I'll rebiuld it later and upload, watch for it Quote Link to comment Share on other sites More sharing options...
subyng Posted September 18, 2016 Share Posted September 18, 2016 On 2016-09-14 at 4:30 PM, linuxgurugamer said: Interesting idea, but not really feasible. Time needs to run,I would suggest just timewarping to the correct time. KCT has this feature. I'm not sure what you mean by "Time needs to run". And timewarping to the correct time costs money. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 18, 2016 Author Share Posted September 18, 2016 4 hours ago, Three_Pounds said: Thanks for providing a beta version for the pre-release! I downloaded it and installed it on a fresh pre1.2 but I couldn't get it to work. The interface loads fine but trying to start a simulation in the VAB only leads to null ref spam in the log. Am I missing a dependency? Do you want me to provide logs? I just uploaded a recompiled version. When I tested, I got a few null refs when starting, and a few more when ending. It wasn't spamming, I'll be looking at this in the next day or so Thanks Quote Link to comment Share on other sites More sharing options...
ThreePounds Posted September 18, 2016 Share Posted September 18, 2016 (edited) 6 hours ago, linuxgurugamer said: I just uploaded a recompiled version. When I tested, I got a few null refs when starting, and a few more when ending. It wasn't spamming, I'll be looking at this in the next day or so Thanks I downloaded KRASH-0.5.21.3 from your github release page. Weirdly enough it says you've published it on the 5th August. I loaded up an existing career save and tried to start a simulation from the VAB. The simulation did not start and I just remained in the VAB. In the console I found a long string of error messages including null refs. I have uploaded the log to you here: http://pastebin.com/r61FxV4F trouble starts on line 2481 hope this helps in any way Edited September 18, 2016 by Three_Pounds Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 18, 2016 Author Share Posted September 18, 2016 1 hour ago, Three_Pounds said: I downloaded KRASH-0.5.21.3 from your github release page. Weirdly enough it says you've published it on the 5th August. I loaded up an existing career save and tried to start a simulation from the VAB. The simulation did not start and I just remained in the VAB. In the console I found a long string of error messages including null refs. I have uploaded the log to you here: http://pastebin.com/r61FxV4F trouble starts on line 2481 hope this helps in any way The publish date is referencing the last non-pre-release. Thanks for the log, it will help Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 18, 2016 Author Share Posted September 18, 2016 1 hour ago, Three_Pounds said: I downloaded KRASH-0.5.21.3 from your github release page. Weirdly enough it says you've published it on the 5th August. I loaded up an existing career save and tried to start a simulation from the VAB. The simulation did not start and I just remained in the VAB. In the console I found a long string of error messages including null refs. I have uploaded the log to you here: http://pastebin.com/r61FxV4F trouble starts on line 2481 hope this helps in any way Well, one thing I found is that you are running build 1494 I'm running 1479, I forgot to update my local version Found and fixed a couple of problems, I've uploaded a new release to Github, you can get it here: https://github.com/linuxgurugamer/KRASH/releases/download/0.5.21.4/KRASH-0.5.21.4.zip If you still have problems, please do the following: 1. Save both the game and the log file in a zip 2. Install the DLL in this zip file: https://www.dropbox.com/s/i6nyfbo4551mvi1/krash.zip?dl=0 and try it again, send me the log from this as well Also, please detail exactly what you do, every key click until you see the problems. Thanks Quote Link to comment Share on other sites More sharing options...
ThreePounds Posted September 18, 2016 Share Posted September 18, 2016 23 minutes ago, linuxgurugamer said: Well, one thing I found is that you are running build 1494 I'm running 1479, I forgot to update my local version Found and fixed a couple of problems, I've uploaded a new release to Github, you can get it here: https://github.com/linuxgurugamer/KRASH/releases/download/0.5.21.4/KRASH-0.5.21.4.zip If you still have problems, please do the following: 1. Save both the game and the log file in a zip 2. Install the DLL in this zip file: https://www.dropbox.com/s/i6nyfbo4551mvi1/krash.zip?dl=0 and try it again, send me the log from this as well Also, please detail exactly what you do, every key click until you see the problems. Thanks Well, we're apparently on build 1500 now. I accidentally updated the game but I think it's not too bad working on the newest version of the game? Sandbox seems fine (at least the bug I will detail below doesn't seem to occur) but career still seems broken. Description: Unable to start simulation from VAB in career mode save. Button press on GUI registers, errors appear in logs, still in VAB Steps to reproduce: Launch KSP 64bit from steam Main menu: Start New (Save Name: default, Game Mode: career, Flag: default, Difficulty Options: Normal) (dismiss tutorial prompt), Enter VAB, (dismiss tutorial prompt) add Mk1 Command Pod click on SIM icon in stock app bar click Start simulation Expected result: Simulation starts http://pastebin.com/ecesUtdR Next, I installed the DLL you have linked replacing the old one. Steps to reproduce same as above. Bug occurs just the same. http://pastebin.com/mgvLV6Zp Tell me if you want me to poke around and see what else triggers this behaviour (different difficulty levels, KRASH presets, game modes). I'd be glad to help. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 18, 2016 Author Share Posted September 18, 2016 4 minutes ago, Three_Pounds said: Well, we're apparently on build 1500 now. I accidentally updated the game but I think it's not too bad working on the newest version of the game? Sandbox seems fine (at least the bug I will detail below doesn't seem to occur) but career still seems broken. Description: Unable to start simulation from VAB in career mode save. Button press on GUI registers, errors appear in logs, still in VAB Steps to reproduce: Launch KSP 64bit from steam Main menu: Start New (Save Name: default, Game Mode: career, Flag: default, Difficulty Options: Normal) (dismiss tutorial prompt), Enter VAB, (dismiss tutorial prompt) add Mk1 Command Pod click on SIM icon in stock app bar click Start simulation Expected result: Simulation starts http://pastebin.com/ecesUtdR Next, I installed the DLL you have linked replacing the old one. Steps to reproduce same as above. Bug occurs just the same. http://pastebin.com/mgvLV6Zp Tell me if you want me to poke around and see what else triggers this behaviour (different difficulty levels, KRASH presets, game modes). I'd be glad to help. This will help. I've been testing in Sandbox, now that I've gotten it stable, I'll be able to look into the career. FYI, the two DLLs are the same version of code, just one with debugging and one without. I had some odd results between the two a while ago, just wanted to be sure it wasn't a factor Quote Link to comment Share on other sites More sharing options...
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