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Ocean Sounds.


lasersword

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After i tabbed out of Kerbal i soon heard my spaceplane crash into the ocean. I wanted to reset the flight but then some strange sounds started (My KSP is Vanilla and it was on Kerbin Roughly 4km away from the KSC) first it was only some type of transference then it changed to a combination of clicking (this clichee clicking from ALL the aliens with claws.) but very high pitched and a beeping. I lost the "signal" and i wasnt fast enough to record the sound.

 

Any idea what this could have been? (I AM SORRY IF IT IS UNREADABLE DUE TO TYPOS.)

-me

 

Edit: With my last fuel for a short duration i went into a area were the sound plays, imagine someone with a clickbot using a xylophone.

Edited by lasersword
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Just now, lasersword said:

Its exactly that sound. Also: RELEAAAAASEEEE

Idea: Maybe it is the sound of water getting crunched by the turbines?

Edit: Ignore my idea... its just useless. The beeping isnt explained by that

It is just a buggy sound man. It is no where near as bad now the water has been overhauled but it is still present st times. Kinda like glass clinking.

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9 minutes ago, Majorjim said:

It is just a buggy sound man. It is no where near as bad now the water has been overhauled but it is still present st times. Kinda like glass clinking.

this is one of those things that you almost take for granted; Kerbin's water sounds like tinkling glass, it's not a bug, it's a feature.....wait, what.

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Just now, katateochi said:

this is one of those things that you almost take for granted; Kerbin's water sounds like tinkling glass, it's not a bug, it's a feature.....wait, what.

I think of it as Kerbin toasting a successful water landing. :D

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The big problem is ... the volume can't be controlled independently and it scales horribly with distance, being louder than jet/rocket engines or even large calibre ship cannons even at a few clicks distance. When you build and use a lot of surface vessels like I do, it really breaks down the experience.

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