Jimbodiah Posted November 18, 2016 Author Share Posted November 18, 2016 I've started updating to the latest version as it seems to be stable-ish in terms of KSP updates and the SSTU development on the ShipCore parts. Link to comment Share on other sites More sharing options...
Jimbodiah Posted December 9, 2016 Author Share Posted December 9, 2016 I've pulled all my files as no longer support this forum. Link to comment Share on other sites More sharing options...
Pappystein Posted December 12, 2016 Share Posted December 12, 2016 On 12/9/2016 at 0:14 PM, Jimbodiah said: I've pulled all my files as no longer support this forum. Just for clarification's sake, you mean you no longer support the forum they were once hosted on? Thanks! Link to comment Share on other sites More sharing options...
Brainpop14 Posted December 23, 2016 Share Posted December 23, 2016 Where do we get them now? Link to comment Share on other sites More sharing options...
Aaron123 Posted December 29, 2016 Share Posted December 29, 2016 can u update them to 1.2.2 plzzz Link to comment Share on other sites More sharing options...
Heckspress Posted December 29, 2016 Share Posted December 29, 2016 Read his last post. Link to comment Share on other sites More sharing options...
trumpetman2019 Posted February 15, 2017 Share Posted February 15, 2017 is there any where else to get the craft files Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 22, 2017 Author Share Posted March 22, 2017 Updated to 1.2.2 and latest SSTU version (134). Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 22, 2017 Author Share Posted March 22, 2017 (edited) Added ATV craft. Check my patches later to get a cargo section with configurable container instead of a normal COS hab module like on the stock ATV. Added ISS main section (no panels as other mods are needed for the truss). Edited March 22, 2017 by Jimbodiah Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 27, 2017 Author Share Posted March 27, 2017 Working on a Falcon 9 and Heavy, together with Kerbal Reusability Expansion legs/gridfins. No luck yet landing a booster in RSS yet though (2000m/s "touching " down), so I will keep playing with it for a bit. Link to comment Share on other sites More sharing options...
Heckspress Posted March 28, 2017 Share Posted March 28, 2017 wait you're back? Link to comment Share on other sites More sharing options...
Jimbodiah Posted April 3, 2017 Author Share Posted April 3, 2017 Added Falcon 9 Heavy. Requires the Kerbal Resuability Expansion for the gridfins and landing legs. Link is included under the icon in the first post. If anyone has any requests, let me know... Link to comment Share on other sites More sharing options...
tater Posted April 3, 2017 Share Posted April 3, 2017 Boostback is non-trivial. I got a single F9 (same mod combo) back to KSC, landed in the grass just west. S2 didn't make it because I could not inject it, land, and get back before it entered. Link to comment Share on other sites More sharing options...
Jimbodiah Posted April 4, 2017 Author Share Posted April 4, 2017 (edited) It's just the idea you can land the two boosters I have an extra fuel tank in the nose that holds the fuel for the landing, but in RSS I am coming in so hot that I need around 5000dV of fuel to safely slow down and land, as re-entry does not offer enough drag to slow down; even with the grid fins. Another issue is that the engines will shut down for some reason while re-entering, meaning I can not slow down during this part. Edited April 4, 2017 by Jimbodiah Link to comment Share on other sites More sharing options...
Jimbodiah Posted May 31, 2017 Author Share Posted May 31, 2017 (edited) New possibilities with the new SSTU version for KSP 1.3 Edited May 31, 2017 by Jimbodiah Link to comment Share on other sites More sharing options...
Jimbodiah Posted June 1, 2017 Author Share Posted June 1, 2017 1.3.0 files coming soon. Mage from the SSTU mod will be making a Github repository so that these files will be in a central location where other people can upload their stuff to as well via a Pull Request. I will be making a new forum thread with screenshots and links to each craft. Besides the real-scale replicas, there will also be craft files for the stock Kerbin system and contract missions. Link to comment Share on other sites More sharing options...
Jimbodiah Posted June 1, 2017 Author Share Posted June 1, 2017 New topic for 1.3.0 started with a link below, so people still on 1.2.2 can still use these craft files. Link to comment Share on other sites More sharing options...
Dman979 Posted June 1, 2017 Share Posted June 1, 2017 Closed at OP request. Link to comment Share on other sites More sharing options...
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