CCKinnison Posted July 9, 2013 Share Posted July 9, 2013 Yes, but he'd need fuel. Now then, since suit fuel packs replenish when they go "inside"... just land a hitchhiker module on the moon with a Kerbal, have him go back in every time his pack runs out.Since you can only control one kerbal at a time... as a math exercise, how long would the Mun theoretically take (assuming it wasn't on rails) to impact Kerbin with the aid of only one Kerbal suit RCS? You may disregard the time it takes to cycle through the habitat/recharge the suit. Be sure to show your work! We shall also be VERY kind, and disregard the Mun's rotation. Link to comment Share on other sites More sharing options...
m4v Posted July 9, 2013 Share Posted July 9, 2013 "We are going to deorbit the Mün, what could go wrong?" Kerbal scientist. Link to comment Share on other sites More sharing options...
Van Disaster Posted July 9, 2013 Share Posted July 9, 2013 Obviously you'd have to burn whatever you could mine on the body, which has the advantage of making it lighter the more you burn. Orrr... how about drilling a huge shaped shaft and then solar heating the inside to use lava-jet propulsion? Link to comment Share on other sites More sharing options...
magnemoe Posted July 9, 2013 Share Posted July 9, 2013 Since we're talking about nuclear explosions,, and if the Mun wasn't on rails,, what do you all think about landing a few dozen Orion engines on the surface. They have Massive amounts of deltaV compared to stock combinations. And the thrust to push a small moon. I haven't used the mod personally but it's available under the Addon Development sub forumYou should be able to move minmus with an scaled up orion. Use megaton sized bombs and an trust plate of some hundred meter. You still probably had to trust for weeks. Mun would be another ballpark. Link to comment Share on other sites More sharing options...
Motokid600 Posted July 9, 2013 Share Posted July 9, 2013 Is it possible to deorbit with hyperedit? I know the two bodies just clip through eachother, but I'm more interested in the view from kerbin right up to "impact"O and you guys might wanna check out a game coming out soon called Planetary Anihilation. Link to comment Share on other sites More sharing options...
bonyetty Posted July 10, 2013 Share Posted July 10, 2013 (edited) good point Sirabert. CCKinnison does too. good point that is. doh yep one at a time. fun to think about though Our sun may be but what about Kerbals sun? .Actually they would die at the sameish time unless we send super heavy duty long lasting pc or mac running KSP with a super super super long lasting power source into inter stella space. ha ha Im just getting stupider now Edited July 10, 2013 by bonyetty Link to comment Share on other sites More sharing options...
Pds314 Posted November 7, 2013 Share Posted November 7, 2013 Mmmmm what's the DeltaV of a Kerbal jetpack? How many of the green guys would we need to send up there to bring that sucker down? And does one hemisphere of the Mun have enough area for the green guys to stand up there side by side to do the job? They conveniently have 600 m/s of delta-v.Which means you need a pile of kerbals slightly more massive,and much larger in diameter than the Mun.Or one Kerbal and a command pod ands few quadrillion years to kill. Link to comment Share on other sites More sharing options...
BeefTenderloin Posted November 7, 2013 Share Posted November 7, 2013 Everyone thinks about this in terms of immediate thrust or sustained thrust from engines. Why not use less energy to alter the path of ateroids to smack into the prograde side of the Mun? Link to comment Share on other sites More sharing options...
Pds314 Posted November 7, 2013 Share Posted November 7, 2013 My question is, how long would it take by sunlight? That is to say, cover the Mun in mirrors that can be flipped upside down. My previous knowledge tells me that sunlight applies a drag of like 0.00001 N/m^2 for mirrors vs. Black. The Mun weighs 1e21 kg and has a intercepts about 300000 km^2. That is 3000 kilonewtons, equivalent to a couple mainsails. On average though, it is only roughly 1000 kilonewtons. That means it would take 1e15 seconds to change the speed by 1 m/s, and 3e17 to 6e17 to deorbit. This is 10-20 billion years, the age of the universe. Link to comment Share on other sites More sharing options...
DChurchill Posted November 7, 2013 Share Posted November 7, 2013 Double necro. Link to comment Share on other sites More sharing options...
Johnno Posted November 7, 2013 Share Posted November 7, 2013 Thread from 2012 necroed a year later, then again 4 months later.Please check the posting dates before replying to something you find while digging.Locked. Link to comment Share on other sites More sharing options...
stupid_chris Posted November 7, 2013 Share Posted November 7, 2013 Double necro. That's not really helping us close it faster. Hopefully someone reported it. So that said, don't necro to reply to someone who posted nearly four months ago.Thread closed.EDIT: Johnno à ² _à ² Link to comment Share on other sites More sharing options...
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