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How to stop UIMasterController from spamming


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I found that when I pause flight using the following command:

FlightDriver.SetPause (true);

my log get spammed with the following:

Game Paused!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UIMasterController: ShowUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

 

is there any way to stop this?  It's not a bug, but a big annoyance.

Thanks

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Yeah, I get (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) every other line in my player log too. (running on a mac)

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