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[1.4.x-1.8.x] Airplane Plus - R26.4 (Fixed issues/Github is up to date) (Dec 21, 2019)


blackheart612

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@kiwinanday It's a tank that I made, designed together with a friend's old model, this is modernized. So it's a little bit of a modern design. I believe the 1940/50s had carburettors instead of fuel injection. I made 2 more which were mostly based on my friend's design. This was mostly mine. His was old designs which was why I made that other V12 with aircraft configuration as it wasn't rare back then to have one (Just like Merlin and Meteor).
 

Spoiler

mKYD1v0.jpg

 

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On ‎2016‎-‎07‎-‎17 at 11:33 AM, blackheart612 said:

 

2InmOL4.jpg

 

Is that a B-29 engine? If it isn't can you try making one? Here's a picture:

I don't know why there is a red circle, must be for where the engine is though. And the Propeller had 4 blades.

Edit: Added another picture

th?id=OIP.M4ce2f9d4aee095fd4e642322cd4db

th?id=OIP.Me3169c472198f40f46cc6675d90d4

Edited by Murican_Jeb
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@Murican_Jeb It's an unrelated engine. I made this for a tank. A tank that a friend and I designed. It happened to be capable of being a prop, so I gave it a model. You could say it is closer to the Merlin/Meteor. I also couldn't make any engines outside my time because it is really, really, painstakingly long to do all the details. I made that engine with bore/stroke in mind, I totally measured those and it has pistons, bottom parts and crankshaft inside. And there's the valves and cam/camshaft on the top side. I made this because we were really into making our own tank. Also, I may have already implied this but this isn't a mod. I was just kind of proud of it and I couldn't brag about it that much because not many people around me appreciate 3D Modeling.

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9 hours ago, blackheart612 said:

@Murican_Jeb It's an unrelated engine. I made this for a tank. A tank that a friend and I designed. It happened to be capable of being a prop, so I gave it a model. You could say it is closer to the Merlin/Meteor. I also couldn't make any engines outside my time because it is really, really, painstakingly long to do all the details. I made that engine with bore/stroke in mind, I totally measured those and it has pistons, bottom parts and crankshaft inside. And there's the valves and cam/camshaft on the top side. I made this because we were really into making our own tank. Also, I may have already implied this but this isn't a mod. I was just kind of proud of it and I couldn't brag about it that much because not many people around me appreciate 3D Modeling.

So you mean we can't have a B-29 engine ;.; ?

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@Murican_Jeb I'm not saying I can't add it to the mod. I was referring that I can't do it in such detail as I did with my own designs. Though, I am also not saying I can make it right away. I am following a strict roadmap right now but after I finish all the main plans, I'll be able to add randomly in different eras thereafter. I hope you understand. I'm saying that I love the suggestions. I just can't make them right now but when I really get the chance, I will. It's just hard to go about on a mod without focus :) 

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On 7/18/2016 at 3:21 AM, blackheart612 said:

To avoid veering off topic, here's a demo of the rotary engine I actually put up. Maybe this is the first ever rotary engine on KSP? :P 

Showcasing full animation and custom sounds, I present to you: The 9J "Baron" Rotary Engine!

Edit: Warning to headphone users.

Looks like you've earned your ground loop badge. Welcome to the club. :wink:

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3 hours ago, halowraith1 said:

 

 

Also what happened to the NK-12 from page 2?

He said that he will release engines in 'stages'. the NK-12 might only come in the distant future.

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In fact a Wankel engine is less violent to its parts than a reciprosaur. To boot: It has fewer moving parts, and because of the way it's designed, the rotor can be made of cast-iron with its housing being made of aluminum, Since aluminum has a higher coefficient of thermal expansion, that makes the Wankel engine, no matter how badly you overheat it, immune from seizing up. It'll still fail but that failure will not be catastrophic in nature. The other type of engine I'd like to see in this is a "Barrel" or "Axial" engine (in which the pistons move in cylinders oriented parallel to the driveshaft, like so: http://youtu.be/uJSLDq7MkhQ

Edited by StevieC
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@StevieC Not going to argue about that. I'm not great at it. Nevertheless, I feel like what makes an engine shine is its moving parts (inside) so even though I can make different types of engine, it wouldn't be as unique as Fokker DRI for example as it has a very unique visual to it. Even the Wankel will be thought as a normal engine by many at a glance even when it's running. Unlike a radial engine appearance which rotates when running. In any case, it's possible to make many types of engines but they would still look like normal ones without seeing the operation inside (which kind of makes me sad because it's a shame).

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well, my thought behind the Wankel and the Axial engins is that their shapes present smaller frontal surface-area, and therefore means they generate less drag than other engines of comparable horsepower output. I'm not Saiyan, i'm just sayin'.

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@cy4n I suspected as much but I tested anyway before saying this. Using Aeris 3A, engine could not combust indeed. I have never tried flying a conventional air breathing engine in Duna so I never knew but after this test, it's impossible. Not just this mod's engines. It MUST be turbofan turbo ramjet to be functional.

Edited by blackheart612
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I got another idea for the mod (sorry if you are getting a headache from ideas) Can you add a Junkers Jumo 211 inverted V12 engine? (Yes, I know, another V12 engine :rolleyes:) It's an engine from the Ju-87 Stuka:

 

th?id=OIP.M7c5fb0a8ffc4891b53b61a19c3085  This is a good drawing :) Wait what? What do you mean this is a image?

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I was looking at the wrong numbers the first time.

This \/

KanKuhZ.png

is your Atmosphere (x-axis) to Thrust (y-axis) curve, which at an atmosphere value of 0.06 has... *drumroll*

NEGATIVE thrust!

 

I give up. I'll just bring a refinery to Duna.

Edited by Osmium
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@cy4n 0.06 value in atmCurve is basically almost space. 1 is sea level (in Kerbin), it's not supposed to combust at near 0 pressure. Regardless, the engines function as designed in Kerbin. They aren't even designed to fly in other planets. So I don't see not combusting in Duna a problem.

 

Edit: Well, Duna's atm @ 0m is 0.067. That's the point where you use oxidized engines already in Kerbin (More than 15km) or using a turbo ramjet. A couple of meters more and you'll have a different report to take home in career mode.

Edited by blackheart612
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