Uberns Posted January 19, 2017 Share Posted January 19, 2017 (edited) I don't think I've mentioned how much I love the improvements your mods make. I used in game pictures from Duna and Jool to tempt a friend of mine back into playing the game (he stopped after getting to minmus and only did stock the first time). And my desktop background is currently this little beauty Thank you for continuing to improve these mods and the new Jool looks GREAT. But..... the old Laythe was my favorite planet so I have to ask if there is something I can do to revert Laythe back to the last version while keeping all of the other updates? Im not even sure which file contains the data for those colors. I tried deleting and replacing the Laythe file under scatterer>config>planets but it didnt seem to change anything. I tried a couple of other edits but I clearly have a misunderstanding about how visuals work cause I couldn't get anything to change haha. Thanks again!! Edit: After restoring the old files I realized I'm an idiot . Laythe was in Jool's shadow which was blocking that beautiful glowy blue from showing. Fast fowarding time a little made it all make sense. I now have all the new sexiness and my favorite planet looking just the way I like . Edited January 19, 2017 by Uberns /reboot brain Link to comment Share on other sites More sharing options...
Harindir Elmhigh Posted January 19, 2017 Share Posted January 19, 2017 (edited) I'm having some problems, http://imgur.com/a/sKEaA Not sure what to add to that. Any other information that would be helpful? Edited January 19, 2017 by Harindir Elmhigh Link to comment Share on other sites More sharing options...
cy4n Posted January 19, 2017 Share Posted January 19, 2017 55 minutes ago, Harindir Elmhigh said: I'm having some problems, http://imgur.com/a/sKEaA Not sure what to add to that. Any other information that would be helpful? Are you forcing OpenGL on windows? I tried that once and got the exact same problem. Link to comment Share on other sites More sharing options...
Jovzin Posted January 19, 2017 Share Posted January 19, 2017 (edited) @Galileo OK fixed Jool rings I missed the ModularFlightIntegrator But now I have some different strange bug on Laythe and Eve and on grass around KSP center. IT looks like some kind of stripes going through those planets. I think it was not there before I put that Modular Flight Integrator to the Game Data folder. Will try and post results. So I am using KSP 64bit 1.2.2 with SVE 1.1.4 and scatterer 0.0256 with Reshade framework 1.1.0f but it is doing this even without Reshade. Pics or it didn't happen Edited January 19, 2017 by Jovzin typo Link to comment Share on other sites More sharing options...
Galileo Posted January 19, 2017 Author Share Posted January 19, 2017 (edited) 1 hour ago, Jovzin said: @Galileo OK fixed Jool rings I missed the ModularFlightIntegrator But now I have some different strange bug on Laythe and Eve and on grass around KSP center. IT looks like some kind of stripes going through those planets. I think it was not there before I put that Modular Flight Integrator to the Game Data folder. Will try and post results. So I am using KSP 64bit 1.2.2 with SVE 1.1.4 and scatterer 0.0256 with Reshade framework 1.1.0f but it is doing this even without Reshade. Pics or it didn't happen Stop forcing opengl or dx11. Also, scatterer does not work in the tracking station. Go into flight mode to see the effects. Edited January 19, 2017 by Galileo Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 19, 2017 Share Posted January 19, 2017 (edited) 14 minutes ago, Galileo said: Stop forcing opengl or dx11 Also, those are taken from the tracking station. Scattered is disabled in the tracking station so to see the effects you'll have to actually visit the place. EDIT: Ach I quoted the wrong message curse you mobile! Edited January 19, 2017 by Avera9eJoe Link to comment Share on other sites More sharing options...
Jovzin Posted January 19, 2017 Share Posted January 19, 2017 (edited) 1 hour ago, Galileo said: Stop forcing opengl or dx11. Also, scatterer does not work in the tracking station. Go into flight mode to see the effects. Crap you are right. I remember it started when I change to force DX11 bcs of Reshade. Thank you for your help. Btw why it is not good to have KSP running in DX11 mode ? I thought that it has a better graphics and memory savings or ? Edited January 19, 2017 by Jovzin typo Link to comment Share on other sites More sharing options...
Galileo Posted January 19, 2017 Author Share Posted January 19, 2017 2 minutes ago, Jovzin said: Crap you are right. I remember it started when I change to force DX11 bcs of Reshade. Thank you for your help. Btw why it is not good to have KSP running in DX11 mode ? I thought that it has a better graphics and memory savings or ? That was relevant when KSP only had x32 bit. Now that it has x64, that is no longer needed. Link to comment Share on other sites More sharing options...
Galileo Posted January 19, 2017 Author Share Posted January 19, 2017 19 hours ago, LameLefty said: Fantastic! I love the new Jool, Jool ring and Laythe effects. I haven't yet witnessed snow on Kerbin or the geysers on Eeloo but I presume they are similarly spectacular. Query for anyone (Galile or anyone else who cares to anwer) - how can I create configure some thin, high cirrus on Duna like the old Astronomer's Pack for EVE a year or two back? I like the haze, but I wish there was a little high, scattered cloud coverage for contrast. Thanks for any advice or suggestions from anyone. You can just go into the cloud cfg and find the Laythe-cirrus clouds copy and paste the node, change the names to Duna, and boom, cirrus clouds on Duna 22 hours ago, ThiccRocketScientist said: Anyone know why my EVE looks so dark? Should I try reinstalling SVE? Files are pretty big to download, tho. You are probably in an eclipse, is my guess 6 hours ago, Harindir Elmhigh said: I'm having some problems, http://imgur.com/a/sKEaA Not sure what to add to that. Any other information that would be helpful? Post your logs 11 hours ago, Uberns said: I don't think I've mentioned how much I love the improvements your mods make. I used in game pictures from Duna and Jool to tempt a friend of mine back into playing the game (he stopped after getting to minmus and only did stock the first time). And my desktop background is currently this little beauty You should retake that screenshot with the updated Jool with rings:) Link to comment Share on other sites More sharing options...
Uberns Posted January 19, 2017 Share Posted January 19, 2017 7 minutes ago, Galileo said: You should retake that screenshot with the updated Jool with rings:) Development of the new Laythe base construction ship is currently in progress. There shall be many pictures taken Link to comment Share on other sites More sharing options...
Galileo Posted January 19, 2017 Author Share Posted January 19, 2017 (edited) 1 minute ago, Uberns said: Development of the new Laythe base construction ship is currently in progress. There shall be many pictures taken Can't wait I too, really liked the old Laythe, but a lot of people hated it so I changed it. Edited January 19, 2017 by Galileo Link to comment Share on other sites More sharing options...
Harindir Elmhigh Posted January 20, 2017 Share Posted January 20, 2017 9 hours ago, cy4n said: Are you forcing OpenGL on windows? I tried that once and got the exact same problem. Ah thanks! I forgot I'd done that. Link to comment Share on other sites More sharing options...
Guest Posted January 20, 2017 Share Posted January 20, 2017 A couple orbital images from this afternoon... Link to comment Share on other sites More sharing options...
LameLefty Posted January 20, 2017 Share Posted January 20, 2017 6 hours ago, Galileo said: You can just go into the cloud cfg and find the Laythe-cirrus clouds copy and paste the node, change the names to Duna, and boom, cirrus clouds on Duna Great! Thanks! Link to comment Share on other sites More sharing options...
ockidj Posted January 20, 2017 Share Posted January 20, 2017 Does the newest version include scatterer sunset clouds? Link to comment Share on other sites More sharing options...
Galileo Posted January 20, 2017 Author Share Posted January 20, 2017 41 minutes ago, ockidj said: Does the newest version include scatterer sunset clouds? no. It doesn't work with SVE yet. Link to comment Share on other sites More sharing options...
cy4n Posted January 20, 2017 Share Posted January 20, 2017 @ockidj If you install the beta version of Scatterer manually, it does: Link to comment Share on other sites More sharing options...
NeoFatalis Posted January 20, 2017 Share Posted January 20, 2017 14 hours ago, Jack Wolfe said: Good luck reentering with that thing Link to comment Share on other sites More sharing options...
Galileo Posted January 20, 2017 Author Share Posted January 20, 2017 (edited) 5 hours ago, cy4n said: @ockidj If you install the beta version of Scatterer manually, it does: Do your terminators have very hard transition? Can you take a screenshot of the full planet from the side? If it looks like this Thats not how it should look. The terminators should be more gradual. Edited January 20, 2017 by Galileo Link to comment Share on other sites More sharing options...
Guest Posted January 20, 2017 Share Posted January 20, 2017 54 minutes ago, NeoFatalis said: Good luck reentering with that thing I've got drogues on her this time. Otherwise she's great at digging holes. Link to comment Share on other sites More sharing options...
cy4n Posted January 20, 2017 Share Posted January 20, 2017 @Galileo No, though I'm not using the SVE scatterer configs. Link to comment Share on other sites More sharing options...
Phoenyx Posted January 20, 2017 Share Posted January 20, 2017 (edited) No Jool rings here. All mods installed by Ckan. Whats wrong? Edited January 20, 2017 by Phoenyx Link to comment Share on other sites More sharing options...
Galileo Posted January 20, 2017 Author Share Posted January 20, 2017 (edited) 3 minutes ago, Phoenyx said: No Jool rings here. All mods installed by Ckan. http://imgur.com/QlWMaIt Whats wrong? You don't have Jool rings installed... You should have a file named Jool_rings in your GameData Edited January 20, 2017 by Galileo Link to comment Share on other sites More sharing options...
Phoenyx Posted January 20, 2017 Share Posted January 20, 2017 (edited) 37 minutes ago, Galileo said: You don't have Jool rings installed... You should have a file named Jool_rings in your GameData This isnt autoinstall? Jool rings not included by default in new SVE? No jool rings in Ckan search. In first post here no more link for jool rings too. =/ Version SVE installed: 1.1.5 MR Edit: I found jool rings here: https://github.com/Galileo88/StockVisualEnhancements/releases/tag/1.1.5 In adtional, downloaded scatterer version SVE too. Both Its NOT visible or recommended in Ckan for SVE. Edited January 20, 2017 by Phoenyx Link to comment Share on other sites More sharing options...
Galileo Posted January 20, 2017 Author Share Posted January 20, 2017 (edited) 38 minutes ago, Phoenyx said: This isnt autoinstall? Jool rings not included by default in new SVE? No jool rings in Ckan search. In first post here no more link for jool rings too. =/ Version SVE installed: 1.1.5 MR Edit: I found jool rings here: https://github.com/Galileo88/StockVisualEnhancements/releases/tag/1.1.5 In adtional, downloaded scatterer version SVE too. Both Its NOT visible or recommended in Ckan for SVE. Do not install via CKAN. Install manually. Jool rings are not on ckan. Edited January 20, 2017 by Galileo Link to comment Share on other sites More sharing options...
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