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Should we allow multiple launches in a single 48-hour turn?  

  1. 1. Should we allow multiple launches in a single 48-hour turn?

    • Yes
    • No
    • Only if they're combined into a single lander


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Sorry, Darkbomber, but it's been double the allowed time now. Let me know if you want to be put back on the list for another try!

Radzaarty, your 48 hour launch window starts now!

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Radzaarty never responded - the kraken may have eaten him. Zekes, it's your turn.

Edited by khyron42
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Sorry about that, school is eating up my time hugely, I've only really got time for ksp on the weekends now, is it possible to be in a slot continually moved back till it hits a weekend? Otherwise It's going to be hard to keep up with this awesome project. :\

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Nice landings, Zekes.

Kasterfin, I've signed you up and added that as your planned mod. However, keep in mind that means we'll also have to pass around the PluginData/mmi_kethane file if we all want to have the same kethane deposits. It's a problem we run into as we get to adding plugins that have persistent components, and was a big barrier to adding the orbital construction plugin.

I'm planning to add xoxygene on my next turn. In the meantime, the original post has been udpated, KCST has pm'ed me to cancel his flight, so it's Saphira's turn!

Edited by khyron42
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Saphira and i haven't been able (sofar) to get it working. Saphira hasn't even been able to design a proper craft yet due to the problems.

As it seems Saphira's problems might take a little while longer to solve i have made my own flight. I've added the Fuel Transfer mod version 0.2.1..

The flight went without any problems. The fueltruck has landed and all the fuel and RCS tanks of Khyrons Minmus Prime Base have been filled to the brink. The fuel tanks have been topped of again with the fuel remaining in the CargoPlatform Debris which lies some distance away from Minmus Prime Base.

If any vessels on Minmus require a refueling, please notify me and i will do so in my next flight.

[spoiler = Pictures]

https://dl.dropbox.com/u/47942810/screenshot201.png

https://dl.dropbox.com/u/47942810/screenshot204.png

https://dl.dropbox.com/u/47942810/screenshot206.png

https://dl.dropbox.com/u/47942810/screenshot210.png

The new persistence file, turn 19 :https://dl.dropbox.com/u/47942810/persistent.zip

Please sign Saphira up for another flight.

Please sign me up for another flight.

Edited by TheCardinal
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Whoops. I got a little too busy with work for a couple days there. Thanks for helping work on that issue, and I'll start my flight now.

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Outpost Belka has a new addition. Oscar Foxtrot (originally code for Occupied Fueler, now considered more "Overwhelmingly F***ed") somehow managed to land safely even though I was getting about 1/3rd FPS as I landed; I kept hitting escape to pause the game every 2-3 seconds and let the physics catch up. I'd recommend avoiding that base.

I added Zoxygene, and that craft is set to survive the long lunar night. It's got enough fuel to top off the tanks of any other ships there that can't quite manage the return home, but at that frame rate I wasn't going to spend the time doing it!

184MX.png

Sign me up for another flight! It's Zekes' turn.

Edited by khyron42
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Indeed, maybe next time! I'll treat that as a "sign me back up" request :)

Kasterfin's turn it is, then!

We're getting down to really few participants at this point - I think it's just that the wave of 0.16 new players have moved on for now, but we'll see how it goes when we get into 0.17!

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