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The Kerbal Dakar 2017 entry vehicles thread


Triop

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11 hours ago, Thor Wotansen said:

Potential race truck.....

Ugh, 21:30 for the first stage, perhaps it would be better as a support truck rather than a competitor.

My truck does a similar time 21:34 

Give the Dakar a go with it. I need some competition... 

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Jumping Spider does the first stage in 18:08.  But, I drive like a madman doing 30+ m/s through the first stage over the bumps and jumps, so that probably explains half of it.  Once we get past the (mostly) flat land of Stage 1, I'm going to be rather slow because of just how I take the course, but I've basically driven Stage 1 so many times that I'm very comfortable with the speeds I can take.

Either way, this is going to be a ton of fun because of the very different vehicles we all have.

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Had a slight issue with the twin-engine Outlaw on Stage 3 and lost a wheel.  In theory I could complete the rally with 3 wheels, but it would be a (very, very, very) rough go.  I've considered adding an extra pylon in the front center, so I can modify it to a more stable 3-wheel configuration if needed.  (BTW you can also see one of my Fuel Drones next to the Stage 3(?) flag, as well as in the thumbnail. I fly these out to each checkpoint before the race, and mark their names with the Stage number in case I forget what is where).

Next iteration of the design has a spare wheels crammed into the back above the Junos, and slightly modified roll cage.  The roll cage, as you see it in the video, is a simplified version of the former roll cage.  Instead of having multiple sets of structural tubing running from back to front and secured to each other, I went with a more minimal design which cuts down roll cage parts by at least 20.  The roll cage as seen in the video consists of 4 pillars: very front, front middle, rear middle, far rear (as well as a set of tubes that run parallel to the ground behind the rear pillars, to create a triangle of area where the Junos and boost flap can remain unbroken).  A few adjustments are still needed, but for the most part it should be ready for the rally :)   Assuming I don't beef it immediately :P

Crash occurs at approx 4:30 in the video.

 

Edited by Slam_Jones
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And here I thought I was reckless, going way too fast, and getting a ton of air.  You seemed to spend more time airborne than on the ground, bouncing over the rough terrain.

Granted, you're using jet power and achieving speeds I only could reach if I dared accelerate going down a hill, but I don't recall getting anywhere near that much air in stage 2 or 3.  Maybe in stage 6 or 7, but that's because they're full of these little speed-bumps that provide enough altitude to get some air, but not enough altitude for me to consider them overly dangerous, so I'm doing 30+ meters per second over them.

Still, cool to see a jet-powered machine tearing it up.  I've toyed with the idea, but I think the Jumping Spider is staying an all-electric-drive turtle.  As much as going fast is appealing to me, I can't fit enough fuel on the Jumping Spider to power the wheels and also run an engine.

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52 minutes ago, Madrias said:

And here I thought I was reckless, going way too fast, and getting a ton of air.  You seemed to spend more time airborne than on the ground, bouncing over the rough terrain.

Granted, you're using jet power and achieving speeds I only could reach if I dared accelerate going down a hill, but I don't recall getting anywhere near that much air in stage 2 or 3.  Maybe in stage 6 or 7, but that's because they're full of these little speed-bumps that provide enough altitude to get some air, but not enough altitude for me to consider them overly dangerous, so I'm doing 30+ meters per second over them.

Still, cool to see a jet-powered machine tearing it up.  I've toyed with the idea, but I think the Jumping Spider is staying an all-electric-drive turtle.  As much as going fast is appealing to me, I can't fit enough fuel on the Jumping Spider to power the wheels and also run an engine.

Yeah that run was decidedly reckless... I should have dropped my throttle to about two-thirds or so in order to maintain better stability, but I really wanted to push it and see how it performs :wink:

And this is with the Junos down-tuned to 85% thrust :P  I might need to drop it a little lower, admittedly...

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I have driven several of the stages before, but today i drove them all like you are supposed to do, so you can kind of say that that was my first real test run. Even though i had to quickload 3 times, i did a way better time than expected, actually 33% less than i had calculated that i would use. But then, 600m before the finish line i hit a hill hard and loose my left front wheel. It was still able to drive but with the 105 m/s that i had gained from the hill, braking was deadly for "The Kerbinator". It was in fact almost only the cockpit that survived.

ULoV5tb.png

 

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1 hour ago, Flamingo said:

I have driven several of the stages before, but today i drove them all like you are supposed to do, so you can kind of say that that was my first real test run. Even though i had to quickload 3 times, i did a way better time than expected, actually 33% less than i had calculated that i would use. But then, 600m before the finish line i hit a hill hard and loose my left front wheel. It was still able to drive but with the 105 m/s that i had gained from the hill, braking was deadly for "The Kerbinator". It was in fact almost only the cockpit that survived.

ULoV5tb.png

 

Sounds like a finish to me!

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3 minutes ago, DrunkenKerbalnaut said:

Build a forklift or crane. Could be fun. 

I'm going to fly out a Mk3 plane with a KAS winch in, and then fly it back and place it on the parking lot in front of the administrations-bulding :D

Edited by Flamingo
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Meet the MV2-LR. This is a redesign of the MV1-LR (Motorized Vehicle, Mk. 1 - Long Range Specialization). This is the Motorized Vehicle, Mk. 2 - Mountain Specialization. The original idea came from a vehicle I built for my Wing Commander Val series, the MV1 light tank. The MV1 didn't have much going for it at first. It was powered by just 4 reactors which were attached to a fuel-tank/radiator complex. My original plan was to adapt the MV1 to mountainous terrain. The 27.5 something EC/s requirement was rather large for 4 .8 EC/s generators and a single 1000 EC/s battery. In order to power the MV1-LR, I used ~28 nuclear reactors attached to monoprop/radiator cooling complexes. This was... rather inefficient, heavy, and destructive. In order to combat the weight on uphill stretches, I built a large fuel tank/jet engine/intake complex along the body of the main chassis. Not only did this lower the center of mass and increase the top speeds and climb rate, but it proved to be quite capable propelling the tank on its on. I took the original MV1 body, and did a redesign of the power generation with my newfound knowledge. I created a tank complex inside the main chassis beam, then ran the fuel through to the outside of the tank where two Juno turbojets were mounted. Two small circular intakes provide enough air for the entire boostjet system. I also discovered fuel cells to be FAR superior to nuclear reactors. I placed two FL-400 tanks inside the chassis near the middle of the Jetfuel tanks, and placed a single fuel cell array in the rear passenger compartment. I still need to lower the COM some more before the race (possibly by moving some of the heavier ammunition boxes inside the tank) in order to keep it from flipping. Despite these setbacks, I also discovered the MV2-LR to be VERY hardy. Not only did it take an indirect strike from its own main cannon no more than three meters in front of it without any of the crew dying (chassis got rekt but the shell was fine), the tank managed to jump a hill sideways, roll over at 20 m/s about three times, land on it's wheels, and still be drivable for the next ~5km (then I found a big hill, and the newfound pull to the left caused by rolling the tank resulted in me doing circles over the side of it).

Without further adieu:

Screen%20Shot%202016-12-30%20at%2010.50.

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10 minutes ago, DrunkenKerbalnaut said:

I see shades of Trailer Park Boys:

 

Yep, remember the Netherlands founded your country:

-New Amsterdam. now New York.

-Santa Claus. Comes from our Sinterklaas.

:sticktongue:

 

Edited by Triop
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