Guest Posted April 27, 2020 Share Posted April 27, 2020 For those who are wondering, this is still compatible with 1.9.x! Quote Link to comment Share on other sites More sharing options...
Errol Posted May 21, 2020 Share Posted May 21, 2020 (edited) Does anyone know how the settings file for this mod works? There isn't much in it: DESettings { LegacyEffect = True PartIgnoreList = tube,mortar,hedg } I'm wondering if it is possible to have this mod ignore some of the parts it normally adds fx to? I'd like to remove the fx from cockpits and wings, as there is already a lot of fx going on with re-entry particle fx. I'm not sure what "tube, mortal, hedg" are, but if anyone knows what field from a part .cfg those are, I'm hoping it may be possible to add the equivalents for the wings and cockpits. Edited May 21, 2020 by Errol Quote Link to comment Share on other sites More sharing options...
gap Posted July 19, 2020 Share Posted July 19, 2020 @jrodriguez Just for your information: CKAN's metadata points to the old Destruction Effects thread rather than this one as the main mod thread Quote Link to comment Share on other sites More sharing options...
jrodriguez Posted September 23, 2020 Author Share Posted September 23, 2020 On 7/19/2020 at 6:15 PM, gap said: @jrodriguez Just for your information: CKAN's metadata points to the old Destruction Effects thread rather than this one as the main mod thread Thank you, I will do a request to update the link. By the way, I just did a new release for KSP 1.10.1https://github.com/jrodrigv/DestructionEffects/releases/tag/v1.12.0 Quote Link to comment Share on other sites More sharing options...
dresoccer4 Posted October 21, 2020 Share Posted October 21, 2020 'ello! quick q: does this mod enhance regular rockets/space stations/landers as well? i watched the vid and it was only planes, so wanted to see if it was worth it for just doing regular space stuff. thanks! Quote Link to comment Share on other sites More sharing options...
jrodriguez Posted October 22, 2020 Author Share Posted October 22, 2020 9 hours ago, dresoccer4 said: 'ello! quick q: does this mod enhance regular rockets/space stations/landers as well? i watched the vid and it was only planes, so wanted to see if it was worth it for just doing regular space stuff. thanks! Yeah. Everything. Quote Link to comment Share on other sites More sharing options...
IsaQuest Posted October 22, 2020 Share Posted October 22, 2020 Is this mod compatible with real plume and smokescreen? and is this hard to run? Quote Link to comment Share on other sites More sharing options...
jrodriguez Posted October 23, 2020 Author Share Posted October 23, 2020 14 hours ago, IsaQuest said: Is this mod compatible with real plume and smokescreen? and is this hard to run? Yes because they are completely unrelated. This mod only shows some FX destruction particles when a joint between parts breaks. Real Plume/ Smokescreen provides a higher quality exhaust particles for engines. Quote Link to comment Share on other sites More sharing options...
W.V Kerman Posted January 23, 2021 Share Posted January 23, 2021 Im Having Problems With The Mod See Its Installed And im On 1.10 But It Wont Work (Im Using CKAN) Quote Link to comment Share on other sites More sharing options...
IsaQuest Posted January 23, 2021 Share Posted January 23, 2021 26 minutes ago, The Kerman said: Im Having Problems With The Mod See Its Installed And im On 1.10 But It Wont Work (Im Using CKAN) This happened to me. It worked once I installed BDArmory. Quote Link to comment Share on other sites More sharing options...
Greystripe3 Posted May 11, 2021 Share Posted May 11, 2021 How do I add more to the list of parts that get the effects? Quote Link to comment Share on other sites More sharing options...
Cytauri Posted June 20, 2023 Share Posted June 20, 2023 I have a problem where the mod does not work, unless, I have BD Armory installed. Is there a way to have it work without BD Armory? Quote Link to comment Share on other sites More sharing options...
Xaned Kerman Posted October 4, 2023 Share Posted October 4, 2023 jrodriguez! update the mod's compatibility to 1.12.5! Quote Link to comment Share on other sites More sharing options...
AMadLad Posted 17 hours ago Share Posted 17 hours ago I'm thinking of continuing this and updating it Quote Link to comment Share on other sites More sharing options...
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