kerboman25 Posted May 30, 2017 Share Posted May 30, 2017 (edited) Well my loading problem is solved i manualy downloaded the 1.2.2 versions of Community rescource pack, firespitter and semi-saturable reaction wheels and now it works so to the people that don't find there problem this might solve it. And wow do i love al the new engine and part textures <3 Thank you to the whole rss community/contributers Edited May 30, 2017 by kerboman25 Quote Link to comment Share on other sites More sharing options...
AlimOncul Posted May 30, 2017 Share Posted May 30, 2017 (edited) installed RO from CKAN everything looking okey. Good job to the release team! Edited May 30, 2017 by AlimOncul Quote Link to comment Share on other sites More sharing options...
species Posted May 30, 2017 Share Posted May 30, 2017 (edited) fixed it Edited May 30, 2017 by species Quote Link to comment Share on other sites More sharing options...
Deltathiago98 Posted May 31, 2017 Share Posted May 31, 2017 How funny it is, RO just updates to 1.2.2 and KSP 1.3 goes out lol Quote Link to comment Share on other sites More sharing options...
kerboman25 Posted May 31, 2017 Share Posted May 31, 2017 Now that the loading problem is fixed i've got a problem with my rcs they don't work when i select the right fuel Quote Link to comment Share on other sites More sharing options...
Theysen Posted May 31, 2017 Author Share Posted May 31, 2017 2 hours ago, kerboman25 said: Now that the loading problem is fixed i've got a problem with my rcs they don't work when i select the right fuel 1) Fuel tank is pressurized? 2) They are staged or enabled via Right-Click-Menu in the flight scene? 3) What kind of fuel tank are you using? Some need to have crossfeed enabled in the VAB. Cheers Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted May 31, 2017 Share Posted May 31, 2017 2 hours ago, kerboman25 said: Now that the loading problem is fixed i've got a problem with my rcs they don't work when i select the right fuel IMHO it seems that several mods don't "accept" or recognize RCSFX but "good old default RCS" does well. Perhaps it has something to do with that. Two days ago I also had quirks using RCS on gravity turn with "Fore on throttle" activated as an ullage helper, some exceptions were thrown about RO ... But because people decided to be annoyed by me and ignore me I just didn't post another "complain"... Quote Link to comment Share on other sites More sharing options...
kerboman25 Posted May 31, 2017 Share Posted May 31, 2017 6 hours ago, Theysen said: 1) Fuel tank is pressurized? 2) They are staged or enabled via Right-Click-Menu in the flight scene? 3) What kind of fuel tank are you using? Some need to have crossfeed enabled in the VAB. The tanks that i'm using are proceduraltanks and are presurized these are connected via fuel ducts to the ship. They are also ennabled via staging so i don't know what im doing wrong but there might be something odd if you look in the link i have a picture of it i don't know if it's normal. https://drive.google.com/open?id=0Bw904_cO3bhvRFE2N1Y4UnNHMVE Quote Link to comment Share on other sites More sharing options...
Theysen Posted May 31, 2017 Author Share Posted May 31, 2017 6 minutes ago, kerboman25 said: The tanks that i'm using are proceduraltanks and are presurized these are connected via fuel ducts to the ship. They are also ennabled via staging so i don't know what im doing wrong but there might be something odd if you look in the link i have a picture of it i don't know if it's normal. https://drive.google.com/open?id=0Bw904_cO3bhvRFE2N1Y4UnNHMVE Then the usual please, output log, module manager cache and a screenshot of your GameData folder please. Quote Link to comment Share on other sites More sharing options...
kerboman25 Posted May 31, 2017 Share Posted May 31, 2017 Wel it's fixed now i don't know how but just reloading the game with the craft in the savefile did the job. Quote Link to comment Share on other sites More sharing options...
skoy21 Posted June 1, 2017 Share Posted June 1, 2017 Thank you ALL for your great work!!! Good time to update to ksp 1.2.2 now! Quote Link to comment Share on other sites More sharing options...
KAO Posted June 2, 2017 Share Posted June 2, 2017 Wondering if anybody here has had any success at all running RO using KSP 1.3? I've been getting nothing but crashes from the loading screen, and I'm using the most up to date versions of the base mods (I've also tested with the master of RO) crash output stuffs: https://drive.google.com/drive/folders/0B0wFlC6udXf5dUF5amhvU3RWeDQ?usp=sharing Quote Link to comment Share on other sites More sharing options...
Phineas Freak Posted June 2, 2017 Share Posted June 2, 2017 @KAO yes but you need to recompile/update most of the dependencies installed manually: EngineGroupController Real Fuels RealismOverhaul RealSolarSystem SolverEngines Also, you are missing the rest of the dependencies: Advanced Jet Engine Community Resource Pack FAR Real Heat Real Plume SmokeScreen And remove mods that are conflicting with other mods: Modular Fuel Tanks Quote Link to comment Share on other sites More sharing options...
g00bd0g Posted June 2, 2017 Share Posted June 2, 2017 Just did a complete install from scratch. Unzip KSP 1.2.2 CKAN Realism Overhaul and all recommended mods Add RSS and RSSVE and Scatterer EVA kerbal on launchpad and he explodes due to overheating? Quote Link to comment Share on other sites More sharing options...
Phineas Freak Posted June 2, 2017 Share Posted June 2, 2017 5 minutes ago, g00bd0g said: EVA kerbal on launchpad and he explodes due to overheating? Quote Link to comment Share on other sites More sharing options...
g00bd0g Posted June 2, 2017 Share Posted June 2, 2017 3 minutes ago, Phineas Freak said: You da man! Confirmed fix. Jut out of curiosity, is it because I added RSS or "stock RO" bug? Quote Link to comment Share on other sites More sharing options...
Phineas Freak Posted June 2, 2017 Share Posted June 2, 2017 @g00bd0g no, DRE changes a lot of the thermal functionality and requires some patching to work as expected. KerbalEVA is a "part" now and so changes are required in order to interoperate with DRE. Read the contents of the post that i linked to get a better idea. Quote Link to comment Share on other sites More sharing options...
h0yer Posted June 2, 2017 Share Posted June 2, 2017 Hi! I'm having issues with antenna modules on most of Raidernick's probes, both US and Soviet ones. They either extend their antennae immediately after placing, with no option to retract them, or they cannot be extended. In both cases, the contect menu lacks any extend or retract buttons. Anyone else encountered such behaviour? Not sure if its a general config error or something borked out on my end. Running a whole RO 1.2.2 kit. The stuff that's available and officially advertized as 'working'. Quote Link to comment Share on other sites More sharing options...
Phineas Freak Posted June 2, 2017 Share Posted June 2, 2017 42 minutes ago, h0yer said: The stuff that's available and officially advertized as 'working' Can you provide us some KSP logs? Quote Link to comment Share on other sites More sharing options...
h0yer Posted June 2, 2017 Share Posted June 2, 2017 Just now, Phineas Freak said: Can you provide us some KSP logs? Sure, will provide theese after getting back home... Quote Link to comment Share on other sites More sharing options...
Major Gene Posted June 2, 2017 Share Posted June 2, 2017 Does anyone have a Remote tech config file with the RO settings and all the ground stations the links i am finding are bad. thanks, gene Quote Link to comment Share on other sites More sharing options...
h0yer Posted June 2, 2017 Share Posted June 2, 2017 @Phineas Freak Here the log: (~12MB!) https://drive.google.com/file/d/0B6QoFtOsM0n-bWV3bTdyWEVBcGM/view?usp=sharing What I did: I started the game, loaded the savegame, went into the VAB and picked and placed a Molniya-1, which immediately extended its solar panels and antennae and I opened its context menu. Then I deleted it, exited the VAB, left the game and closed KSP. Quote Link to comment Share on other sites More sharing options...
Major Gene Posted June 2, 2017 Share Posted June 2, 2017 What is really the issue is that I just installed RO with CKAN and all dependencies and I cannot get a connection. I have used RO for many years just took a 6 month break and after installations with the latest version I am having this issue just looking for a RT config file Quote Link to comment Share on other sites More sharing options...
Phineas Freak Posted June 2, 2017 Share Posted June 2, 2017 @h0yer So, there are some things going wrong here: Critical Stuff: D:\Steam\steamapps\common\Kerbal Space Program\... First rule when you are modding KSP: you never mod a Steam installation. Instead, you copy the KSP folder somewhere outside the SteamApps folder and run KSP from there. If you don't then: [ERR 15:30:00.862] ADDON BINDER: Cannot resolve assembly: KSPUtil, Culture=neutral, PublicKeyToken=null [ERR 15:30:00.863] ADDON BINDER: Cannot resolve assembly: KSPUtil, Culture=neutral, PublicKeyToken=null [ERR 15:30:00.867] AssemblyLoader: Exception loading 'DeadlyReentry': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 You will end up with deprecated and/or conflicting files/assemblies, much like the KSPUtil.dll above (was merged with other assemblies in KSP 1.2). This will break a ton of stuff. Not So Critical Stuff: Then, we have old and incompatible assemblies: [ERR 15:30:00.867] AssemblyLoader: Exception loading 'DeadlyReentry': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'DeadlyReentry.ModuleAeroReentry' from assembly 'DeadlyReentry, Version=7.4.7.0, Culture=neutral, PublicKeyToken=null'. System.TypeLoadException: Could not load type 'DeadlyReentry.DeadlyReentryScenario' from assembly 'DeadlyReentry, Version=7.4.7.0, Culture=neutral, PublicKeyToken=null'. The 7.4.7.0 version of DRE is only compatible with KSP 1.1.3. There is an updated version (7.5.0.0) for KSP 1.2(.2) here: https://github.com/Starwaster/DeadlyReentry/releases The rest of the log is clean. I guess that if you recreate your installation with a clean install of KSP 1.2.2 everything will be fine. Quote Link to comment Share on other sites More sharing options...
h0yer Posted June 2, 2017 Share Posted June 2, 2017 @Phineas Freak Thanks for taking the time! I really had no idea about the KSP-Steamfolder issue, but I will switch to using an external non-steam folder in the future... The wrong DRE version obviously is my error, since I manually downloaded it, shame on me^^ (thx for linking it) Well, I guess I'll reinstall KSP, move it away from steam, move the mods as well and report back... Quote Link to comment Share on other sites More sharing options...
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