Jetski Posted July 18, 2017 Share Posted July 18, 2017 (edited) @Gameslinx I'm going for another playthrough now that 1.3 seems stable(ish). I've got a game-breaking bug right away though. New KSP install from the Store, fresh install of your mod from the zip file, and no other mods except Engineer Redux. When I start a new game, or even try to open the Settings Menu, the game hangs on the loading screen (black screen, the word Loading in the bottom right and spinny planets icon cheerfully spinning). Here's my KSP.log which looks to be spamming nullRefs from something called Starlight Switcher and below is my Kopernicus.log Spoiler //===============================================================================================================// //===== Kopernicus 1.3.0-1 - (BuildDate: 27.05.2017 10:25:40; AssemblyHash: 8OuWE52P1eu5utbXNII0GilcP2Q=) =====// //===============================================================================================================// [LOG 14:21:44]: Logger "Kopernicus" was created [LOG 14:21:44]: Injector.Awake(): Begin [LOG 14:21:44]: Parsing Target name in (Kopernicus.Configuration.Loader) as (System.String) [LOG 14:21:44]: Parsing Target timeScale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target scale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target Epoch in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target useOnDemand in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 14:21:44]: Parsing Target onDemandLoadOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 14:21:44]: Parsing Target onDemandLogOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 14:21:44]: Parsing Target onDemandUnloadDelay in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Int32]) [LOG 14:21:44]: Parsing Target mainMenuBody in (Kopernicus.Configuration.Loader) as (System.String) [LOG 14:21:44]: Parsing Target maxViewingDistance in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target scaledSpaceFaderMult in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: [Kopernicus]: Configuration.Loader: Loaded Body: Sun [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Moho [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Eve [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Gilly [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Duna [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Ike [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Dres [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Jool [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Laythe [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Vall [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Tylo [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Bop [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Pol [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Eeloo [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dread [LOG 14:21:46]: [Kopernicus]: Configuration.Loader: Loaded Body: Olemut [LOG 14:21:46]: [Kopernicus]: Configuration.Loader: Failed to load Body: Quarta [LOG 14:21:47]: [Kopernicus]: Configuration.Loader: Loaded Body: Butai [LOG 14:21:48]: [Kopernicus]: Configuration.Loader: Loaded Body: Dreidiss [LOG 14:21:49]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dreidos [LOG 14:21:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Flak [LOG 14:21:50]: [Kopernicus]: Configuration.Loader: Loaded Body: Flake [LOG 14:21:51]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulcan [LOG 14:21:52]: [Kopernicus]: Configuration.Loader: Loaded Body: Fume [LOG 14:21:56]: [Kopernicus]: Configuration.Loader: Loaded Body: Niebos [LOG 14:21:57]: [Kopernicus]: Configuration.Loader: Loaded Body: Nievis [LOG 14:21:57]: [Kopernicus]: Configuration.Loader: Loaded Body: Olei [LOG 14:21:57]: [Kopernicus]: Configuration.Loader: Loaded Body: Olu'um [LOG 14:21:58]: [Kopernicus]: Configuration.Loader: Loaded Body: Scorch [LOG 14:22:00]: [Kopernicus]: Configuration.Loader: Loaded Body: Sheathe [LOG 14:22:00]: [Kopernicus]: Configuration.Loader: Loaded Body: Sojos [LOG 14:22:01]: [Kopernicus]: Configuration.Loader: Failed to load Body: Sonus [LOG 14:22:06]: [Kopernicus]: Configuration.Loader: Loaded Body: Telos [LOG 14:22:06]: [Kopernicus]: Configuration.Loader: Loaded Body: Tetra [LOG 14:22:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Thelai [LOG 14:22:08]: [Kopernicus]: Configuration.Loader: Loaded Body: Verdina [LOG 14:22:10]: [Kopernicus]: Configuration.Loader: Loaded Body: Volux [LOG 14:22:12]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulkine [LOG 14:22:12]: [Kopernicus]: Configuration.Loader: Failed to load Body: Kerbin [LOG 14:22:12]: [Kopernicus]: Configuration.Loader: Loaded Body: Teloslate [LOG 14:22:13]: [Kopernicus]: Configuration.Loader: Loaded Body: Kibbos [LOG 14:22:15]: [Kopernicus]: Configuration.Loader: Loaded Body: Gol [LOG 14:22:15]: [Kopernicus]: Configuration.Loader: Loaded Body: Nightmare [LOG 14:22:18]: [Kopernicus]: Configuration.Loader: Loaded Body: Gullis [LOG 14:22:18]: [Kopernicus]: Configuration.Loader: Loaded Asteroid: Gaia's Belt [LOG 14:22:22]: [Kopernicus] RuntimeUtility Started [LOG 14:22:22]: StarLightSwitcher.Awake(): Begin [LOG 14:26:10]: Injector.OnDestroy(): Complete I'm running this on Linux Ubuntu x64, which is much more persnickity on filenames and case sensitivity than WIndows for what that's worth. I can load up the game if I delete ModularFlightIntegrator, which generates the following Kopernicus.log, but only the stock planets show up, so clearly not a good solution. Spoiler //===============================================================================================================// //===== Kopernicus 1.3.0-1 - (BuildDate: 27.05.2017 10:25:40; AssemblyHash: 8OuWE52P1eu5utbXNII0GilcP2Q=) =====// //===============================================================================================================// [LOG 13:49:06]: Logger "Kopernicus" was created [LOG 13:49:06]: Injector.Awake(): Begin [LOG 13:49:06]: Parsing Target name in (Kopernicus.Configuration.Loader) as (System.String) [LOG 13:49:06]: Parsing Target timeScale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target scale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target Epoch in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target useOnDemand in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 13:49:06]: Parsing Target onDemandLoadOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 13:49:06]: Parsing Target onDemandLogOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 13:49:06]: Parsing Target onDemandUnloadDelay in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Int32]) [LOG 13:49:06]: Parsing Target mainMenuBody in (Kopernicus.Configuration.Loader) as (System.String) [LOG 13:49:06]: Parsing Target maxViewingDistance in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target scaledSpaceFaderMult in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: [Kopernicus]: Configuration.Loader: Loaded Body: Sun [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Moho [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Eve [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Gilly [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Duna [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Ike [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Dres [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Jool [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Laythe [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Vall [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Tylo [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Bop [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Pol [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Eeloo [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dread [LOG 13:49:08]: [Kopernicus]: Configuration.Loader: Loaded Body: Olemut [LOG 13:49:08]: [Kopernicus]: Configuration.Loader: Failed to load Body: Quarta [LOG 13:49:09]: [Kopernicus]: Configuration.Loader: Loaded Body: Butai [LOG 13:49:10]: [Kopernicus]: Configuration.Loader: Loaded Body: Dreidiss [LOG 13:49:11]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dreidos [LOG 13:49:11]: [Kopernicus]: Configuration.Loader: Loaded Body: Flak [LOG 13:49:12]: [Kopernicus]: Configuration.Loader: Loaded Body: Flake [LOG 13:49:13]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulcan [LOG 13:49:14]: [Kopernicus]: Configuration.Loader: Loaded Body: Fume [LOG 13:49:18]: [Kopernicus]: Configuration.Loader: Loaded Body: Niebos [LOG 13:49:18]: [Kopernicus]: Configuration.Loader: Loaded Body: Nievis [LOG 13:49:19]: [Kopernicus]: Configuration.Loader: Loaded Body: Olei [LOG 13:49:19]: [Kopernicus]: Configuration.Loader: Loaded Body: Olu'um [LOG 13:49:20]: [Kopernicus]: Configuration.Loader: Loaded Body: Scorch [LOG 13:49:21]: [Kopernicus]: Configuration.Loader: Loaded Body: Sheathe [LOG 13:49:22]: [Kopernicus]: Configuration.Loader: Loaded Body: Sojos [LOG 13:49:23]: [Kopernicus]: Configuration.Loader: Failed to load Body: Sonus [LOG 13:49:28]: [Kopernicus]: Configuration.Loader: Loaded Body: Telos [LOG 13:49:28]: [Kopernicus]: Configuration.Loader: Loaded Body: Tetra [LOG 13:49:29]: [Kopernicus]: Configuration.Loader: Loaded Body: Thelai [LOG 13:49:30]: [Kopernicus]: Configuration.Loader: Loaded Body: Verdina [LOG 13:49:31]: [Kopernicus]: Configuration.Loader: Loaded Body: Volux [LOG 13:49:34]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulkine [LOG 13:49:34]: [Kopernicus]: Configuration.Loader: Failed to load Body: Kerbin [LOG 13:49:34]: [Kopernicus]: Configuration.Loader: Loaded Body: Teloslate [LOG 13:49:35]: [Kopernicus]: Configuration.Loader: Loaded Body: Kibbos [LOG 13:49:37]: [Kopernicus]: Configuration.Loader: Loaded Body: Gol [LOG 13:49:37]: [Kopernicus]: Configuration.Loader: Loaded Body: Nightmare [LOG 13:49:39]: [Kopernicus]: Configuration.Loader: Loaded Body: Gullis [LOG 13:49:39]: [Kopernicus]: Configuration.Loader: Loaded Asteroid: Gaia's Belt [LOG 13:49:44]: [Kopernicus] RuntimeUtility Started [LOG 13:49:44]: StarLightSwitcher.Awake(): Begin [LOG 13:50:18]: Injector.OnDestroy(): Complete Edit: looks like Someone is having the same problem with GPP running in Linux Edited July 18, 2017 by Jetski Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 18, 2017 Author Share Posted July 18, 2017 52 minutes ago, Jetski said: @Gameslinx I'm going for another playthrough now that 1.3 seems stable(ish). I've got a game-breaking bug right away though. New KSP install from the Store, fresh install of your mod from the zip file, and no other mods except Engineer Redux. When I start a new game, or even try to open the Settings Menu, the game hangs on the loading screen (black screen, the word Loading in the bottom right and spinny planets icon cheerfully spinning). Here's my KSP.log which looks to be spamming nullRefs from something called Starlight Switcher and below is my Kopernicus.log Hide contents //===============================================================================================================// //===== Kopernicus 1.3.0-1 - (BuildDate: 27.05.2017 10:25:40; AssemblyHash: 8OuWE52P1eu5utbXNII0GilcP2Q=) =====// //===============================================================================================================// [LOG 14:21:44]: Logger "Kopernicus" was created [LOG 14:21:44]: Injector.Awake(): Begin [LOG 14:21:44]: Parsing Target name in (Kopernicus.Configuration.Loader) as (System.String) [LOG 14:21:44]: Parsing Target timeScale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target scale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target Epoch in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target useOnDemand in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 14:21:44]: Parsing Target onDemandLoadOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 14:21:44]: Parsing Target onDemandLogOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 14:21:44]: Parsing Target onDemandUnloadDelay in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Int32]) [LOG 14:21:44]: Parsing Target mainMenuBody in (Kopernicus.Configuration.Loader) as (System.String) [LOG 14:21:44]: Parsing Target maxViewingDistance in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: Parsing Target scaledSpaceFaderMult in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 14:21:44]: [Kopernicus]: Configuration.Loader: Loaded Body: Sun [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Moho [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Eve [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Gilly [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Duna [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Ike [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Dres [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Jool [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Laythe [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Vall [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Tylo [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Bop [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Pol [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Loaded Body: Eeloo [LOG 14:21:45]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dread [LOG 14:21:46]: [Kopernicus]: Configuration.Loader: Loaded Body: Olemut [LOG 14:21:46]: [Kopernicus]: Configuration.Loader: Failed to load Body: Quarta [LOG 14:21:47]: [Kopernicus]: Configuration.Loader: Loaded Body: Butai [LOG 14:21:48]: [Kopernicus]: Configuration.Loader: Loaded Body: Dreidiss [LOG 14:21:49]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dreidos [LOG 14:21:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Flak [LOG 14:21:50]: [Kopernicus]: Configuration.Loader: Loaded Body: Flake [LOG 14:21:51]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulcan [LOG 14:21:52]: [Kopernicus]: Configuration.Loader: Loaded Body: Fume [LOG 14:21:56]: [Kopernicus]: Configuration.Loader: Loaded Body: Niebos [LOG 14:21:57]: [Kopernicus]: Configuration.Loader: Loaded Body: Nievis [LOG 14:21:57]: [Kopernicus]: Configuration.Loader: Loaded Body: Olei [LOG 14:21:57]: [Kopernicus]: Configuration.Loader: Loaded Body: Olu'um [LOG 14:21:58]: [Kopernicus]: Configuration.Loader: Loaded Body: Scorch [LOG 14:22:00]: [Kopernicus]: Configuration.Loader: Loaded Body: Sheathe [LOG 14:22:00]: [Kopernicus]: Configuration.Loader: Loaded Body: Sojos [LOG 14:22:01]: [Kopernicus]: Configuration.Loader: Failed to load Body: Sonus [LOG 14:22:06]: [Kopernicus]: Configuration.Loader: Loaded Body: Telos [LOG 14:22:06]: [Kopernicus]: Configuration.Loader: Loaded Body: Tetra [LOG 14:22:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Thelai [LOG 14:22:08]: [Kopernicus]: Configuration.Loader: Loaded Body: Verdina [LOG 14:22:10]: [Kopernicus]: Configuration.Loader: Loaded Body: Volux [LOG 14:22:12]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulkine [LOG 14:22:12]: [Kopernicus]: Configuration.Loader: Failed to load Body: Kerbin [LOG 14:22:12]: [Kopernicus]: Configuration.Loader: Loaded Body: Teloslate [LOG 14:22:13]: [Kopernicus]: Configuration.Loader: Loaded Body: Kibbos [LOG 14:22:15]: [Kopernicus]: Configuration.Loader: Loaded Body: Gol [LOG 14:22:15]: [Kopernicus]: Configuration.Loader: Loaded Body: Nightmare [LOG 14:22:18]: [Kopernicus]: Configuration.Loader: Loaded Body: Gullis [LOG 14:22:18]: [Kopernicus]: Configuration.Loader: Loaded Asteroid: Gaia's Belt [LOG 14:22:22]: [Kopernicus] RuntimeUtility Started [LOG 14:22:22]: StarLightSwitcher.Awake(): Begin [LOG 14:26:10]: Injector.OnDestroy(): Complete I'm running this on Linux Ubuntu x64, which is much more persnickity on filenames and case sensitivity than WIndows for what that's worth. I can load up the game if I delete ModularFlightIntegrator, which generates the following Kopernicus.log, but only the stock planets show up, so clearly not a good solution. Reveal hidden contents //===============================================================================================================// //===== Kopernicus 1.3.0-1 - (BuildDate: 27.05.2017 10:25:40; AssemblyHash: 8OuWE52P1eu5utbXNII0GilcP2Q=) =====// //===============================================================================================================// [LOG 13:49:06]: Logger "Kopernicus" was created [LOG 13:49:06]: Injector.Awake(): Begin [LOG 13:49:06]: Parsing Target name in (Kopernicus.Configuration.Loader) as (System.String) [LOG 13:49:06]: Parsing Target timeScale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target scale in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target Epoch in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target useOnDemand in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 13:49:06]: Parsing Target onDemandLoadOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 13:49:06]: Parsing Target onDemandLogOnMissing in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Boolean]) [LOG 13:49:06]: Parsing Target onDemandUnloadDelay in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Int32]) [LOG 13:49:06]: Parsing Target mainMenuBody in (Kopernicus.Configuration.Loader) as (System.String) [LOG 13:49:06]: Parsing Target maxViewingDistance in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: Parsing Target scaledSpaceFaderMult in (Kopernicus.Configuration.Loader) as (Kopernicus.NumericParser`1[System.Double]) [LOG 13:49:06]: [Kopernicus]: Configuration.Loader: Loaded Body: Sun [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Moho [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Eve [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Gilly [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Duna [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Ike [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Dres [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Jool [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Laythe [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Vall [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Tylo [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Bop [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Pol [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Loaded Body: Eeloo [LOG 13:49:07]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dread [LOG 13:49:08]: [Kopernicus]: Configuration.Loader: Loaded Body: Olemut [LOG 13:49:08]: [Kopernicus]: Configuration.Loader: Failed to load Body: Quarta [LOG 13:49:09]: [Kopernicus]: Configuration.Loader: Loaded Body: Butai [LOG 13:49:10]: [Kopernicus]: Configuration.Loader: Loaded Body: Dreidiss [LOG 13:49:11]: [Kopernicus]: Configuration.Loader: Failed to load Body: Dreidos [LOG 13:49:11]: [Kopernicus]: Configuration.Loader: Loaded Body: Flak [LOG 13:49:12]: [Kopernicus]: Configuration.Loader: Loaded Body: Flake [LOG 13:49:13]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulcan [LOG 13:49:14]: [Kopernicus]: Configuration.Loader: Loaded Body: Fume [LOG 13:49:18]: [Kopernicus]: Configuration.Loader: Loaded Body: Niebos [LOG 13:49:18]: [Kopernicus]: Configuration.Loader: Loaded Body: Nievis [LOG 13:49:19]: [Kopernicus]: Configuration.Loader: Loaded Body: Olei [LOG 13:49:19]: [Kopernicus]: Configuration.Loader: Loaded Body: Olu'um [LOG 13:49:20]: [Kopernicus]: Configuration.Loader: Loaded Body: Scorch [LOG 13:49:21]: [Kopernicus]: Configuration.Loader: Loaded Body: Sheathe [LOG 13:49:22]: [Kopernicus]: Configuration.Loader: Loaded Body: Sojos [LOG 13:49:23]: [Kopernicus]: Configuration.Loader: Failed to load Body: Sonus [LOG 13:49:28]: [Kopernicus]: Configuration.Loader: Loaded Body: Telos [LOG 13:49:28]: [Kopernicus]: Configuration.Loader: Loaded Body: Tetra [LOG 13:49:29]: [Kopernicus]: Configuration.Loader: Loaded Body: Thelai [LOG 13:49:30]: [Kopernicus]: Configuration.Loader: Loaded Body: Verdina [LOG 13:49:31]: [Kopernicus]: Configuration.Loader: Loaded Body: Volux [LOG 13:49:34]: [Kopernicus]: Configuration.Loader: Loaded Body: Vulkine [LOG 13:49:34]: [Kopernicus]: Configuration.Loader: Failed to load Body: Kerbin [LOG 13:49:34]: [Kopernicus]: Configuration.Loader: Loaded Body: Teloslate [LOG 13:49:35]: [Kopernicus]: Configuration.Loader: Loaded Body: Kibbos [LOG 13:49:37]: [Kopernicus]: Configuration.Loader: Loaded Body: Gol [LOG 13:49:37]: [Kopernicus]: Configuration.Loader: Loaded Body: Nightmare [LOG 13:49:39]: [Kopernicus]: Configuration.Loader: Loaded Body: Gullis [LOG 13:49:39]: [Kopernicus]: Configuration.Loader: Loaded Asteroid: Gaia's Belt [LOG 13:49:44]: [Kopernicus] RuntimeUtility Started [LOG 13:49:44]: StarLightSwitcher.Awake(): Begin [LOG 13:50:18]: Injector.OnDestroy(): Complete Edit: looks like Someone is having the same problem with GPP running in Linux I know what the problem is. I was probably careless again and the capitalisation in planet texture names might be wrong. In the next update i'll fix this again - sorry! I have a lot on my hands at the moment. Usually i'd patch it within the hour but i'm having some big problems with Instantiator. Quote Link to comment Share on other sites More sharing options...
Jetski Posted July 18, 2017 Share Posted July 18, 2017 3 hours ago, Gameslinx said: I know what the problem is. I was probably careless again and the capitalisation in planet texture names might be wrong. In the next update i'll fix this again - sorry! I have a lot on my hands at the moment. Usually i'd patch it within the hour but i'm having some big problems with Instantiator. Cool no worries. Let me know if there's anything I can do to help with testing or anything. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 19, 2017 Author Share Posted July 19, 2017 Scientists have discovered a flight recorder which is not of Kerbal origin. They are unable to decipher its data, which appears to be a readable sound file. The file they recovered from the flight recorder is attached below. The location of its discovery was recorded here: The file they extracted can be found here: https://www.dropbox.com/s/w3ghinfpqnvurz9/Veronica-FlightRecorder.wav?dl=0 (Yes, kerbals use Dropbox too) This is just a cool task to do to discover a small easter egg in the mod whilst I work on the next update. There are a few bugs with scatterer and instantiator which I would like to address before continuing Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 19, 2017 Share Posted July 19, 2017 (edited) Upon opening the audio file in a spectogram viewer and stretching the relevant frequencies: That seems to be a crosshair on the 4th planet out. Edited July 19, 2017 by themaster401 Quote Link to comment Share on other sites More sharing options...
kjack1111 Posted July 19, 2017 Share Posted July 19, 2017 4 minutes ago, themaster401 said: Upon opening the audio file in a spectogram viewer and stretching the relevant frequencies: [snip] That seems to be a crosshair on the 4th planet out. 1 If it hasn't clicked yet, That's volux. The system looks weird because the system is slowly falling apart. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 19, 2017 Author Share Posted July 19, 2017 43 minutes ago, themaster401 said: Upon opening the audio file in a spectogram viewer and stretching the relevant frequencies: That seems to be a crosshair on the 4th planet out. 38 minutes ago, kjack1111 said: If it hasn't clicked yet, That's volux. The system looks weird because the system is slowly falling apart. Well done , I didn't expect it to be found so soon! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 20, 2017 Author Share Posted July 20, 2017 (edited) Coming soon... I managed to get Scatterer to stop playing up for the moment, so the update is slated for the next few days. It includes some fixes to Volux and Telos's atmospheres, plus Olu'um will be a star Unfortunately I have decided to drop Instantiator (the accretion disk around Olu'um) because the plugin is too buggy and overloads the log file with exception errors. I might use Sunflares of @JadeOfMaar when it is released Edited July 20, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
Arthas_ImmortalDK Posted July 21, 2017 Share Posted July 21, 2017 (edited) 12 hours ago, Gameslinx said: Coming soon... I managed to get Scatterer to stop playing up for the moment, so the update is slated for the next few days. It includes some fixes to Volux and Telos's atmospheres, plus Olu'um will be a star Unfortunately I have decided to drop Instantiator (the accretion disk around Olu'um) because the plugin is too buggy and overloads the log file with exception errors. I might use Sunflares of @JadeOfMaar when it is released "plus Olu'um will be a star . " Bad news. Make a new star for new planet. Oluum do not change. There are a lot of interesting planets that you do not have. Planet Lave, Titanus (New Horizont). System Gauss With Planet (GGP) Create something else! Just do not change Oluum System. Come up with new without changing the old Burning gas giant is your thing! Edited July 21, 2017 by Arthas_ImmortalDK Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 21, 2017 Author Share Posted July 21, 2017 1 hour ago, Arthas_ImmortalDK said: Come up with new without changing the old Burning gas giant is your thing! I mean it has always been a sub-star (I meant proper sub-star, not star), I'm just allowing it to emit light. I can't use the accretion disk because it has a lot of bugs which I seriously hope @Artyomka15 or someone else is able to fix/maintain. Quote Link to comment Share on other sites More sharing options...
Arthas_ImmortalDK Posted July 21, 2017 Share Posted July 21, 2017 3 hours ago, Gameslinx said: I mean it has always been a sub-star (I meant proper sub-star, not star), I'm just allowing it to emit light. I can't use the accretion disk because it has a lot of bugs which I seriously hope @Artyomka15 or someone else is able to fix/maintain. If it does not change gravity, then everything is fine) And by the way what new planets will be? Lacks purple and yak red atmospheric. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 21, 2017 Author Share Posted July 21, 2017 1 hour ago, Arthas_ImmortalDK said: it does not change gravity, then everything is fine) It will keep the same gravity! Just looks better I'm not too keep on adding any more atmospheric planets to the modpack, but would you want Scorch to be more red? (Scorch needs some extra detail anyway, soooo....) Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted July 21, 2017 Share Posted July 21, 2017 (edited) you know, you could integrate the change into the lore saying that olu'um has finally absorbed all of the matter from the accretion disc and begun emitting slightly more light than before. This will also account for the change in radius. Edited July 21, 2017 by ModerndayLink64 Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 21, 2017 Author Share Posted July 21, 2017 29 minutes ago, ModerndayLink64 said: you know, you could integrate the change into the lore saying that olu'um has finally absorbed all of the matter from the accretion disc and begun emitting slightly more light than before. This will also account for the change in radius. @TheWanderer05 and I were discussing this on the discord before! Quote Link to comment Share on other sites More sharing options...
Arthas_ImmortalDK Posted July 21, 2017 Share Posted July 21, 2017 2 hours ago, Gameslinx said: It will keep the same gravity! Just looks better I'm not too keep on adding any more atmospheric planets to the modpack, but would you want Scorch to be more red? (Scorch needs some extra detail anyway, soooo....) Scorch is ok. But the planet Vulcan atmosphere needs to add 10-15 km and very hot. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 21, 2017 Author Share Posted July 21, 2017 23 minutes ago, Arthas_ImmortalDK said: But the planet Vulcan atmosphere needs to add 10-15 km and very hot. As I said - no more atmospheric planets. There are already 8! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 21, 2017 Author Share Posted July 21, 2017 Hey all! GPO has updated to 2.4. Before the changelog, I MUST stress that GFI was completely removed from the planets to fix contract progression, however be ready for some crafts to switch around their orbits and whatnot. IMPORTANT - ALL GFI VALUES HAVE BEEN REMOVED. CRAFTS MAY JUMP AROUND - YOU HAVE BEEN WARNED. Olu'um now emits light Olu'um classed as a T-Dwarf "star" Olu'um radius adjusted to match KSP scale, but proportionally reflects real world dwarf stars Olu'um ACCRETION DISK REMOVED - I didn't want to do this but there are many bugs with Instantiator. Sorry guys Olu'um temperature curve improved. You will overheat at Verdina's periapsis, making it a more dangerous rocky world. Olu'um scatterer configs removed Olu'um sunflare and coronas added Telos colourmap changes, and it is now tidally locked to Olu'um Updated Kopernicus by two versions Added Veronica's Flight Recorder to GameData > Olei. It's an easter egg so get looking! "Removed the Krake--[-]" Quote Link to comment Share on other sites More sharing options...
kjack1111 Posted July 21, 2017 Share Posted July 21, 2017 PSA: If you despise the fact that gameslinx removed the accretion disk, if you install instantiator seperatly from the download, you can get the disk to show up. Be careful of log bloat, though. Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted July 22, 2017 Share Posted July 22, 2017 I just thought of a way to keep the disc without the log spam. so the ring works fine on a planet right? so what you can do is create a "node" moon with a blank texture and give it a SMA of 1 km and apply the ring to the node instead so it will look like the ring is still around olu'um. this is how I did the animated solar surface in my mod. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 22, 2017 Author Share Posted July 22, 2017 8 minutes ago, ModerndayLink64 said: I just thought of a way to keep the disc without the log spam. so the ring works fine on a planet right? so what you can do is create a "node" moon with a blank texture and give it a SMA of 1 km and apply the ring to the node instead so it will look like the ring is still around olu'um. this is how I did the animated solar surface in my mod. I thought about this. I could maybe have a moon on the same orbit as Olu'um (meaning hyper editing Olu'um would wreck it) But your suggestion having a tiny sma around Olu'um.... --->>That's a great idea! <<--- Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 22, 2017 Author Share Posted July 22, 2017 33 minutes ago, Gameslinx said: I thought about this. I could maybe have a moon on the same orbit as Olu'um (meaning hyper editing Olu'um would wreck it) But your suggestion having a tiny sma around Olu'um.... --->>That's a great idea! <<--- @ModerndayLink64 mission failed Was a good idea though Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted July 22, 2017 Share Posted July 22, 2017 31 minutes ago, Gameslinx said: @ModerndayLink64 mission failed Was a good idea though Oh well, at least you tried Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted July 23, 2017 Share Posted July 23, 2017 17 hours ago, ModerndayLink64 said: I just thought of a way to keep the disc without the log spam. so the ring works fine on a planet right? so what you can do is create a "node" moon with a blank texture and give it a SMA of 1 km and apply the ring to the node instead so it will look like the ring is still around olu'um. this is how I did the animated solar surface in my mod. Make a dummy moon inside Olu'um to host the ring? Bad idea. Just because it's late to the party. Olu'um itself can keep a ring but it would be a plain gas planet style ring. No fancy accretion disk stuff. There are planet packs out there with ringed stars too. The problem of adding the dummy moon is that it's still adding a celestial body and that will break people's careers. So absolutely not. This mod has done enough of that already. Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted July 23, 2017 Share Posted July 23, 2017 1 hour ago, JadeOfMaar said: Make a dummy moon inside Olu'um to host the ring? Bad idea. Just because it's late to the party. Olu'um itself can keep a ring but it would be a plain gas planet style ring. No fancy accretion disk stuff. There are planet packs out there with ringed stars too. The problem of adding the dummy moon is that it's still adding a celestial body and that will break people's careers. So absolutely not. This mod has done enough of that already. That is true, I never thought of that. Quote Link to comment Share on other sites More sharing options...
Jetski Posted July 23, 2017 Share Posted July 23, 2017 @Gameslinx hey buddy, still broken for Linux, same bug as before. Freezes on the screen just before KSC appears, stuck on loading screen with spinny planets ksp.log Quote Link to comment Share on other sites More sharing options...
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