Adstri Posted April 12, 2017 Share Posted April 12, 2017 Wow. I'm tempted to write a config that makes this black hole the center of the Galactic Neighborhood universe. Nice Mod! Link to comment Share on other sites More sharing options...
EpicSpaceTroll139 Posted April 12, 2017 Share Posted April 12, 2017 (edited) I'm on mobile right now, so I can't download to investigate, but does the black hole lack "terrain"? In other words, can a ship get near and be torn apart by the singularity, kind of like what can happen on the rare occasion that you find a rift in Kerbin's seafloor and sink down to the center in a submarine? Edited April 12, 2017 by EpicSpaceTroll139 Link to comment Share on other sites More sharing options...
Adstri Posted April 12, 2017 Share Posted April 12, 2017 (edited) 10 hours ago, EpicSpaceTroll139 said: I'm on mobile right now, so I can't download to investigate, but does the black hole lack "terrain"? In other words, can a ship get near and be torn apart by the singularity, kind of like what can happen on the rare occasion that you find a rift in Kerbin's seafloor and sink down to the center in a submarine? The black hole uses the Sun as the template, so you just crash on the surface. However, I think the extreme gravity might tear it apart. I have not tested it yet, though. I'm too scared to go close to that thing Edited April 12, 2017 by Adstriduum Link to comment Share on other sites More sharing options...
The Raging Sandwich Posted April 13, 2017 Share Posted April 13, 2017 9 hours ago, Adstriduum said: The black hole uses the Sun as the template, so you just crash on the surface. However, I think the extreme gravity might tear it apart. I have not tested it yet, though. I'm too scared to go close to that thing If you get too close, you just sort of explode. Happened to me. Link to comment Share on other sites More sharing options...
pp3d Posted April 16, 2017 Share Posted April 16, 2017 The mod has awesome detail but I would have preferred it if it was possible to be added to an existing game. Unfortunately the new system is too close to Kerbol and once you drop it there all existing craft orbits are significantly perturbed by the nearby gravity potential. in that respect, where can one change the distance from kerbol for the his BH system? - Link to comment Share on other sites More sharing options...
smotheredrun Posted April 17, 2017 Share Posted April 17, 2017 Fairly certain this was answered a few pages back. I think i even asked the question You'll need to edit the semi major axis value in the config file. Link to comment Share on other sites More sharing options...
Wadusher0 Posted April 17, 2017 Share Posted April 17, 2017 (edited) Yeah just add a bunch of zeroes to the black hole's SMA figure and you'll be fine. Really though, the mod dev would be wise to do that himself at some point. Until then you'll just have to edit it manually. Edited April 17, 2017 by wadusher1 Link to comment Share on other sites More sharing options...
Matchlight Posted April 17, 2017 Share Posted April 17, 2017 On 3/12/2017 at 4:14 AM, TheEpicSquared said: I agree with the distance being too close, but I think the wormhole should be with Jool, not Sarnus, so people that don't use OPM can still benefit from the mod. Sure, I know may people do use OPM, but there are those who do not. Haha, love how you have your location as the binary version as the coordinates for Area 51 Link to comment Share on other sites More sharing options...
Andi K. Posted April 23, 2017 Share Posted April 23, 2017 Just judging by the screenshots, this looks absolutely gorgeous. I can see how you replicated gravitational lensing for the black hole, and it looks great. The terrain on Namm also looks incredible, though I'm a little confused by the pine trees haha. Definitely up there in terms of greatest planet packs. Nice job. Link to comment Share on other sites More sharing options...
CantSpellSlaughterWithout Posted April 30, 2017 Share Posted April 30, 2017 For some reason, whenever I install the mod, it ruins all the textures for the planets, and appears to mess up everything. (I have version 1.2.5 Link to comment Share on other sites More sharing options...
CantSpellSlaughterWithout Posted April 30, 2017 Share Posted April 30, 2017 (edited) Re: Working now. Installed the mod incorrectly. I'm losing my shiz over the new looks of the planets it appears to only be affecting the ones with an atmosphere. Tried redownloading the mod, tried redownloading the game. Nothing's working for me.. It destroys the textures of all the planets with atmospheres and the stars look blocky and wierd Edited April 30, 2017 by CantSpellSlaughterWithout Link to comment Share on other sites More sharing options...
Gameslinx Posted May 1, 2017 Share Posted May 1, 2017 17 hours ago, CantSpellSlaughterWithout said: Re: Working now. Installed the mod incorrectly. I'm losing my shiz over the new looks of the planets it appears to only be affecting the ones with an atmosphere. Tried redownloading the mod, tried redownloading the game. Nothing's working for me.. It destroys the textures of all the planets with atmospheres and the stars look blocky and wierd You're gonna need images. Sounds like a scatterer problem causing this. Can we have a screenshot of your GameData folder and also whatever is happening in the game? Log files would be useful too. Link to comment Share on other sites More sharing options...
CantSpellSlaughterWithout Posted May 1, 2017 Share Posted May 1, 2017 Just now, Gameslinx said: You're gonna need images. Sounds like a scatterer problem causing this. Can we have a screenshot of your GameData folder and also whatever is happening in the game? Log files would be useful too. It's alright. I fixed the issue. I don't use scatterer with it anymore, as It craps on my framerate and I like the planets without it. EVE is working nicely, though. Thanks. Link to comment Share on other sites More sharing options...
billybob579 Posted May 5, 2017 Share Posted May 5, 2017 I was wondering, the description for Admun says it's the most Kerbin-like planet in the Kerbal Galaxy, but it's atmosphere is only at 0.0667 atm. Is that intentional, or is there an extra zero in there by mistake? I might just be misunderstanding what it means by most like Kerbin. Link to comment Share on other sites More sharing options...
JadeOfMaar Posted May 5, 2017 Share Posted May 5, 2017 20 hours ago, billybob579 said: I was wondering, the description for Admun says it's the most Kerbin-like planet in the Kerbal Galaxy, but it's atmosphere is only at 0.0667 atm. Is that intentional, or is there an extra zero in there by mistake? I might just be misunderstanding what it means by most like Kerbin. The planets have nearly nothing inside their atmosphere confignodes. Their atmospheres are, therefore, broken. @Artyomka15 You might want to deal with that. Link to comment Share on other sites More sharing options...
Swithmario Posted May 8, 2017 Share Posted May 8, 2017 i want to say thanks for making this cause interstellar is my favourite movie cheers Link to comment Share on other sites More sharing options...
themaster401 Posted May 22, 2017 Share Posted May 22, 2017 It'd be a very good idea to update the Kopernicus included to 1.2.2-6 Link to comment Share on other sites More sharing options...
antonioac08401 Posted May 26, 2017 Share Posted May 26, 2017 this is my fav mod love the blackhole. cant wait for it to update! Link to comment Share on other sites More sharing options...
Matchlight Posted May 28, 2017 Share Posted May 28, 2017 Is it possible I can use the some of the cloud textures in this mod and implement them into my own? You would be credited. Link to comment Share on other sites More sharing options...
Galileo Posted May 29, 2017 Share Posted May 29, 2017 (edited) On 5/28/2017 at 3:08 AM, Matchlight said: Is it possible I can use the some of the cloud textures in this mod and implement them into my own? You would be credited. Why not make your own? Or use Astronomer's since the mod you are compiling is a a reboot of his pack? You already have the best available? If you just use others assets, you are going to be toeing the line of "mod pack". Edited May 29, 2017 by Galileo Link to comment Share on other sites More sharing options...
RealGecko Posted June 1, 2017 Share Posted June 1, 2017 https://spacedock.info/mod/1391/WarpDrive Available for beta testing Link to comment Share on other sites More sharing options...
Starslinger999 Posted June 1, 2017 Share Posted June 1, 2017 (edited) What visual mods is this compatible with? Im using KSPRC, is it compatible? If not, what other visual mods will it work with? Also, 1.3? Edited June 1, 2017 by Starslinger999 Link to comment Share on other sites More sharing options...
themaster401 Posted June 1, 2017 Share Posted June 1, 2017 27 minutes ago, Starslinger999 said: What visual mods is this compatible with? Im using KSPRC, is it compatible? If not, what other visual mods will it work with? Also, 1.3? It won't work with any visual mods stock because Kargantua comes with it's own set. Solution? Delete the EVE config for the Kerbol system from Kargantua and install your visual mod. Link to comment Share on other sites More sharing options...
Starslinger999 Posted June 1, 2017 Share Posted June 1, 2017 (edited) 14 hours ago, themaster401 said: It won't work with any visual mods stock because Kargantua comes with it's own set. Solution? Delete the EVE config for the Kerbol system from Kargantua and install your visual mod. Ok, Ill try that. Edited June 2, 2017 by Starslinger999 Link to comment Share on other sites More sharing options...
IAmNotCreative_21 Posted June 29, 2017 Share Posted June 29, 2017 This mod is awesome! Link to comment Share on other sites More sharing options...
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