jetblade545 Posted September 10, 2023 Share Posted September 10, 2023 That worked Poodmund thank you! Quote Link to comment Share on other sites More sharing options...
not_d3c1ph3red Posted October 11, 2023 Share Posted October 11, 2023 i tried to install spectra but it didn't do anything Quote Link to comment Share on other sites More sharing options...
ksp guy14 Posted October 27, 2023 Share Posted October 27, 2023 is there a way to change the purple haze on Duna? Quote Link to comment Share on other sites More sharing options...
ReturnOfJebediah Posted December 2, 2023 Share Posted December 2, 2023 Hello, Is Spectra compatible with EVE's Boulder Co? It has added detailed atmospheres at low performance costs, but I've noticed a flat, blurred texture on the planet eve (with none of the decals, bands, etcetera showing above) while working alongside Spectra. Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted December 3, 2023 Author Share Posted December 3, 2023 8 hours ago, ReturnOfJebediah said: Hello, Is Spectra compatible with EVE's Boulder Co? It has added detailed atmospheres at low performance costs, but I've noticed a flat, blurred texture on the planet eve (with none of the decals, bands, etcetera showing above) while working alongside Spectra. Greetings By EVE Boulder Co., could you link me the page that you're getting this info from? If this is what I think you're referring do, that was the name of the old 'default' cloud configs which EVE used a number of years ago, back when it was run by the original creator — those configs probably aren't relevant anymore. Furthermore though, Spectra's configs are actually very well optimized - I spent many long hours figuring out the best settings to improve FPS while keeping the visuals still within acceptable bounds. It's also worth mentioning that by installing both Spectra and Boulder Co., you've actually lowered your performance from using either, since you're effectively loading two completely separate set of cloud configs and textures at the same time. Quote Link to comment Share on other sites More sharing options...
ReturnOfJebediah Posted December 4, 2023 Share Posted December 4, 2023 On 12/3/2023 at 4:59 AM, HafCoJoe said: Greetings By EVE Boulder Co., could you link me the page that you're getting this info from? If this is what I think you're referring do, that was the name of the old 'default' cloud configs which EVE used a number of years ago, back when it was run by the original creator — those configs probably aren't relevant anymore. Furthermore though, Spectra's configs are actually very well optimized - I spent many long hours figuring out the best settings to improve FPS while keeping the visuals still within acceptable bounds. It's also worth mentioning that by installing both Spectra and Boulder Co., you've actually lowered your performance from using either, since you're effectively loading two completely separate set of cloud configs and textures at the same time. Yep, that's right, thanks! I heard they'd work in tandem, looks like my source overlooked some issues. Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted December 4, 2023 Author Share Posted December 4, 2023 3 hours ago, ReturnOfJebediah said: Yep, that's right, thanks! I heard they'd work in tandem, looks like my source overlooked some issues. All good, yeah it sounds like they might not've known about the decreased performance. I love the curiosity though it might be fun for you to hear that I spent a lot of time mucking around inside the files of a number of old EVE packs (Better Atmospheres, the original Astronomer's packs, KSPRC, Sci-Fi Visual Enhancements, Stock Visual Enhancements, etc.) to see how they ran things, and to learn tricks that I could implement in Spectra. Quote Link to comment Share on other sites More sharing options...
nir2250 Posted December 22, 2023 Share Posted December 22, 2023 (edited) Hey there, I'm having a sort of strange issue with Spectra. I'll link an album of some images of different planets along with my gamedata / spectra folder as an example. Planets seem to lack detail in their clouds, and Jool's scatter effect seems broken. I've installed Spectra, Scatterer, EVE, etc. through CKAN, and am using Kcalbeloh's planet pack. https://imgur.com/a/c0wiXKj EDIT: Never mind, the issue seems to have been resolved. What worked was removing Spectra, Scatterer, and EVE before reinstalling them through CKAN. Edited December 23, 2023 by nir2250 Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted February 6 Share Posted February 6 @HafCoJoe (or anyone else who can help) Thanks for making this. Spectra makes stock Kerbin look great. I have 2 questions, followed by some comments for context. Does Spectra prefer a specific version of Scatterer? Can you suggest any specific settings I should look at to adjust Spectra's haze for Kerbin? I want to see distant terrain more clearly when flying airplanes and land masses to be more visible from low orbit. I don't want it to be crystal clear just a little bit less hazy. In theory reducing Spectra's haze settings or boosting contrast or boosting saturation might accomplish that. (The nightside of Kerbin is also a little too black for me, which I can adjust later via ambient light settings after getting the haze adjusted to my liking). My attempts to cut through haze with TUFX caused severe banding on oceans. I therefore uninstalled TUFX and now want to see if there's a way for me to change the haze at the source. I installed everything via CKAN, followed the top post directions, included all of Spectra's optional CKAN stuff such as 64K clouds and KSPRC City Lights, and have the Scatter and EVE dependencies. Scatterer syntax changed between versions 0.07xxx and 0.08xxx. Some planet packs that use the old syntax need specific versions of Scatterer. I don't know if Spectra has similar requirements. I am currently using the latest Scatterer via CKAN. Quote Link to comment Share on other sites More sharing options...
Shaky Posted February 11 Share Posted February 11 Does this mod work with stock visual enhancments? Quote Link to comment Share on other sites More sharing options...
StormxWolf Posted March 17 Share Posted March 17 (edited) If anyone else is trying to use this with the latest volumetrics and the latest fan-made volumetrics spectra you may find some effects missing. The only one I have noticed so far is the Laythe glowing clouds (which were not actually clouds but glowing dots that floated in the atmosphere). You can fix this yourself by installing this version of spectra (or in other words, the original spectra) then applying my patch on page 65. edit: anything past volumetrics release 2, which is not available anymore, will not work with 2d cloud layers which spectra uses. So if you use anything past release 2 it seems this mod does nothing. Edited March 17 by StormxWolf Quote Link to comment Share on other sites More sharing options...
Publius Kerman Posted April 8 Share Posted April 8 On 7/1/2020 at 11:09 AM, Misguided Kerbal said: Ok, thanks! But you should try JNSQ. Sorry to necro your old post, but did this suggested solution work? Quote Link to comment Share on other sites More sharing options...
scopex Posted May 6 Share Posted May 6 Hello! I first want to thank you, @HafCoJoe, for making a beautiful visual mod that doesn’t fry low end computers like mine. I genuinely appreciate modders that care for people with potatoes as computers. I want to bring up this weird bug(?) that I have been seeing within Kerbin’s atmosphere (not sure about other planets). At certain altitudes (5km-20km), it almost looks like there are two atmospheres, and especially around 20 kilometers high, the transition looks very sharp and unnatural. I don’t (can’t even run) Scatterer, but I have mods such as Kopernicus, OPM, EVE Redux, PlanetShine, Distant Object Enhancement, and Waterfall. Feel free to ask me anything else that you need to know if you can help with this. I have provided three images below: Atmosphere during Ascent Atmosphere during Descent 1 Atmosphere during Descent 2 Thank you! Quote Link to comment Share on other sites More sharing options...
TitaniumShadow Posted May 6 Share Posted May 6 Does Spectra include support for the Outer Planets mod? Quote Link to comment Share on other sites More sharing options...
scopex Posted May 7 Share Posted May 7 23 hours ago, scopex said: Hello! I first want to thank you, @HafCoJoe, for making a beautiful visual mod that doesn’t fry low end computers like mine. I genuinely appreciate modders that care for people with potatoes as computers. I want to bring up this weird bug(?) that I have been seeing within Kerbin’s atmosphere (not sure about other planets). At certain altitudes (5km-20km), it almost looks like there are two atmospheres, and especially around 20 kilometers high, the transition looks very sharp and unnatural. I don’t (can’t even run) Scatterer, but I have mods such as Kopernicus, OPM, EVE Redux, PlanetShine, Distant Object Enhancement, and Waterfall. Feel free to ask me anything else that you need to know if you can help with this. I have provided three images below: Atmosphere during Ascent Atmosphere during Descent 1 Atmosphere during Descent 2 Thank you! Also, this may be slightly unrelated, but could I also make the stock atmosphere transition for Kerbin look smoother as well? It doesn't bother me that much, but it would definitely make things like more real. Quote Link to comment Share on other sites More sharing options...
Riceman Kerman Posted June 14 Share Posted June 14 I was just wondering how well this would run on my setup; with Ryzen 5 3500U, Vega 8 iGPU and 6gb ram, 2gb vram. I usually get 60 fps on low part count rockets if I'm not looking at a planet and a massive dip if I DO look down at a planet. Quote Link to comment Share on other sites More sharing options...
Misguided Kerbal Posted July 6 Share Posted July 6 On 4/7/2024 at 11:51 PM, Publius Kerman said: Sorry to necro your old post, but did this suggested solution work? No worries! I believe I did end up getting Spectra working on JNSQ's Kerbin, just not entirely functional - I ended up just using JNSQ's default graphics in the end. Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted September 21 Share Posted September 21 Uh.. What is this???? Where did this go @HafCoJoe?? Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted September 25 Author Share Posted September 25 (edited) On 9/20/2024 at 9:25 PM, Mr. Kerbin said: Uh.. What is this???? Where did this go @HafCoJoe?? Something is definitely installed wrong/incompatible, or perhaps you tried to modify the Environmental Visual Enhancements configs in game? Modifying them breaks the custom ModuleManager configs I created Edited September 25 by HafCoJoe Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted September 25 Share Posted September 25 @HafCoJoe does EVE Redux work with Spectra? Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted September 25 Author Share Posted September 25 (edited) 1 hour ago, Mr. Kerbin said: @HafCoJoe does EVE Redux work with Spectra? Yes, in fact Spectra is actually cloudpack for EVE Redux; it's just a set of textures and config files that EVE Redux uses to add clouds and effects to the game Spectra doesn't work if you install any other EVE Redux packs, or any mods that change the solar system, or if you attempt to edit and save changes via the EVE Redux GUI. A sidenote, are you installing manually, or through CKAN? Edited September 25 by HafCoJoe Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted September 25 Share Posted September 25 Manually. Sidenote- without Scatterer, it works fine. (eve resembles the picture better) Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted September 26 Author Share Posted September 26 19 hours ago, Mr. Kerbin said: Manually. Sidenote- without Scatterer, it works fine. (eve resembles the picture better) It's odd that Scatterer is breaking it, I'd recommend installing via CKAN, since that removes a lot of the small mistakes that can sometimes accrue when installing manually. Could you try reinstalling a fresh download of Spectra and Scatterer and see if it fixes it? Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted September 26 Share Posted September 26 I have a Mac. Also, when I did try to use CKAN, it never quite worked. Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted September 26 Author Share Posted September 26 3 minutes ago, Mr. Kerbin said: I have a Mac. Also, when I did try to use CKAN, it never quite worked. Ah thanks for that info that you're on Mac, I know that Mac deals with capitalization more strictly than Windows does, it could be an issue that somewhere in the configs, Eve isn't properly capitalized and that's causing the visual issue - or it could just be a bad install, I'm not sure Quote Link to comment Share on other sites More sharing options...
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