themaster401 Posted July 26, 2017 Author Share Posted July 26, 2017 46 minutes ago, Starfire70 said: You mentioned something about adding rain possibly? Any clues as to how to implement the 'smoothing' of the Minmus texture on areas where the slope is less than ~10 degrees (as it appears on KSPRC)? I posted about it a week or two back. It looks really cool. I think on the flats it's so smoothed that it almost looks like ice (as it should). As for Laythe, in KSPRC its clouds were big long latitudinal arcs (much like what is seen for real on Titan). It set it apart from Kerbin's clouds. Any chance of changing Laythe's clouds to that? I actually plan on making AVP's Laythe clouds quite like KSPRC's. Still with the bioluminescence, too . I'm not sure why the Minmus slopes look different, when you install KSPRC alongside AVP you're getting those exact configurations as you were using KSPRC alone. Rain absolutely decimates FPS, I can't even navigate the Space Center cause it's rendering there. The feature is done, I'm just considering the benefits and disadvantages of implementing such a performance-killing feature. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted July 27, 2017 Share Posted July 27, 2017 On 7/25/2017 at 4:23 AM, themaster401 said: Thread's been dead for a while. I guess there's nothing left to work on, when I get the inspiration to I'll give Laythe original clouds, as well as replace the detailtexture. For now, I need more suggestions from everyone. What more is there that I can improve on in AVP? What more is there that I can add to such a feature-fledged pack? Feedback and constructive criticism is always appreciated. I noticed the clouds above the north pole became small puffy balls, all exactly the same, this was for the lowest cloud layer Quote Link to comment Share on other sites More sharing options...
Starfire70 Posted July 27, 2017 Share Posted July 27, 2017 I've said it before, but I'm going to say it again...these clouds are awesome. When the rocket rose out of the cloud layer, it looked we had popped out of the top of a huge cumulonimbus storm cell. "ACE to Auxiliary!" Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 27, 2017 Author Share Posted July 27, 2017 2 hours ago, selfish_meme said: I noticed the clouds above the north pole became small puffy balls, all exactly the same, this was for the lowest cloud layer Cloud gridding shouldn't occur in the latest update. I'll try another fix, if it doesn't work then it's a problem with EVE... Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted July 27, 2017 Share Posted July 27, 2017 Just now, themaster401 said: Cloud gridding shouldn't occur in the latest update. I'll try another fix, if it doesn't work then it's a problem with EVE... Yeah, I thought it might be due to the spherical shape converging at the poles travelling to the north pole on the terminator is very pretty Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 27, 2017 Share Posted July 27, 2017 3 hours ago, selfish_meme said: I noticed the clouds above the north pole became small puffy balls, all exactly the same, this was for the lowest cloud layer Sometimes you just have to do a scene change when that happens. It's not a problem with the mod. Sometimes the visuals load too quickly resulting in your issue. Quote Link to comment Share on other sites More sharing options...
lancejammer Posted July 27, 2017 Share Posted July 27, 2017 Hey @themaster401, just wanted to say thanks for putting this mod together! I used to use AVP back in the day, and was pretty bummed when it was no longer a viable option. It's been great getting to use these visual configurations again... with a bunch of added features to boot! Quote Link to comment Share on other sites More sharing options...
Kynrael Posted July 27, 2017 Share Posted July 27, 2017 Hi @themaster401! I've tried installing the mod but it's not working completely. First off, it crashed during the load of the textures. I switched to launching KSP in 64bits and it managed to launch correctly. However, upon loading my save, nothing seems to have changed. The Loading Screen Module does work and does the slideshow, and I can access its Manager from main menu, but I otherwise see no graphical changes in the game (no clouds, I went into one of my stations orbiting Kerbin and there was definitely no changes to planet texture...) What am I doing wrong? Thanks in advance for any help! Cheers! Quote Link to comment Share on other sites More sharing options...
jerby666 Posted July 27, 2017 Share Posted July 27, 2017 I would appreciate a good tutorial to install everything because I am not able to get the clouds working after reinstalling several times... Quote Link to comment Share on other sites More sharing options...
jerby666 Posted July 27, 2017 Share Posted July 27, 2017 9 minutes ago, Kynrael said: Hi @themaster401! I've tried installing the mod but it's not working completely. First off, it crashed during the load of the textures. I switched to launching KSP in 64bits and it managed to launch correctly. However, upon loading my save, nothing seems to have changed. The Loading Screen Module does work and does the slideshow, and I can access its Manager from main menu, but I otherwise see no graphical changes in the game (no clouds, I went into one of my stations orbiting Kerbin and there was definitely no changes to planet texture...) What am I doing wrong? Thanks in advance for any help! Cheers! I have the same problems. Maybe some photos of the GameData folder should helps us with the installation. Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 27, 2017 Author Share Posted July 27, 2017 11 minutes ago, Kynrael said: Hi @themaster401! I've tried installing the mod but it's not working completely. First off, it crashed during the load of the textures. I switched to launching KSP in 64bits and it managed to launch correctly. However, upon loading my save, nothing seems to have changed. The Loading Screen Module does work and does the slideshow, and I can access its Manager from main menu, but I otherwise see no graphical changes in the game (no clouds, I went into one of my stations orbiting Kerbin and there was definitely no changes to planet texture...) What am I doing wrong? Thanks in advance for any help! Cheers! Did you download and install the dependencies? Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 27, 2017 Author Share Posted July 27, 2017 (edited) Astronomer's Visual Pack: v3.5 "Luminosity" - New wispy Laythe cloud layer. - Rain particle texture is hiding in there - Lots of tweaks and fixes. Should be available on GitHub soon NOTE THAT THE AVP-TEXTURES HAVE ALSO BEEN UPDATED TO v1.3. BE SURE TO DOWNLOAD AVP-TEXTURES v1.3 OR THE MOD WILL NOT FUNCTION. Edited July 27, 2017 by themaster401 Quote Link to comment Share on other sites More sharing options...
Kynrael Posted July 27, 2017 Share Posted July 27, 2017 (edited) 12 hours ago, themaster401 said: Did you download and install the dependencies? Hi! Thanks for your fast reply I'm guessing you're talking about the "Featured mod" list? I wasn't sure if I should, I misunderstood the "Featured" I think. I'm gonna go ahead and install those and come back to you if it works / doesn't. Edit: Installing the dependencies worked. Thanks a lot to @themaster401 for his help on Discord Edited July 28, 2017 by Kynrael Problem solved Quote Link to comment Share on other sites More sharing options...
DannyL Posted July 27, 2017 Share Posted July 27, 2017 Awesome mod Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted July 28, 2017 Share Posted July 28, 2017 5 hours ago, themaster401 said: Astronomer's Visual Pack: v3.5 "Luminosity" - New wispy Laythe cloud layer. - Rain particle texture is hiding in there - Lots of tweaks and fixes. Should be available on GitHub soon NOTE THAT THE AVP-TEXTURES HAVE ALSO BEEN UPDATED TO v1.3. BE SURE TO DOWNLOAD AVP-TEXTURES v1.3 OR THE MOD WILL NOT FUNCTION. Are KSPRC terrain textures still supported, which would you recommend? Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 28, 2017 Author Share Posted July 28, 2017 1 minute ago, selfish_meme said: Are KSPRC terrain textures still supported, which would you recommend? KSPRC is supported as long as Kopernicus is updated to the latest KSP. Quote Link to comment Share on other sites More sharing options...
Jovzin Posted July 28, 2017 Share Posted July 28, 2017 (edited) Wau this looks great. Currently using SVE but I think I will try AVP pack again. Btw does it work with 1.2.2 ksp? At least on first post it says from KSP 1.2.0+ so I hope yes. Thank you EDIT: Hmm I have a problem. I downloaded from your github the AVP but there are no textures only config files. Where should I download those AVP-TEXUTRES ? I do not see this on github. Edited July 28, 2017 by Jovzin Quote Link to comment Share on other sites More sharing options...
Tiankay Posted July 28, 2017 Share Posted July 28, 2017 https://github.com/themaster402/AstronomersVisualPack/releases/tag/v1.3 Quote Link to comment Share on other sites More sharing options...
MrRadGast Posted July 28, 2017 Share Posted July 28, 2017 9 hours ago, Jovzin said: Wau this looks great. Currently using SVE but I think I will try AVP pack again. Btw does it work with 1.2.2 ksp? At least on first post it says from KSP 1.2.0+ so I hope yes. Thank you EDIT: Hmm I have a problem. I downloaded from your github the AVP but there are no textures only config files. Where should I download those AVP-TEXUTRES ? I do not see this on github. Conserning the textures. It has been asked, and answered, plenty of times in the thread: on github there is a list of dependencies where the last one is AVP-Textures 1.3. Just click it and you'll have the option to choose between the 2-, 4- and 8k versions. Also, I love this pack! Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 28, 2017 Author Share Posted July 28, 2017 11 hours ago, Jovzin said: Wau this looks great. Currently using SVE but I think I will try AVP pack again. Btw does it work with 1.2.2 ksp? At least on first post it says from KSP 1.2.0+ so I hope yes. Thank you EDIT: Hmm I have a problem. I downloaded from your github the AVP but there are no textures only config files. Where should I download those AVP-TEXUTRES ? I do not see this on github. They are literally right below the configs in the releases section, and linked to in the config release. Please look closer. Quote Link to comment Share on other sites More sharing options...
Diddly Feelerino Posted July 29, 2017 Share Posted July 29, 2017 The mod looks great, just as I remembered it. However, I am having difficulty getting OPM to work in tandem with this mod - the OPM atmospheric planets don't appear to have the same clouds, even after fiddling with Eleusis' submod. Quote Link to comment Share on other sites More sharing options...
Starfire70 Posted July 29, 2017 Share Posted July 29, 2017 (edited) @themaster401 Did you remove the Mun glow in the last update? I had gotten used to it, now the Mun looks boring and dead without it. EDIT: Oh, appears to only be in orbital mode where the glow is missing. Edited July 29, 2017 by Starfire70 Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 29, 2017 Author Share Posted July 29, 2017 8 minutes ago, Starfire70 said: @themaster401 Did you remove the Mun glow in the last update? I had gotten used to it, now the Mun looks boring and dead without it. EDIT: Oh, appears to only be in orbital mode where the glow is missing. It dissipates when you get close as to not create a weird extra-dimensional barrier when crossing the layer where the glow occurs 8 hours ago, Diddly Feelerino said: The mod looks great, just as I remembered it. However, I am having difficulty getting OPM to work in tandem with this mod - the OPM atmospheric planets don't appear to have the same clouds, even after fiddling with Eleusis' submod. OPMClouds is no longer supported due to file structure changes unfortunately. I highly recommend using the compatible OPM-VO for OPM clouds! Quote Link to comment Share on other sites More sharing options...
themaster401 Posted July 30, 2017 Author Share Posted July 30, 2017 New minor update coming in a bit. Be sure to redownload "AVP-Textures v1.3", there are some new textures in there. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted July 30, 2017 Share Posted July 30, 2017 You included a skybox. You should mention that in the OP so that ppl who use a custom skybox don't get confused. Quote Link to comment Share on other sites More sharing options...
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