pleroy Posted December 14, 2021 Share Posted December 14, 2021 5 hours ago, JeromeHeretic said: My game crash with principia Hamilton after upgrade game to 1.12.3. I wasn't searching for details, but i removed principia and game start normaly. Anybody have the same expirience? I know, 1.12.3 is fresh, so im asking do you already know about it? You need to override the version check. Quote Link to comment Share on other sites More sharing options...
JeromeHeretic Posted December 14, 2021 Share Posted December 14, 2021 Ah, mea culpa! I forgot this feature... :-) Yes, now its OK. THX for the hint! Quote Link to comment Share on other sites More sharing options...
JeromeHeretic Posted December 19, 2021 Share Posted December 19, 2021 Hm... but i still have problem. With config game starts, but when i switch to some ship and press "M" to go to map view, game crash. I thought,, that problem is somewhere in old trajectories stored in old save, so i created new profile and start completely new carier, but result is the same. This is in principia log: Log file created at: 2021/12/19 11:27:10 Running on machine: MSI Log line format: [IWEF]mmdd hh:mm:ss.uuuuuu threadid file:line] msg E1219 11:27:10.705547 17960 interface.cpp:702] Initialized Google logging for Principia E1219 11:27:10.707542 17960 interface.cpp:703] Principia version 2021120408-Hamilton-0-gd0f59ca12318ef52bff4ee83615a2e1851f719a1 built on 2021-12-05T18:18:20Z by Microsoft Visual C++ version 192930037 for Windows x86-64 E1219 11:27:10.707542 17960 interface.cpp:716] Base address is 00007FFC75DB0000 E1219 11:27:10.714525 17960 ksp_plugin_adapter.cs:322] Unexpected KSP version 1.12.3; this build targets 1.8.1, 1.9.1, 1.10.1, 1.11.x, and 1.12.2. E1219 11:27:34.330938 17960 ksp_plugin_adapter.cs:322] Unexpected KSP version 1.12.3; this build targets 1.8.1, 1.9.1, 1.10.1, 1.11.x, and 1.12.2. E1219 11:27:45.593734 17960 ksp_plugin_adapter.cs:322] Unexpected KSP version 1.12.3; this build targets 1.8.1, 1.9.1, 1.10.1, 1.11.x, and 1.12.2. @ 00007FFCDA2F443F google::LogMessageFatal::~LogMessageFatal [0x00007FFCDA2F443E+46] @ 00007FFC75E5EE93 principia__LogFatal [0x00007FFC75E5EE92+322] @ 00000241E9CBCEA9 (No symbol) [0x00000241E9CBCEA8] F1219 11:27:52.760295 17960 gl_lines.cs:25] Exception while drawing lines: System.TypeInitializationException: The type initializer for 'principia.ksp_plugin_adapter.Style' threw an exception. ---> System.ArgumentException: You can only call GUI functions from inside OnGUI. at UnityEngine.GUIUtility.CheckOnGUI () [0x00010] in <58f888e0d56a4620958c8e58a768c70d>:0 at UnityEngine.GUI.get_skin () [0x00001] in <58f888e0d56a4620958c8e58a768c70d>:0 at principia.ksp_plugin_adapter.Style..cctor () [0x00037] in <1fb8e31093424753b8844b2e63416cf2>:0 --- End of inner exception stack trace --- at principia.ksp_plugin_adapter.PrincipiaPluginAdapter+<>c__DisplayClass139_0.<RenderTrajectories>b__2 () [0x00387] in <1fb8e31093424753b8844b2e63416cf2>:0 at principia.ksp_plugin_adapter.GLLines.Draw (System.Action line_vertices) [0x0001c] in <1fb8e31093424753b8844b2e63416cf2>:0 Quote Link to comment Share on other sites More sharing options...
JeromeHeretic Posted December 19, 2021 Share Posted December 19, 2021 BTW: As i did a few test, it looks, that game crash only, when i jump to map view on the ship which has previously cerated some prinkipia trajectory. When trajectory doesn't exist, i can go to map view, create flight plan, execute node. And it works well. But not sure when problems start, looks to me, that problems start when i save and restart game. Quote Link to comment Share on other sites More sharing options...
eggrobin Posted December 19, 2021 Author Share Posted December 19, 2021 9 hours ago, JeromeHeretic said: Hm... but i still have problem. With config game starts, but […], game crash. […] From https://github.com/mockingbirdnest/Principia/wiki/Principia-configuration-files#the-principia_override_version_check-configuration: Quote Note however that there will be no support whatsoever if the version check is overridden. Quote Link to comment Share on other sites More sharing options...
JeromeHeretic Posted December 20, 2021 Share Posted December 20, 2021 (edited) Yes, i make in principia directory config file "principia.cfg" with this: principia_override_version_check { version = 1.12.2 version = 1.12.3 } Without this config game don't start. This map view crashes happens with this config. So... am i missing something? EDIT: About "no support when version override" - so simply i must wait for next release of principia, which will be compiled with 1.12.3 libs and that will solve this problem? No problem with that, i can live with 1.12.2... Edited December 20, 2021 by JeromeHeretic Quote Link to comment Share on other sites More sharing options...
Just_SAMI Posted December 22, 2021 Share Posted December 22, 2021 I have a Problem with principia the dll doesn't work i don't know what to do Quote Link to comment Share on other sites More sharing options...
hypervelocity Posted December 22, 2021 Share Posted December 22, 2021 29 minutes ago, Just_SAMI said: I have a Problem with principia the dll doesn't work i don't know what to do SAMI, start by reading this: https://github.com/mockingbirdnest/Principia/wiki/Installing,-reporting-bugs,-and-frequently-asked-questions Quote Link to comment Share on other sites More sharing options...
lodiped Posted December 22, 2021 Share Posted December 22, 2021 (edited) I'm using 1.12.2 and it seems like I have a problem with the skybox. I think what's happening is related to the game never really "getting into space" as it originally does, so the graphical mods (not sure which and where) doesn't kick in to show the skybox background properly when reaching space. Does anyone know how to manually make the skybox visible again? Or if there's any setting I might have to tweak? (is it even a mod thing or is it present in vanilla as well?) Edited December 22, 2021 by lodiped Quote Link to comment Share on other sites More sharing options...
CessnaSkyhawk Posted December 24, 2021 Share Posted December 24, 2021 Hi. I’m currently looking at trying to assemble a custom solar system out of a combination of a few different planet packs’ planets, and am looking to make it principia compatible. Is the only real way to check for that through trial and error in game, or does anyone have any recommendations for other ways to test it. I’m thinking maybe universe sandbox 2 could work? Quote Link to comment Share on other sites More sharing options...
eggrobin Posted January 2, 2022 Author Share Posted January 2, 2022 For the new moon (lunation number 272), the new release (Hardy) is out. Russian localization has been added; thanks to @von Kerman for contributing the translation and answering an endless stream of questions on the grammar of Russian. An issue has been fixed which led to slow camera rotation in the plotting frame if the active vessel was at a low altitude. A crash has been fixed which would occur when drawing trajectories without the UI having ever been shown since KSP was started. See the change log for more details. For the convenience of our Chinese users, the binaries can be downloaded either from Google Drive or from 腾讯微云. Quote Link to comment Share on other sites More sharing options...
CessnaSkyhawk Posted January 7, 2022 Share Posted January 7, 2022 Just wondering - how would one go about adding axial tilt to a kopernicus body when principia is installed? I’ve been looking around the documentation and GitHub code but can’t seem to find either information or templates to try and base my patch off of. Quote Link to comment Share on other sites More sharing options...
pleroy Posted January 7, 2022 Share Posted January 7, 2022 7 hours ago, CessnaSkyhawk said: Just wondering - how would one go about adding axial tilt to a kopernicus body when principia is installed? I’ve been looking around the documentation and GitHub code but can’t seem to find either information or templates to try and base my patch off of. Believe it or not, it's documented. Quote Link to comment Share on other sites More sharing options...
CessnaSkyhawk Posted January 7, 2022 Share Posted January 7, 2022 (edited) 24 minutes ago, pleroy said: Believe it or not, it's documented. I believe it as I’ve seen that page already - I’m just having some difficulty understanding exactly which values I would need to modify. From what I could glean from it and from the confit file for RSS it looks like it’s something involving the two axis values (axis RA and axis Dec) but I’m not 100% sure how they work. I tried to figure it out best I could before I asked for help, but I’m sorry if asking for some guidance is a problem EDIT: I think I might be starting to see it. Is it sort of like calculus spherical coordinates with RA being like theta and Declination being like iota? Edited January 7, 2022 by CessnaSkyhawk Calc III ftw Quote Link to comment Share on other sites More sharing options...
Nicodo123 Posted January 9, 2022 Share Posted January 9, 2022 will it ever be available on CKAN, or are there just too many issues that would come with adding it to it? Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted January 10, 2022 Share Posted January 10, 2022 50 minutes ago, Nicodo123 said: will it ever be available on CKAN, or are there just too many issues that would come with adding it to it? CKAN can't do these installation steps for you, or check for them, or notify you about them: If Principia was added to CKAN, users would end up with broken installs due to that. Quote Link to comment Share on other sites More sharing options...
Skywavestar Posted January 15, 2022 Share Posted January 15, 2022 Which version supports 1.9.0? Quote Link to comment Share on other sites More sharing options...
scimas Posted January 15, 2022 Share Posted January 15, 2022 11 hours ago, Skywavestar said: Which version supports 1.9.0? None. All supported version are listed in the thread title and in the README.md on github. Quote Link to comment Share on other sites More sharing options...
Skywavestar Posted January 17, 2022 Share Posted January 17, 2022 (edited) 2022/1/16 AM4点04分,scimas 说道: 没有。所有的版本都列在标题支持和github上的README.md中。 我的版本是 1.9.0 Edited January 18, 2022 by Skywavestar Quote Link to comment Share on other sites More sharing options...
pleroy Posted January 17, 2022 Share Posted January 17, 2022 1 hour ago, Skywavestar said: My version is 1.9.0 There never was a version of Principia supporting 1.9.0. You need to upgrade to 1.9.1. Quote Link to comment Share on other sites More sharing options...
Skywavestar Posted January 18, 2022 Share Posted January 18, 2022 18 hours ago, pleroy said: There never was a version of Principia supporting 1.9.0. You need to upgrade to 1.9.1. Well, thank you Quote Link to comment Share on other sites More sharing options...
RKunze Posted January 19, 2022 Share Posted January 19, 2022 @pleroy, @eggrobin just in case you are interested in positive test feedback for KSP 1.12.3: I have been playing Principia Hardy with KSP 1.12.3 on Linux without running into any problems. Quote Link to comment Share on other sites More sharing options...
Radical2638 Posted January 20, 2022 Share Posted January 20, 2022 (edited) nevermind I figured it out Edited January 23, 2022 by Radical2638 Quote Link to comment Share on other sites More sharing options...
Radical2638 Posted January 23, 2022 Share Posted January 23, 2022 (edited) I have a problem where in the flight planner my node disappears before the burn is over, also it seems that (and I know this is primarily a Mechjeb question so I'm already going to ask it over in that thread) the MechJeb "execute Principia node" function isn't really working. The burn time indicator is acting weird as well, counting down normally at first but then jumping around to all sorts of values. I'll add my logs after I test removing a few mods. Edited January 23, 2022 by Radical2638 Quote Link to comment Share on other sites More sharing options...
eberkain Posted January 23, 2022 Share Posted January 23, 2022 48 minutes ago, Radical2638 said: I have a problem where in the flight planner my node disappears before the burn is over, also it seems that (and I know this is primarily a Mechjeb question so I'm already going to ask it over in that thread) the MechJeb "execute Principia node" function isn't really working. The burn time indicator is acting weird as well, counting down normally at first but then jumping around to all sorts of values. I'll add my logs after I test removing a few mods. i see the same, the suggestion i got was either setup a kos script or do burns manually. Quote Link to comment Share on other sites More sharing options...
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