ilikemoneygreen Posted August 16, 2012 Share Posted August 16, 2012 See for yourself! Im totally editing the cfg for some parts to allow insane amounts of heat and landing on that. gonna try at least! Link to comment Share on other sites More sharing options...
707-Engineering Posted August 16, 2012 Share Posted August 16, 2012 Is the heat from kerbol defined by layers or is it actually ray emiting? ( by this question, i am trying to determine if we could use a massive heat shield to get close) Link to comment Share on other sites More sharing options...
Callum_Evans Posted August 16, 2012 Share Posted August 16, 2012 Im totally editing the cfg for some parts to allow insane amounts of heat and landing on that. gonna try at least!It's the intense gravity that you have to worry about, crashing at 100'000 m/s isn't going to be fun Link to comment Share on other sites More sharing options...
Winter Man Posted August 16, 2012 Share Posted August 16, 2012 Does that mean it would be technically feasible to do a half shattered planet?Like the moon in the Time Machine!Best bit in an otherwise lame film. Link to comment Share on other sites More sharing options...
Paprika Posted August 16, 2012 Share Posted August 16, 2012 Is the heat from kerbol defined by layers or is it actually ray emiting? ( by this question, i am trying to determine if we could use a massive heat shield to get close)Time to recreate Sunshine! Link to comment Share on other sites More sharing options...
SLAMS Posted August 16, 2012 Share Posted August 16, 2012 Im totally editing the cfg for some parts to allow insane amounts of heat and landing on that. gonna try at least!In .16 the sun has a surface and does not generate "heat". Make indestructible parts and its sort of possible. Though the only landing I've heard of just bounced endlessly, at super high speed, after landing way too hard... Link to comment Share on other sites More sharing options...
royalkingofgames Posted August 16, 2012 Share Posted August 16, 2012 Nova why not just make lava' orange water' with a super high temperature Link to comment Share on other sites More sharing options...
vexx32 Posted August 16, 2012 Share Posted August 16, 2012 Because that'd look quite awful and only need to be changed again later. Better to do it as well as possible from the start, IMO. Link to comment Share on other sites More sharing options...
royalkingofgames Posted August 16, 2012 Share Posted August 16, 2012 Because that'd look quite awful and only need to be changed again later. Better to do it as well as possible from the start, IMO.true but as a placeholder,also you could edit the texture to make it look more like lava Link to comment Share on other sites More sharing options...
Atimed Posted August 16, 2012 Share Posted August 16, 2012 So since threes much effort for the lava placeholders texture, is it safe to assume that same amount of effort will be put in coding this thing to act like real magma/lava, melt down our unlucky ships that landed 2 cm to close.... or at least it will be hot water? Link to comment Share on other sites More sharing options...
Felsmak Posted August 16, 2012 Share Posted August 16, 2012 (edited) What's Kerbol like up close, as in near the surface? Assuming your ship could last that far. Edited August 16, 2012 by Felsmak Link to comment Share on other sites More sharing options...
carter1205 Posted August 16, 2012 Share Posted August 16, 2012 Theres a picture of a ship thats close to kerbal with the new texture with a solar flare, though nova said the textures been changed since this pic. Link to comment Share on other sites More sharing options...
Shadownailshot Posted August 16, 2012 Share Posted August 16, 2012 This is looking absolutely fantastic! I'm sooooo excited. Link to comment Share on other sites More sharing options...
swiftgates24 Posted August 16, 2012 Share Posted August 16, 2012 Agreed, even if just 1 planet makes it into this update I'll be very excited to crash into it or fly by it into deep space Link to comment Share on other sites More sharing options...
Mazon Del Posted August 16, 2012 Share Posted August 16, 2012 Upon seeing the list of planets and moons that will be added, I could only think two thoughts.The first:Anybody who goes to Ice Moon is clearly a Cylon. Points to whoever knows why and specifically where the reference came from.(Obviously somewhere from BSG, more specific than that!)The second:Squeeeeeeeeeeeeeeeeeeeeeeeeeeeeee! Link to comment Share on other sites More sharing options...
AD-Edge Posted August 16, 2012 Share Posted August 16, 2012 It might be just me, but have the ambient light levels been toned down in that picture?New sun effects look amazing, and I noticed the apparent lower ambient lighting as well. Is this just because we're seeing the command pod further away from Kerbol? Or a more global change to the ambient light? Either way, looks very very nice with the darker shadows. Loving it! Link to comment Share on other sites More sharing options...
Paprika Posted August 16, 2012 Share Posted August 16, 2012 Anyone know what "* Implemented dynamic walk cycle blending for EVA Kerbals under G levels between 0.17 and 1G " means? It's posted in the 0.17 thread by Harvester. Link to comment Share on other sites More sharing options...
ramipro Posted August 16, 2012 Share Posted August 16, 2012 I´m guessing better and smoother walk animations, but I´m not the one to ask. Link to comment Share on other sites More sharing options...
Lord Wasteland Posted August 16, 2012 Share Posted August 16, 2012 The ice moon is where Galactica had her water reserves blown up by 'Boomer' or Number Eight. Link to comment Share on other sites More sharing options...
LukeTim Posted August 16, 2012 Share Posted August 16, 2012 @Paprika It means that the devs have three different explicit walk animations for low gravity, Mid/Kerbin gravity and high gravity respectively... and they are going to use some clever blending between the three so that, depending upon what the gravity is on the current body, the walking animation should look appropriate to the current environment.Given that this says between 0.17 and 1G... I guess they're starting with low-gravity first... which makes sense, because the low gravity places are where people will be going first. I know I really want to check out Bop. Link to comment Share on other sites More sharing options...
deadly654321 Posted August 16, 2012 Share Posted August 16, 2012 This turning up to be the best update evar so many rockets for jeb to crash into new places Link to comment Share on other sites More sharing options...
Polar Bear Posted August 16, 2012 Share Posted August 16, 2012 This turning up to be the best update evar so many rockets for jeb to crash into new placesIt seams to me like every new update is the best update ever, Also I am very excited about new parts, and the new time warp mode will make stuff so muh easier, Link to comment Share on other sites More sharing options...
Paprika Posted August 16, 2012 Share Posted August 16, 2012 @Paprika It means that the devs have three different explicit walk animations for low gravity, Mid/Kerbin gravity and high gravity respectively... and they are going to use some clever blending between the three so that, depending upon what the gravity is on the current body, the walking animation should look appropriate to the current environment.Given that this says between 0.17 and 1G... I guess they're starting with low-gravity first... which makes sense, because the low gravity places are where people will be going first. I know I really want to check out Bop.Brilliant, thank you! Link to comment Share on other sites More sharing options...
EvilotionCR2 Posted August 16, 2012 Share Posted August 16, 2012 Nova,can i ask?Is possible to get to one from this planets/moons with stock parts? Link to comment Share on other sites More sharing options...
Letum Posted August 16, 2012 Share Posted August 16, 2012 Nova,can i ask?Is possible to get to one from this planets/moons with stock parts?Nova has answered this."Yes". Link to comment Share on other sites More sharing options...
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