Czman007 Posted August 21, 2012 Share Posted August 21, 2012 (edited) http://kerbalspaceprogram.com/forum/entry.php/5-C7-Dev-Blog-KSP-0-17-Now-with-Extra-BlogIt looks like Bill, Jeb, and Bob are getting new suits, the kerbonaut in the first pic clearly has an orange suit. Edited August 21, 2012 by Czman007 Link to comment Share on other sites More sharing options...
Moustachauve Posted August 21, 2012 Share Posted August 21, 2012 Your link is not workin Link to comment Share on other sites More sharing options...
sal_vager Posted August 21, 2012 Share Posted August 21, 2012 Guys, all features are not final until they are actually released, a lot of what we have seen may change, such as buttons, sky colours, and similar.The devs are trying things out, seeing what works, scrapping what doesn't, and the decision was made to omit consumables at this time, maybe this will change, maybe it will not, we do not yet know.There are currently no plans to add oxygen, food, water or similar stores to KSP Link to comment Share on other sites More sharing options...
Czman007 Posted August 21, 2012 Share Posted August 21, 2012 Your link is not workinThanks! I fixed it now so it should work. Link to comment Share on other sites More sharing options...
Serratus Posted August 21, 2012 Share Posted August 21, 2012 (edited) I am not really sure you can say that is spreading false information. He was just commenting on the screenshot showing an o2 button. None of us have any more knowledge than what we are given (screen shots and limited word of mouth) so we base our speculation on that. It is unfair to get onto someone for do that in a thread dedicated to doing just that.Harv did spoke on this subject just last week on FLOB livestream. He was pretty clear...http://kerbalspaceprogram.com/forum/entry.php/5-C7-Dev-Blog-KSP-0-17-Now-with-Extra-BlogIt looks like Bill, Jeb, and Bob are getting new suits, the kerbonaut in the first pic clearly has an orange suit.But those 3 always had orange suits inside the capsule. Edited August 21, 2012 by Serratus Link to comment Share on other sites More sharing options...
Richy teh space man Posted August 21, 2012 Share Posted August 21, 2012 Adding oxygen/food etc sounds like it'll be quite a bit of hassle to work with..Regarding the new planets/moons, will we be getting any new landing parts for them? Link to comment Share on other sites More sharing options...
Kobe24Life Posted August 21, 2012 Share Posted August 21, 2012 Don't spread false information. Just because he has a modeled oxygen light does not mean we've made, or even are making, a life support system. Serratus was right, it's just filler for now.Oxygen system would be really awesome! Link to comment Share on other sites More sharing options...
Vostok Posted August 21, 2012 Share Posted August 21, 2012 (edited) I'll say this at the risk of getting shouted at by several people, but I think that omitting consumables in a space game is comparable to not adding enemies in an FPS game. I say this because you can still complete your goals in both games, but how much fun would an FPS with no enemies be? There would be no sense of urgency, strategy, or any kind of fun whatsoever in an FPS with no enemies, you'd just have to complete the mission by walking the whole way.Obviously, this is an inaccurate comparison in many ways, as KSP is great fun already, and you can still complete your goals with a certain amount of challenge. But if something goes wrong, it would be good to see that "The [life support] went wrong, and we need to save them within two days! Quick!" as a time-orientated rescue mission would be far more immersive and rewarding if done correctly than one that you can just say 'oh, they can wait'. Therefore, consumables (A while ago I suggested having simple water tanks and food stores as the base modules, water being broken down into oxygen and waste hydrogen to keep the astronauts alive by some kind of power-requiring oxygen generator module - would keep the idea of 'fuel tanks' for the water and 'engines' for the water generators, just a different kind of fuel... Scroll down a little http://kerbalspaceprogram.com/forum/showthread.php/17318-kerbal-space-food ) are a key part of any space flight, manned or unmanned, and I feel that deciding against including them would be a step in the wrong direction for Squad. Even as an optional feature for, for example, difficulty settings, a consumables system would be invaluable to any space simulator, not to mention giving that ominous 'oxygen' button a function... Done properly, with waste-recycling modules and things, I could see consumables not hindering any spacecraft designs by any great deal by requiring micromanagement (the systems could just be left to get on with it, unless they are damaged), and if the system was designed properly it would still allow for massive amounts of mission-time, and certainly not being detrimental to game play. (since life support is independant of ship environment, a 'time limit' readout could be given in the VAB before launch)Features are added for gameplay value (I could be wrong), so therefore consumables (being an integral part of space-flight, far more so than EVAs, and on a level with guidance and propulsion), I feel, should be re-taken into consideration by the developers and certainly not dismissed as it appears to have been. Obviously, I have no say in what squad should do, and I'm trying desparately not to sound like "This is my idea and Squad are wrong", but I am entitled to my opinion, if anything.EDIT: in relation to Softweir's next post, I put my own ideas in the spoiler there, in the suggestions forum. Whether the developers ever venture there is, however, a mystery. Edited August 21, 2012 by Vostok Link to comment Share on other sites More sharing options...
softweir Posted August 21, 2012 Share Posted August 21, 2012 Moderator Comment: Strictly speaking, whether or not Squad eventually put consumables into KSP is not part of Release 0.17. Let's stick to what is going into 0.17, shall we?If anybody has any very good ways to deal with consumables, then it would be a good idea to make the suggestion sooner rather than later. Link to comment Share on other sites More sharing options...
_Aramchek_ Posted August 21, 2012 Share Posted August 21, 2012 Consumables etc. seems like too much micromanagement, depending on how they are handled. Link to comment Share on other sites More sharing options...
beastcat Posted August 22, 2012 Share Posted August 22, 2012 With IVA's in the 0.17 update a first person camera view could make things easier, since IVA's happen in very close space and a third person camera would be hard to use. Link to comment Share on other sites More sharing options...
Maddmatts Posted August 22, 2012 Share Posted August 22, 2012 One of the devs mentioned that oxygen was a burden they didn't want to place on players. If you want that challenge, the modding community will have you covered I'm sure. Link to comment Share on other sites More sharing options...
Endeavour Posted August 22, 2012 Share Posted August 22, 2012 Has anything been said about the transition to EVA from the cockpit view? Will you be able to watch him climb out of the capsule in first person, or will it just jump to EVA like 0.16? Link to comment Share on other sites More sharing options...
A Fat Pokemon Posted August 22, 2012 Share Posted August 22, 2012 Oxygen, consumables and the like would be just too much in my opinion. I, and I am sure other people do as well, like to leave craft just lying around all over the place, either to mark an acheivment or just have it there for later use. Having the oxygen, consumables, etc. would probably eliminate this. Link to comment Share on other sites More sharing options...
LaydeeDem Posted August 22, 2012 Share Posted August 22, 2012 Guys. Consumables are NOT coming in .17. Please try to discuss .17?Back on topic:So, who's going to be the first to EVA on Bop? Link to comment Share on other sites More sharing options...
Endeavour Posted August 22, 2012 Share Posted August 22, 2012 So, who's going to be the first to EVA on Bop?My money's on Nova Link to comment Share on other sites More sharing options...
erkle64 Posted August 22, 2012 Share Posted August 22, 2012 So, who's going to be the first to EVA on Bop?I'm just hoping I can raise my Kerbol apoapsis and drift for a fews hundred years until one of the planets catches me in its SoI. So it probably won't be me. Link to comment Share on other sites More sharing options...
Navy4422 Posted August 22, 2012 Share Posted August 22, 2012 (edited) Don't spread false information. Just because he has a modeled oxygen light does not mean we've made, or even are making, a life support system. Serratus was right, it's just filler for now.It's just a light, there is no oxygen system, don't make wild assumptions.I am not really sure you can say that is spreading false information. He was just commenting on the screenshot showing an o2 button. None of us have any more knowledge than what we are given (screen shots and limited word of mouth) so we base our speculation on that. It is unfair to get onto someone for do that in a thread dedicated to doing just that.Sorry about that guys, and Master was kind of right, the intention was that it may come if he is modelling it but I agree there is a good chance that it is just a placeholder. Sorry again.On topic: The new scenarios seem cool and would be fun to see what all people can do with them. Edited August 22, 2012 by Navy4422 Link to comment Share on other sites More sharing options...
Asmosdeus Posted August 22, 2012 Share Posted August 22, 2012 (edited) Guys, if you start pissing of the Devs, Admins and Mods, You're going to get the thread locked again.Let's just leave it and talk about all the crazy **** we want to do when 0.17 comes out. Edited August 22, 2012 by karolus10 Link to comment Share on other sites More sharing options...
what-the Posted August 22, 2012 Share Posted August 22, 2012 Any changes to the planets Nova or perhaps some information on the lavaless planet like size relative to kerbin? If anyone's seen my Kerbol Solar System pic knows that the lavaless planet is just an x were it's meant to be. Link to comment Share on other sites More sharing options...
Navy4422 Posted August 22, 2012 Share Posted August 22, 2012 I wonder how a screenshot of the lavaless planet would look, one side so bright and the other I imagine would look like the planet for the Chronicles of Riddick Link to comment Share on other sites More sharing options...
Shadownailshot Posted August 22, 2012 Share Posted August 22, 2012 I can't wait to try and land on the lavaless planet. It's gonna require sooooo much delta v. Ion engines probably wont cut it for the retro burn into the capture. Link to comment Share on other sites More sharing options...
thorfinn Posted August 22, 2012 Share Posted August 22, 2012 Hallo guys, I've been out of the loop a bit so I have certainly missed things, but this question shouldn't be too annoying (quick searches return no hits)... I remember that Nova's star system, in some of its variants, had a brown dwarf in the farthest reaches complete with its own small system. I always liked that idea: is that still in the cards, or has it been excluded... or none of the above? Link to comment Share on other sites More sharing options...
Serratus Posted August 22, 2012 Share Posted August 22, 2012 So far now word on brown dwarf that I can see... secret feature anyone? Link to comment Share on other sites More sharing options...
simplemunrockets Posted August 22, 2012 Share Posted August 22, 2012 One day while escaping Kerbol... GAH WHAT THE F*** Link to comment Share on other sites More sharing options...
Recommended Posts