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Stock kerbal Scientists and Construction dudes, playable


Wonderbreadninja

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The Kerbals models and textures are stored inside Squad's assetbundles and are therefore inaccessible. If you or someone you know is an artist then they can create their own suit if you want though.

That said, SCART91 had made an IVA suit that has the kerbal wearing a lab-coat with goo splatter:

 

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@HaArLiNsH has been teasing this for a while now, but haven't heard an update on this for a while. Really it's a shame Squad themselves never really took any time to make the astronaut helmet collar removable to help support role players, as that's really the main thing - after that it's just using a texture replacer mod that can already re-skin kerbals

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Well, I've some hint on how we could replace the body of our kerbals. The problem is, as said before, they are stored inside Squad's assetbundles, so we need to find a way to save them somehow while the game is loaded. 

But, I noticed that when you replace the default head texture in TRR, we affect the kerbals walking in the rocket building hangar (the civils workers and scientist). It means that we maybe could save their mesh and try to replace our kerbal's mesh with. 

I think the models are stored in the same assetbundle that is loaded when we are in the space center.

 

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