Dimas152 Posted March 10, 2018 Share Posted March 10, 2018 we had pink soyuzes how about a black soyuz with three white stripes? Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted March 11, 2018 Share Posted March 11, 2018 How about thunder bolts on the side? Lol. On 3/9/2018 at 10:56 PM, [INDO]dimas_1502 said: we had pink soyuzes how about a black soyuz with three white stripes? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 14, 2018 Author Share Posted March 14, 2018 studding and analyzing the new ModulePartVariants Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted March 14, 2018 Share Posted March 14, 2018 It would be great if we could get a final 1.3.1 version before the long wait for 1.4 compatibility for other mods. Quote Link to comment Share on other sites More sharing options...
Dimas152 Posted March 15, 2018 Share Posted March 15, 2018 because Making History don't have Soyuz and TKS gon download then wait firespitter haven't updated yet Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 24, 2018 Author Share Posted March 24, 2018 (edited) Unfueled and fueled Soyuz MS (Modern) coming soon Done! V 1.1.0 Spacedock DROPBOX Edited March 25, 2018 by Drakenex Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted March 25, 2018 Share Posted March 25, 2018 6 hours ago, Drakenex said: Unfueled and fueled Soyuz MS (Modern) coming soon Very Nice! Thanks! Quote Link to comment Share on other sites More sharing options...
Derb Posted March 25, 2018 Share Posted March 25, 2018 (edited) 10 hours ago, Drakenex said: Unfueled and fueled Soyuz MS (Modern) coming soon I can't seem to get the center engine to switch colors. What's the reason for the naming? Do the Russians paint the Soyuz after fueling it up as a visual indicator? Edit: Oh, it's ice! Cool! Edited March 25, 2018 by Derb Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 25, 2018 Author Share Posted March 25, 2018 (edited) 6 hours ago, Derb said: I can't seem to get the center engine to switch colors. What's the reason for the naming? Do the Russians paint the Soyuz after fueling it up as a visual indicator? Edit: Oh, it's ice! Cool! Nice catch! Thanks a lot Yup, LOX tank get it's surface covered with frosted condensation after being fueled, Kerosene tank stays green ... haha Update 1.1.1 is up! Edited March 25, 2018 by Drakenex Quote Link to comment Share on other sites More sharing options...
Derb Posted March 25, 2018 Share Posted March 25, 2018 (edited) 7 minutes ago, Drakenex said: Nice catch! Thanks a lot Yup, LOX tank get his surface covered with frosted condensation after being fueled, Kerosene tank stays green ... haha Update 1.1.1 is up! Is that the only change for 1.1.1, fixing the engine? Something you may want to consider - you can switch the color of the Soyuz hab #1, why not apply it to the other orbital module? I did some tinkering and the textures work just fine for the other round one (save a strip of stock color at the top). Some of the colors also work on the cylindrical types too. Edited March 25, 2018 by Derb Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 25, 2018 Author Share Posted March 25, 2018 9 minutes ago, Derb said: Is that the only change for 1.1.1, fixing the engine? Something you may want to consider - you can switch the color of the Soyuz hab #1, why not apply it to the other orbital module? I did some tinkering and the textures work just fine for the other round one (save a strip of stock color at the top). Some of the colors also work on the cylindrical types too. yes, only a fix release. Few people uses that one, but if they are OK with the bit of stock color I can do it (a new texture sheet could add like 16 Mb). If you have any more suggestions don't be shy! Great input, thanks again. Quote Link to comment Share on other sites More sharing options...
Derb Posted March 25, 2018 Share Posted March 25, 2018 Just now, Drakenex said: yes, only a fix release. Few people uses that one, but if they are OK with the bit of stock color I can do it (a new texture sheet could add like 16 Mb). If you have any more suggestions don't be shy! Great input, thanks again. Since that bit isn't included on the other, I wonder if you could color it and still use the same texture sheet for the 0.9375... I use the 0.625 one all the time since it fits the tiny stock docking port - it's a lot easier to attach on a wide variety of craft than finding a 0.9375 node. My experiments with applying your orbital module texture to the cylinders seems to suggest that they share the texture with the spherical, so I think it might just be possible to use one sheet per color for all 4 modules - look at whatever is different between the taxi, pink, and 7k textures and the other colors - those are the ones that seem to work when applied to the cylinders without any sort of weirdness. The other colors only get applied to the window rim as is! Another question I had - is the third stage of the N1 supposed to be only half green? Love the life this mod adds to Tantares. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 25, 2018 Author Share Posted March 25, 2018 (edited) 29 minutes ago, Derb said: Since that bit isn't included on the other, I wonder if you could color it and still use the same texture sheet for the 0.9375... I use the 0.625 one all the time since it fits the tiny stock docking port - it's a lot easier to attach on a wide variety of craft than finding a 0.9375 node. My experiments with applying your orbital module texture to the cylinders seems to suggest that they share the texture with the spherical, so I think it might just be possible to use one sheet per color for all 4 modules - look at whatever is different between the taxi, pink, and 7k textures and the other colors - those are the ones that seem to work when applied to the cylinders without any sort of weirdness. The other colors only get applied to the window rim as is! Another question I had - is the third stage of the N1 supposed to be only half green? Love the life this mod adds to Tantares. So, Texture switch for the 0.625 OM Texture switch for shenzhou modules - all of them use the same sheet than the other OM, but require texture work one by one. Got it! And yes, each of the 4 N1 built and launched (well, they tried) had different color schemes, but one of the mock ups was colored that way: If some one could get clear reference photos from the ones launched we may do them ( @Deltac is in charge of the N1, but I'm sure he will ) Edited March 25, 2018 by Drakenex Quote Link to comment Share on other sites More sharing options...
Derb Posted March 25, 2018 Share Posted March 25, 2018 3 minutes ago, Drakenex said: And yes, each of the 3 N1 built and launched (well, they tried) had different color schemes, but one of the mock ups was colored that way Makes sense for visual tracking, now that I think about it. 4 minutes ago, Drakenex said: So, Texture switch for the 0.625 OM Texture switch for shenzhou modules - all of them use the same sheet than the other OM, but require texture work one by one. Got it! You are awesome, sir. Quote Link to comment Share on other sites More sharing options...
Hemoglobin Posted March 25, 2018 Share Posted March 25, 2018 2 hours ago, Drakenex said: If some one could get clear reference photos from the ones launched we may do them I found a good article about color variants of the N1 rocket here Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 26, 2018 Share Posted March 26, 2018 The lower maintank can switched between Stock, MS and MS fueled but MS and MS fueled is identical green. Quote Link to comment Share on other sites More sharing options...
Tyko Posted March 26, 2018 Share Posted March 26, 2018 Thanks for making this! Would you consider making Procedural Parts textures based on your designs so that additional parts would match your color scheme? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 26, 2018 Author Share Posted March 26, 2018 7 hours ago, Cheesecake said: The lower maintank can switched between Stock, MS and MS fueled but MS and MS fueled is identical green. Sorry my bad! they look the same because that part of the tank stores kerosene which isn't cryogenic: So it's the same fueled or unfueled. On 3/25/2018 at 1:55 PM, Hemoglobin said: I found a good article about color variants of the N1 rocket here Very interesting, thanks! Quote Link to comment Share on other sites More sharing options...
TK-313 Posted March 31, 2018 Share Posted March 31, 2018 May I leave a feature request here for a dark grey/bright white (not tantares light-grey) color scheme for the N-1? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted April 1, 2018 Author Share Posted April 1, 2018 3 hours ago, TK-313 said: May I leave a feature request here for a dark grey/bright white (not tantares light-grey) color scheme for the N-1? off course! Any reference image? Quote Link to comment Share on other sites More sharing options...
T-10a Posted April 1, 2018 Share Posted April 1, 2018 Here's a site that has the different N1 paint schemes listed, done by Nick Stevens: http://www.starbase1.co.uk/pages/n1-variants.html Quote Link to comment Share on other sites More sharing options...
Drakenex Posted April 1, 2018 Author Share Posted April 1, 2018 (edited) 6 hours ago, T-10a said: Here's a site that has the different N1 paint schemes listed, done by Nick Stevens: http://www.starbase1.co.uk/pages/n1-variants.html Yeah! forgot about that one, @Deltacis the N1 expert, but I can give it a try. Found this: Edit: Edited April 1, 2018 by Drakenex Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted April 6, 2018 Share Posted April 6, 2018 (edited) Just wanna confirm, does this work fine with 1.4.2? Nvm it works fine as far as I can tell. Do you think Beale could incorporate this into Tantares with the new 1.4 texture switching? Also, do you think you could make the Mir docking module paintable white, like ISS' Rassvet? Edited April 6, 2018 by golkaidakhaana More words Quote Link to comment Share on other sites More sharing options...
Derb Posted April 7, 2018 Share Posted April 7, 2018 Anyone having a problem with the heat shield shrouds not retaining their color when put on the launchpad? v1.4.2 Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted May 5, 2018 Share Posted May 5, 2018 @Drakenex Are you planning to switch to stock texture switch or keep using Firespitter (which is not a problem for me since I'll still keep it for some other mods)? Quote Link to comment Share on other sites More sharing options...
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